So to summarize, the world ecology looks something like this:
All four regions have
default ecology and relationships except...
▲ Mountainous North West:
The Mountain Snowstubs settle in the mountainous North West and start to farm icefluff, the Snowstubs protect the icefluff and in turn absorb their mana. Water nymphs and Naiads follow the Snowstubs into the mountains, benefitting from the icefluff farms and continuing to give light to the Snowstubs. Catnip has now moved on from living in the Suntrees.
Anyway, in the northwest, water sprites turn the tables on their tealcat ambushers and capture them to use as pets.
▲ North Eastern Jungles:
Elves butcher and skin Woolly Snowstubs for meat, leather, and wool; and harvest Suntree wood for use in construction and toolmaking (the new variety used for this is called Moontree).
I’m removing the “tealcats get magic from the sprites” relationship. We do not need magic cats.
▲ South West Oceanic Archipelago:
As the planet's mana density gradually rises, water nymphs become less fragile and less stupid. They learn to hide from threats instead of swarming harmlessly, and are able to sense mana density. With mana-rich lakes and woodlands, the nymphs who can sense mana are able to survive without the presence of Icefluff.
♥water nymphs♥ need ♣Icefluff♣ to survive --> ♥water nymphs♥ need ♣Icefluff♣ to mature into adults
Water nymphs live near Icefluff --> Adult water nymphs live near Icefluff
((An adult water nymph is a Naiad. They can grow up to a meter in height and are more intelligent and patient than newborns. Approximately 1 in 150 water nymphs mature into Naiad form.))
The Saeriq youths develop a new game, which quickly grows viral. A new form of transportation is invented!
♥Saeriqs♥ herd ♥Wooly Snowstubs♥ --> ♥Saeriqs♥ ride ♥Wooly Snowstubs♥
This tribe of Saeriqs travels more freely. Food and shelter are more easily acquired, and the craftsmen have leisure time to sculpt ♣Suntree♣ canoes, to float them across further distances than ♥Wooly Snowstubs♥ can swim ((fluff)). Ironically, the Saeriqs find indigenous ♥Wooly Snowstubs♥ everywhere, due to their winter migrations across the ice.
The Snowstub-riding canoe-paddling Saeriqs refer to themselves as ♥Saerim♥. The Saerim tribe is well-suited to life in the archipelago.
Mature ♥water nymphs♥ need ♣Icefluff♣ to use water magic.
▲ South Eastern Forests:
In the ▲Southeast Catnip Forests▲, the ♥Tealcats♥ grow ♣Catnip♣ using their water powers, repairing the damage done by eating it.
♥Tealcats♥ eat ♣Catnip♣ -> ♥Tealcats♥ grow ♣Catnip♣.
Meanwhile, some ♣Tealcats♣ stop ambushing ♥Water Sprites♥, instead learning from their behavior.
♥Tealcats♥ ambush ♥Water Sprites♥ -> vTealcats♥ learn from ♥Water Sprites♥.
Meanwhile, some ♥Tealcats♥ start to live in and near ♣Suntrees♣. Having got enough water powers from ♥Water Sprites♥, they stop gaining mana from them, as the mana that permeates their bodies is transferred from mother to child.
♥Tealcats♥ gain powers from ♥Water Sprites♥ -> ♥Tealcats♥ live in ♣Suntrees♣.
In that case, I'll rename South-East ♥Tealcats♥ into ♥Magicats♥.
Felius teaches the ♥Magicats♥ to use ♣Suntree♣ branches as primitive tools for hunting and digging for roots.
♥Tealcats♥ live in ♣Suntrees♣ -> ♥Tealcats♥ make tools from ♣Suntree branches♣.
Remember to change species name to a local variant when they are effected by changes. Continue to use this format: if you want to change to a relationship that benefits both, make atleast one word in your post
limegreen. Use
red if it benefits one and harms the other. Use
yellow if it doesn't fit the other two.
If I missed something, kindly, let me know.
Edit: Updated, 2nd time