SPP:
3x ITC
3x Logos
= 12/16 SPP Used
GPP:
4x Basic Military Unit
-4x Trephine
= 12/22 GPP Used
Orders:
All Logos are to make their way to Charlie and await further orders.
Two ITCs are loaded with a BMU. The third ITC receives an extra BMU.
ITC-01000001 and it's single complement of troops are deployed to Alpha in order to secure the planet to facilitate industrial operations. The ITC is used to communicate between planets and will remain stationed at Alpha until we can deploy a ground-based communications system.
ITC-01000010 and it's single complement of troops are deployed to Bravo in order to secure the planet to facilitate industrial operations. The ITC is used to communicate between planets and will remain stationed at Bravo until we can deploy a ground-based communications system.
ITC-01000011 and it's full load of two BMUs are deployed to Charlie in order to secure the planet to facilitate industrial operations. The ITC is used to communicate between planets and will remain stationed at Charlie until we can deploy a ground-based communications system.
(Note:
I am assuming madman will not apply the 2 speed engines retroactively for the ITC as he hasn't stated so before the start of the planning phase with which that would be a mildly important detail. The 2-Speed engines were indeed applied. I am also assuming, perhaps wrongly, that ITCs have okay radios)
This'll let us get some sort of defense on our chokepoint before we actually get dudes there, as a Speed 2 engine on their combat ship would potentially let the enemy show up next turn. It also sets our scouts up to probe/harrass Golf next turn via all three midplanets, meaning unless the enemy also spread out to travel across all three that even if they sent forces our way we increase the chance of a scout getting through unscathed.
Next turn we should make sure to get bigger shuttles so we can actually put big things in the ITCs, and also upgrade the ITCs themselves. If we manage to do that (both potentially revision-worthy changes) then we could manage to get the command radio to Charlie at the same time that our dudes arrive there. I imagine the middle planets are going to be hotly contested, so turtling to a mild degree wouldn't be the worst idea. We could also, and this is just an idea, utilize the ITCs as assigned ferries for specific planets. While we want Charlie to be our Cadia, Able and Bravo should be even harder to crack.
Also, assigned ITC names can be changed if desired, though if we go fleshlings we can always say that's their VIN.