((I actually never got a FoF marker, so I assume I must have snatched one from someone else due to my overshoot.
EDIT: Me and Pancaek resolved it on discord, he gave me one of his.))
Great work me! Make sure there's no other warnings in the decontamination machine to make sure Clem has no other signs of contamination the machine can detect.
Then go join the team at the vats and inspect them. Anything valuable in or around them that could "go missing"? I bet that fella with the prosthetics would pay good money for something more high grade.
Name: Pathos
Physical Description: Scrawny. Has trouble changing his expression to anything that isn't concentration, boredom or smug superiority.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him.
Class: Emergency Technician
Life: d2: Disposable Spacesuit
Attack: d4 ranged: Generic Personal Sidearm. x3 Magazines (d4 use die)
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d10
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d6
Implants: d4
Mechanics: d4
Technology: d12
Medical: d4
Occult: d4
Status: Bored
Inventory:
Disposable Spacesuit
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob (Allows activation/unlocking of most vehicles)
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator running FoF program
6 OMNITECH brand Chocolate snack bars "ENJOYABLE WINTER SEASON" edition
Money: 495
Pathos checks the readout from the decontamination machine and finds that it is clear. He gestures that Clem's bleeding semi-corpse can leave in peace.
That done he wanders through the airlock and into the room with the vats. He examines the body in the occupied one, mostly looking at the prosthetic. [4] They're high grade military prosthetics for sure, though what special features they have he can't tell. As per if they can "Go missing" its highly doubtful that no one would notice people smashing open a vat and stealing equipment. However, maybe there are other versions of these limbs sitting around loose in the lab somewhere. Those could easily go missing.
Name: Steve
Physical Description: Generic caucasian male
Background: Dave passing his university exams Dave just grabbed the first job that came his way.
Class: Combat Medic.
Life: d4 (Reactive Skin)
Attack: d4 (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d8
Knowledge: d4
Fate: d6
Skills:
Melee: d2
Guns: d4
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Healthy
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges. Expend one to gain advantage on a Medical roll)
OMNITECH Stimulant (Raises life by one die level till next injury) X 2 (DO NOT DOUBLE DOSE)
Omni-eye: 50 Omni (A cheap camera designed to wirelessly connect to any universal communicator or Personal Computing Cube.)
Money: 0 omni.
Personal Computing Cube.
Map of Laboratories.
try to heal Clem or at least prevent him from dying.
Same action again really: use my sticky goop on Clem to keep him from bleeding out.
(Note: if applying the goop rolls Med instead of Gun or nothing, then either give goop gun to medic for use or just don't bother, don't wanna stick it into his lungs and pump 'em full or something).
Name: Yagyu d'Aubigny
Physical Description: Slightly smaller than average, tanned, sideburns.
Background: Yagyu hates OMNITECH. But Yagyu likes money.
Class: Hazardous Materials Reclamation Crew
Life: d2
Attack: d4 Sticky goop thrower (no dmg)
Stats:
Strength: d4
Dexterity: d4
Speed: d10
Endurance: d6
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Status: All good! So far...
Inventory:
OMNITECH Isolation Suit (Protection from many environmental dangers)
OMNITECH Foam Gun (d4 attack. Does no damage. If successful, target is immobilized. Multiple guns used in concert stack, ie three people using foam guns at once would be 3d4. Some targets immune.) Foam tank, d8 use die.
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
universal communicator
Money: 450
[medical: Advantage, done this before recently 10, 10]
Steve, apparently becoming very cross that his hard work has been undone by an unfeeling robot, proceeds to "Fix" Clem by just cutting the unfortunate sexless weirdo in half and stuffing a plug of foam into the top half. He then proceeds to pick the body up by one arm and toss it over his shoulder like a hobo rucksack before walking towards the door out of the labs. When he tries to open it he finds that someone on the security team has locked it down and it requires that person's credentials to open.
"I sincerely hope that person isn't this idiot." Steve says to Yagyu, shaking Clem's body around for illustrative purposes.
Kill me more, PW daddy.
Well, you heard him PW.
anyways. Go see about being useless useful, like shout out encouraging statements and managorial advice in business jargon to help coordinate medical efforts.
Name: Murphy Isadora Mays
Physical Description: A man with a bit of a slicked back neatly trimmed and groomed hair cut, well shaven, and with an over whelming sense of smugness.
Life: d4 (Executive jump suit)
Attack: d4 ranged (OMNITECH Gauss Minicannon), d2 melee (punch)
Stats
Str d4
Dex d4
Speed d4
End d4
Will d4
Kno d6
Fate d8 (2)
Skills:
Mel d4
Gun d4
Exp d4
Imp d4
Tech d4
Mech d4
Mec d4
Occ d4
Spe d12 (3)
Status:
Inventory:
Executive jump suit
OMNITECH Gauss Minicannon (d4 ranged attack) x3 magazines (use die 4) (Silent)
OMNITECH Memory Eradicator
OMNITECH Contract Notebook
Money: 0
Murphy follows the group into the lab 1 and 2 antechamber and begins giving a lecture on the importance of synergy. He mostly just quotes motivational posters he's seen.
"Those guys got spunk. I like them. Too bad they are shooting though. I bet it would be friendly if we just kept feeding it bits. Well, not friendly, exactly, heh heh heh. But containable, maybe."
Use corpse blood to write "Hi Edd !!" on the tube that has the cyborg in it. Then, arrange most of the corpse bits on the floor to spell "Jon Wuz Heer" (alternatively, "Francis"). Then, check the supply room for lootables. No incinerating for now, as those corpse bits might still be useful as dogmonster treats.
One betting pool for team deaths, buy in is 10 OmniFunds
One betting pool for type of disaster/ mission. buy in is 5 Omnifunds.
One betting pool for scale of disaster, by order of magnitude. Buy in is 5 Omnifunds.
Current bets: Pathos: 10 on 4 team deaths
CLASS: Sanitation Engineer
Name: Jonathan "Jon" I. Tor
Physical Description:A bit overweight, sallow complexion, surly expression. Thick black eyebrows. Mole under left ear.
Background: Born and raised poor. Stuck in a dead end job for who knows how long. But hey, at least he carries a thermonuclear incinerator on his back!
Life: d4
Unarmed Life: d2
Attack: d2 for punches
Stats
d8 Strength
d4 Dexterity
d4 Speed
d6 Endurance
d6 Will
d4 Knowledge
d12 Fate
Skills
d4 Melee
d4 Guns
d4 Explosives
d6 Implants
d4 Mechanics
d4 Technology
d4 Medical
d4 Occult
d4 Speech
Status: (nominal)
Inventory
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
Disposable space suit
Grapple hook
Money: 150 (+5 from Pathos.)
Jon carefully does some gore graffiti before walking over to the supply room and checking what it has to offer.
[8]
There's a lot of garbage in the supply room. Boxes of pens? Bah. Reams of printer paper? Sickening. Industrial sized printer cartridge? More valuable than human blood sure, but also boring. Ah but in the back, this looks interesting. Jon finds a Hypodermic Spear sitting in the back of the supply room along with a half dozen small vials of a greenish liquid that are apparently designed to work with it.
Give one of my Fov marker balls to Pathos, and also make sure I've got either one of the balls or the program he send me running.
Then make my way over to the break room. Check for immediate dangers. If there are, courageously run away. If there aren't, loot the place and start cleaning up.
Name: Eddrick E. Slant, esq.
Physical Description: Prefers wearing his rubberized suit with the hazmat helmet. Underneath he's a young man in his late 20's. He has an unkempt mop of hair, some serious stubble, and the perpetualy tired look of someone who is both overworked and enjoys staying up way too late.
Background: Eddrick, like every boy in his family, was forced to become a lawyer. Though he passed his bar exam, he would quickly change jobs to a janitor at a local high school. The drudgery of too many divorce cases just got to him, man. After a freak incidend with genetically modified frogs forced to school to close down, Eddrick took a job with OMNITECH. He originally applied for a position as Public Relations Representative, but they made him a janitor due to his prior experience.
Life: D2
Attack: D2 punches
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d6
Will: d6
Knowledge: d6
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: (all systems nominal)
Inventory:
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
OMNITECH contract notebook
OMNITECH Memory Eradicator
OMNITECH health insurance
Universal communicator
Folded piece of paper with "Erica ?" written on it.
3x some sort of little sphere of metal with a blinking red LED embedded in it
Red Keycard
OMNITECH personal music player + wireless earbuds
Pack of gum
6 condoms
Piece of paper with user name and password on it
5 ash cubes from corpses
Money: 150
Go up to Eddrick and give him a bearhug, then assist in cleaning up.
"I mop! You mop! We friends!
Name: Bob
Physical Description: Short, burly with thick black hair and beard.
Background: Bob was hit in the head as a child, and he grew up to be not a very bright person. He speaks only in broken, caveman-like sentences, but he has a warm heart and loves cleaning. When he saw Omnitech recruiting janitors, he escaped from his caretakers and applied for the job.
Life: d2
Attack: d2 punch
Stats:
Strength: d6
Dexterity: d4
Speed: d4
Endurance: d6
Will: d4
Knowledge: d4
Fate: d10
Skills:
Melee: d8
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status:
Inventory:
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
Money:0
Ed isn't really sure what to do. So he goes to find his buddy Edd and see what'a up.
"Hello Edd! Smile for the camera!"
Keep filming everything that happens nearby. Still in grainy VHS mode of course.
Name: Edward Mortan
Physical Description: He's a bit scrawny and unshaven. Never opens his eyes more than halfway.
Background: Edward can replace a lightbulb without too much difficulty, and he watches a lot of youtube videos. Edward endeavours to do as little as possible in his life and so far has performed admirably.
Life: d2 (OMNITECH White Jumpsuit, disposable space suit)
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
d4 melee (hammer)
Stats:
Strength: d4
Dexterity: d4
Speed: d6
Endurance: d4
Will: d6
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d6
Medical: d6
Occult: d6
Speech: d6
Status: Fine
Inventory:
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator (Broken)
Disposable Spacesuit
Omni-eye
Omni-health insurance policy
Hammer (1d4 melee)
Money: 0
Edd and Bob walk right past lab 1 and into the break room. The break room is actually quite clean. Its an odd room, pretty large and cross shaped, with a central island for food prep and refrigeration and sections of tables off in each of the nooks around it. There's a cup or two of coffee that people have dropped and even a half eaten scone laying forlorn off to the side but no corpses or other signs of violence. No signs of danger either, at least from a quick glance.
Ed wanders in a few moments later and dramatically takes shots of the spilled coffee while making spooky ghost noises with his mouth.
All we need now is someone named "Eddy" and the trio will be complete.
Name: Kerberos Pu
Physical Description: A pale Asian man with white hair and a flat expression on their face.
Background:
[Redacted]Class:
SecurityLife:
d6Attack:
d6 Security Rifle (use die d4),
d4 Security Baton
Stats:Strength: d6
Dexterity: d6
Speed:d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d4
Skills:Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: D6
Status: Functional
Inventory:
- OMNITECH Riot suit (d6 Life)
- OMNITECH Generic Security Rifle (d6 ranged Attack) and 2 magazines (d4 use die)(d6 use die)
- OMNITECH Generic Security Baton (d4 melee attack)
- OMNITECH electrical behavior modification implant
- OMNITECH Omni-light
Money: 0
"Come back here FUCKER! There's no where for you to hide, Shitcat! I'll chase you to the ends of this station!"
Pay no attention to the grisly display before me and rush into Lab 1, shooting and screaming wildly as I do so.
Name: Jengo Prism
Physical Description: A toned, athletic looking dude. Neanderthal features.
Background: Chronic odd-job seeker. Wandered the system looking for cool stuff to do. Being a security guard at a science lab seems kinda cool. Likes money. Disregards danger often. Directionally challenged.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d6
Fate: d4
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status:
Inventory: OMNITECH Riot Suit, OMNITECH Generic Security Rifle, OMNITECH Generic Security Baton, OMNITECH electrical behavior modification implant, OMNITECH Omni-light,
Money: 0
"What he said!"
Follow Kerberos, for I admire his courage. Stay a distance apart so the bugman can't simultaneously bite us up and pincer other comrades easily. Find that bug and shoot at it! Blam blam blam! If I have time (on the way in) look for heavier weapons that can have an easier time breaching its hide.
”Hey, I like your style! It’s not too late to die young!”
Run straight through to Lab 1, advancing just behind Kerberos.
Name: Lance Bradley
Physical Description: Tall, lean, and pale. He had his eyes, hair, and fingernails permanently died purple.
Background: comes from a troubled past, that lead to crime, that then lead to lucrative crime, that lead to prison, that lead to a guy with a certain set of skills looking for a job.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle/ d4 OMNITECH generic security baton
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d6
Will: d4
Knowledge: d4
Fate: d12
Skills:
Melee: d6
Guns: d10
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: normal
Inventory:
OMNITECH Gauss Minicannon
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health Insurance Policy
Money: 300
"Ah, what the hell. Might as well do my job."
Follow Kerberos into Lab 1, though taking a more professional approach by keeping my rifle raised and ready to fire if I encounter something hostile.
Name: Jack Hansan
Physical Description: Tall, rather thin looking man with black hair and brown eyes.
Background: His father was a security guard as was his father's father, so it was tradition by now to be one too. Of course, Jack would come to regret this path as soon as he arrived. Though, he does seem to know more than he is sometimes letting on...
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d6
Fate: d6
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d6
Medical: d4
Occult: d6
Speech: d6
Status: Fine
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Money: 0
Charge into Lab 1, open fire on anything that doesn't look human.
Name: Heather Reid
Physical Description: Tall and lean. Her violet hair is tied into a ponytail.
Background: Heather signed up after her license was revoked due to unethical conduct, she may enjoy seeing blood and being able to shoot others a little too much.
Life: d2
Attack: d4 ranged Generic Personal Sidearm
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Fine
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges)
OMNITECH Stimulant (3 charges)
Money: 500
Poke my head into the break room before following the others to Lab 1. Be ready to open fire.
Name: Spuds McKenzie.
Physical Description: Looks fairly generic except for thick cycling thighs.
Life: d6
Attack: d6 rifle, d4 melee
Stats
Str d6
Dex d4
Speed d6
End d6
Will d4
Kno d4
Fate d4
Skills:
Mel d8
Gun d6
Exp d6
Imp d4
Mec d4
Spe d4
Status:
Inventory:
Riot suit (d6 Life)
Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
Generic Security Baton (d4)
electrical behavior modification implant
Omni-light
Money: 550
Kerb, Jengo, Lance, Jack, Heather, and Spuds all run for lab 1...with varying degrees of professionalism and insanity.
Lab 1 is a fairly ordinary looking bio-engineering lab. Lots of nice counter space with microscopes, burners, centrifuges, and a lot of other complex things which no one is really sure what are. Maybe mass spectrometer? Maybe expensive coffee maker. The walls are all covered in shelving or cabinets which hold all manner of glassware, electronic parts, vials, jars, and so forth. There are fume hoods here and there, and what look like smaller versions of the tanks outside, these containing only parts of bodies with prosthetics grafted to them. There's even an organo-printer in the back with its visible tanks of amino acids and raw elemental components. Amidst all the order and precision there is a swath of bloody destruction that runs random from the door all the way to the second section of the lab. The dog thing is back there, busily chowing down on what looks like half a chest attached to a prosthetic arm. When it sees the group coming in, gung ho as they are, it immediately tosses the snack aside and charges.
Kerb[4, 1v6] [2] use die -1 level
Jengo[1,1v5] [6]
Lance [4, 6v2] [1] use die -1 level
Jack [3, 2v2] [3]
Heather[5 2v4] [2] use die -1 level
Spuds [3 1v6] [2] use die -1 level
Every single member of the advancing security team opens fire at once, unleashing a wall of high speed metal. Jengo unfortunately fumbles his rifle in the excitement of it all and gun misfires as it hits the ground, putting a high caliber military round straight through his breast plate. He gurgles and flops forward, blood quickly pooling under his twitching body. Its hard to tell whose bullets do what in the outrageous onslaught of sound and light, but the creature's carapace is lit by sparks from deflecting rounds. However at least one bullet finds its mark and shatters a large chunk of the creature's odd beartrap head. The beast keeps running for several paces before falling onto its side, limbs flailing wildly in all directions, smashing the lab around it to splinters before it finally goes limp.
...Just grab one of the FoF identifiers, then trail along behind the crazy people heading all the way to Lab 1. Haha, no, never mind. Stick with the lab 3 people; I was confused about which areas were which. Thanks, Ozarck!
Name: Rezel Revel
Physical Description: Small, unassuming, twitchy, and nervous. Giggles quietly when scared.
Background: Signed up because he was told that security guards were given P90-like weapons, and basically went "Oh, cool, I love P90s!" He regrets this decision.
Life: d6
Attack: d6 rifle, d4 melee
Stats:
Str d4
Dex d4
Spd d8
End d6
Wil d6
Kno d4
Fte d6
Skills:
Mel d6
Gun d10
Exp d4
Imp d4
Mec d4
Tec d4
Med d4
Occ d4
Spc d4
Status:
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health insurance card.
Money: 300
Name: "Redshirt"
Description: He is generic in every sense of the word. Unremarkable, not bad to look at but not good either, he's just... An extra. But, although people rarely recall his features... They always seem to change. It's always Redshirt, you know that, but he looks different, has a different skin tone, eye color, hair color... No one notices unless they pay attention to him. Which they don't.
Background: He's always been here. Even when he dies and is stricken from the records, he shows up again. His real name is unknown, they all call him Redshirt because of his habit of being cannon fodder. Also, his riot gear is stained a dark red with his own blood. He retains his memories, but not his items, every time he "respawns."
Class: Security
Life:d6(Riot Suit)
Attack:d4 Melee(Security Baton), d6 Ranged(Security Rifle)
Stats:
Str:d6
Dex:d4
Spd:d6
End:d6
Will:d6
Kno:d4
Fate:d8
Skills:
Melee:d6
Guns:d6
Explosives:d4
Implants:d6
Mechanics:d4
Tech:d4
Medical:d4
Occult:d4
Speech:d4
Stats: Hasn't died yet! Currently fine.
Death Count: 0
Inventory:
Riot Gear (d6 Life)
Security Rifle (d6 Ranged)
3X Magazine (d6 Use)
Security Baton (d4 Melee)
O.E.B.M.I (Brain shocky thing)
Omni-Light (Flashlight)
Bionic Eyes (Super-Eyes)
Money: 0
Well, nothing was bursting through... Boring.
Ooh, was that a blast door over there?
Walk over to Blast Door to Lab 3. Attempt to use Omni-Eyes to determine what's on the other side.
Head off after the others with Rezel. Not much to do here.
Name: Roald Baccam
Physical Description: Short and sturdily built, with both his arms replaced from the shoulder down with mechanical prosthetics, which he is clearly still getting used to. His long, somewhat stringy hair is usually tied back in a ponytail when at work, though these have tended to be somewhat messy since his accident.
Background: A former spaceship mechanic, he lost his job after hospitalizing one of his colleagues in a fit of anger. Fortunately, OMNITECH were willing to overlook this and offer him this job.
Life: d2
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d8
Dexterity: d6
Speed:d4
Endurance: d8
Will: d4
Knowledge: d4
Fate: d4
Skills:
Melee: d6
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d10
Technology: d4
Medical: d4
Occult: d4
Status: Two prosthetic arms and various assorted skin grafts. Otherwise okay.
Inventory: OMNITECH Red Jumpsuit
3x Sidearm Magazines (d4 Use die)
OMNITECH Toolkit (3 charges)
Box of 5 High Visibility Flares
Money: 100
Rezel and Roald attempt to enter lab 3 but quickly find that, without a red keycard, the huge blast door refuses to open. Now...who hat those keycards again? It was Benny, wasn't it?
Redshirt attempts to see through the door with his
elf techno-eyes but all he can tell from a scan of it is that apparently the door and the rooms beyond are shielded against such things. Oddly secure.