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Author Topic: Bay Watcher Arena!  (Read 13258 times)

MechanicalArm

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Re: Bay Watcher Arena!
« Reply #105 on: January 09, 2008, 06:39:00 pm »

Just saw the edited post!

Ill get mine done ASAP!

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God of Toast

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Re: Bay Watcher Arena!
« Reply #106 on: January 09, 2008, 06:40:00 pm »

Where would I add the code for the Toast beast for it to be in the game?


(I know I have to generate another world afterwards.)

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MechanicalArm

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Re: Bay Watcher Arena!
« Reply #107 on: January 09, 2008, 06:45:00 pm »

By the way, despite the Community Fortress, do you guys allow me to put you in my personal little game?

Um..the sleazy parts were unintended  :D

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qwertyuiopas

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Re: Bay Watcher Arena!
« Reply #108 on: January 09, 2008, 06:50:00 pm »

Only if you can write this: √«æ»

[ January 09, 2008: Message edited by: qwertyuiopas ]

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Eh?
Eh!

MechanicalArm

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Re: Bay Watcher Arena!
« Reply #109 on: January 09, 2008, 06:56:00 pm »

code:
[CREATURE:MechA]
    [NAME:MechA:MechA:MechA]
   [TILE:'M'][COLOR:3:0:1]
       [MALE]
   [GENPOWER:5]
       [FAT:2]
       [BLOODTYPE:C]
       [GOOD]
    [MEGABEAST]
       [MATERIAL:METAL:ADAMANTIUM]
       [SIZE:7]
       [INTELLIGENT][LIKES_FIGHTING]
   [CAN_LEARN][CAN_SPEAK]
       [CANOPENDOORS]
       [EXTRAVISION][NOBONES][NOEXERT]
       [BUILDINGDESTROYER:2]
   [PREFSTRING:For being made of Pure Adamanitum]
   [PREFSTRING:For being such a cool half dwarf-machine]
       [BODY:MechA]
   [ATTACK:MAIN:BYTYPE:HEAD:smack:smacks:1:7:BLUDGEON]
       [ATTACK:MAIN:BYTYPE:UPPERBODY:chill:chills:1:6:COLD]
       [DAMBLOCK:4]
       [LAYERING:250]
       [ITEMCORPSE:METAL:ADAMANTIUM]
       [ITEMCORPSE:MEAT:NO_SUBTYPE]

[BODY:MechA]
       [BP:UB:upper body][UPPERBODY]
       [BP:LB:lower body][CON:UB][LOWERBODY]
       [BP:HD:head][CON:UB][HEAD]
       [BP:RUA:right upper Adamantium arm][CON:UB][LIMB]


       [BP:LUA:left upper arm][CON:UB][LIMB]

       [BP:RLA:right lower Adamantium arm][CON:RUA][LIMB]

       [BP:LLA:left lower arm][CON:LUA][LIMB]

       [BP:RH:right Adamantium hand][CON:RLA][GRASP]

       [BP:LH:left hand][CON:LLA][GRASP]

       [BP:RUL:right upper leg][CON:LB][LIMB]

       [BP:LUL:left upper leg][CON:LB][LIMB]

       [BP:RLL:right lower leg][CON:RUL][LIMB]

       [BP:LLL:left lower leg][CON:LUL][LIMB]

       [BP:RF:right foot][CON:RLL][STANCE]

       [BP:LF:left foot][CON:LLL][STANCE]

   
       [SPEED:800]  


What do you think?

-I have a fairly high damage (will reduce it, if its unbalanced)
-Im a bit slower than the usual, due to the adamantium body parts
-My adamanitum hands do cold damage (could change it into secondary?)
-I leave no bones behind, but corpse is partially adamantium
-Due to the adamanitum I have a slightly higher layering value
-NOEXERT - again, adamantium body

EDIT: √«æ»...no copy paste sir!          :D

[ January 10, 2008: Message edited by: MechanicalArm ]

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Dark

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Re: Bay Watcher Arena!
« Reply #110 on: January 09, 2008, 07:10:00 pm »

COLOR needs to be changed to 3:0:1 (if you want cyan).
CAN_LEARN isnt needed due to INTELLIGENT.
PREFSTRING should fit into this sentence: X likes MechAs for their PREFSTRING.
SIZE is needed.

Other than that its alright, though damage may be too high. Also; if you want to make your megabeast more mechanical you can use the Iron Man as a base. Just be sure to reduce the damblock from 12 to something more reasonable like 4.

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MechanicalArm

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Re: Bay Watcher Arena!
« Reply #111 on: January 09, 2008, 07:19:00 pm »

Thanks for the help! Ive edited myself.

Ive reduced the damage, added a few stuff.

Also Ive added the material:metal:adamantium string, but my char is only partly adamantium. Guess theres no way to include it that way, right?

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Fenrir

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Re: Bay Watcher Arena!
« Reply #112 on: January 09, 2008, 07:45:00 pm »

quote:
Originally posted by MechanicalArm:
<STRONG>Thanks for the help! Ive edited myself.

Ive reduced the damage, added a few stuff.

Also Ive added the material:metal:adamantium string, but my char is only partly adamantium. Guess theres no way to include it that way, right?</STRONG>



There doesn't seem to be a way to make him partly adamantine. Check out the modding section of the wiki for more detailed modding information. The wiki is incomplete, so also check out the modding section in the archive of the old wiki.
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Dark

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Re: Bay Watcher Arena!
« Reply #113 on: January 09, 2008, 08:52:00 pm »

Horrible Slime Monster v2.1

Strengths: Many limbs. Good swimmer. Very agile. Cave adaptable. Non-standard body.
Weaknesses: Very weak flesh. Breaks apart easily. Melts easily.

code:
[CREATURE:SLIME_MONSTER]
   [NAME:slime monster:slime monsters:slime monster]
   [TILE:'O'][ALTTILE:'o'][COLOR:0:7:1][BLOODTYPE:0]
   [NOT_BUTCHERABLE][EVIL][MEGABEAST][NO_GENDER]
   [PREFSTRING:terrifying tentacles]
   [PREFSTRING:horrible slime]
   [SIZE:12][STOUT][DAMBLOCK:-2]
   [BODY:SLIME_BODY:SLIME_TENTACLES:1EYE:BRAIN:HEART:MOUTH:GUTS][NOBREATHE]
   [ATTACK:SECOND:BYTYPE:MOUTH:chomp:chomps:1:8:GORE]
   [ATTACK:MAIN:BYTOKEN:FST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTOKEN:FRST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTOKEN:FLST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTOKEN:RST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTOKEN:LST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTOKEN:BRST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTOKEN:BLST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTOKEN:BST:batter:batters:1:2:BLUDGEON][ATTACKFLAG_CANLATCH]
   [STANDARD_FLESH][SEVERONBREAKS]
   [HOMEOTHERM:10054][MELTING_POINT:10108]
   [SWIMS_INNATE][SWIM_SPEED:1500][SPEED:720]
       [NOSKULL][NOBONES][NOSKIN][NOMEAT]
       [ALL_ACTIVE][NOEMOTION][NOEXERT][NOSTUN]
       [NOFEAR][NOPAIN][NONAUSEA]
       [NOEAT][NODRINK][NOSLEEP]
       [BIOME_ANY_TEMPERATE][CAVE_ADAPT]

code:
[BODY:SLIME_BODY]
[BP:SB:body][NERVOUS][HEAD][UPPERBODY][LOWERBODY][STANCE]

[BODY:SLIME_TENTACLES]
[BP:FST:front tentacle][CON:SB][LIMB][GRASP]
[BP:FRST:front right tentacle][CON:SB][LIMB]

[GRASP]
[BP:FLST:front left tentacle][CON:SB][LIMB]
[GRASP]
[BP:RST:right tentacle][CON:SB][LIMB]
[GRASP]
[BP:LST:left tentacle][CON:SB][LIMB]
[GRASP]
[BP:BRST:rear right tentacle][CON:SB][LIMB]
[GRASP]
[BP:BLST:rear left tentacle][CON:SB][LIMB]
[GRASP]
[BP:BST:rear tentacle][CON:SB][LIMB][GRASP]

[ January 10, 2008: Message edited by: Dark ]

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TotalPigeon

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Re: Bay Watcher Arena!
« Reply #114 on: January 09, 2008, 09:01:00 pm »

I won't be able to properly finish mine until friday, so feel free to miss me out if you want to get started.
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Mr.Person

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Re: Bay Watcher Arena!
« Reply #115 on: January 09, 2008, 10:00:00 pm »

quote:
Originally posted by Dark:
<STRONG>In a burst of inspiration I created this:

(PS, can anyone tell me what temperature is 'room temperature' or 'temperate' in DF? Is it 10000?)

[ January 09, 2008: Message edited by: Dark ]</STRONG>


°DF = °F + 9968, from the Wiki.

Cave temperature (55°) is about 10023 or so. 10038 would be 70°F.

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By definition that makes you a fan since you still buy them.

apache1990

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Re: Bay Watcher Arena!
« Reply #116 on: January 09, 2008, 10:30:00 pm »

code:
[BP:GYRO:gyro][INTERNAL][SMALL][STANCE][CON:CT]
[BP:GYROACT:gyro][INTERNAL][CON:GYRO][SMALL][JOINT]

What about that causes me to fall over as soon as I try to move, and makes DF think I have a severe injury (flashing red +)?

Could it be because it is [INTERNAL]?

EDIT: Ignore the GYROACT, it's just part of me trying to fix it, it broke from the gyro alone.

[ January 09, 2008: Message edited by: apache1990 ]

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Greiger

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Re: Bay Watcher Arena!
« Reply #117 on: January 09, 2008, 11:24:00 pm »

Feel free to use me or my Dracon race.(what Greiger is supposed to be. It's in the community mod thread)  

For the dracon race, the 2WINGSB is a custom wing that just prevents them from using them to wrestle, can be replaced with 2WINGS with no problems.  It's also designed to be used with a custom entity but it's pretty much just a copy of humans or dwarves for now.

EDIT:Just be sure to give me credit in yer mods list. Unless I'm the only person who actually uses that part of the read me of course.  :D  EDIT2:As a response to the next post, feel free to mod mine as well, just as long as I have credit for the original creature.

I can't think of why yer gyro isn't working, It should from everything I'm seeing. Maybe the small is messing it up?  Internal might also be confusing it.

[ January 09, 2008: Message edited by: Greiger ]

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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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turboburrito

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Re: Bay Watcher Arena!
« Reply #118 on: January 09, 2008, 11:32:00 pm »

apache why don;t you post your entire code so other people can mess with it and see if they can fix it.

Does any one mind if I make a mod that includes a few of these monsters and if I edit them a little?  Of course credit will be given.

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apache1990

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Re: Bay Watcher Arena!
« Reply #119 on: January 10, 2008, 12:09:00 am »

Eh, the gyro doesn't work even as a standard external part, maybe [STANCE] parts need to be attached to something with multiple joints.

Replacing with another system.

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