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Author Topic: Terrible Suggestions Thread  (Read 542379 times)

muldrake

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Re: Terrible Suggestions Thread
« Reply #1875 on: July 20, 2020, 07:09:44 am »

I feel there should be a special message displayed when your fortress gets killed by undead wagons.

I once had a dwarf killed by wagon wood which was either reanimated by the evil biome I was in or somehow hurled by something.  I never figured it out.  I later built the wood into a chair and a desk or something and it never repeated this behavior.
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Moeteru

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Re: Terrible Suggestions Thread
« Reply #1876 on: July 20, 2020, 07:50:55 am »

I feel there should be a special message displayed when your fortress gets killed by undead wagons.
"Your fortress has been scuttled."
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Azerty

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Re: Terrible Suggestions Thread
« Reply #1877 on: July 20, 2020, 01:52:28 pm »

A combination of the Tyranid/Genestealers and Jason And The Wheeled Warriors..?

Which brings the following idea: the Lightning League could be created to fight against these undead plants.
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"Just tell me about the bits with the forest-defending part, the sociopath part is pretty normal dwarf behavior."

Starver

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Re: Terrible Suggestions Thread
« Reply #1878 on: July 20, 2020, 05:33:41 pm »

Only if you can enter a 1st-person driving mode too...

(They had a flight-sim easteregg in Excel ?97?, so we can have this in DF.)
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Naturegirl1999

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Re: Terrible Suggestions Thread
« Reply #1879 on: July 20, 2020, 05:35:19 pm »

Only if you can enter a 1st-person driving mode too...

(They had a flight-sim easteregg in Excel ?97?, so we can have this in DF.)
A flight sim in Excel? If it’s the Excel I’m thinking of, this is unlikely
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Starver

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Re: Terrible Suggestions Thread
« Reply #1880 on: July 20, 2020, 05:50:00 pm »

Nope, it is true, though I'm guessing it's before your time.

(Dwarf Fortress used to have a basic 3d visualiser built-in, as well, which was no Stonesense but was charming in its own way. I don't know if there are still remnants of it left in the code, but deactivated a number of (sub)versions ago, IIRC.)
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Naturegirl1999

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Re: Terrible Suggestions Thread
« Reply #1881 on: July 20, 2020, 06:09:16 pm »

Nope, it is true, though I'm guessing it's before your time.

(Dwarf Fortress used to have a basic 3d visualiser built-in, as well, which was no Stonesense but was charming in its own way. I don't know if there are still remnants of it left in the code, but deactivated a number of (sub)versions ago, IIRC.)
I didn’t know that, that’s cool
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delphonso

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Re: Terrible Suggestions Thread
« Reply #1882 on: July 20, 2020, 10:52:32 pm »

I'd love to see screenshots of that. Any sources?

delphonso

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Re: Terrible Suggestions Thread
« Reply #1883 on: July 20, 2020, 11:12:28 pm »

I feel there should be a special message displayed when your fortress gets killed by undead wagons.
"Your fortress has been scuttled."

This is a very good joke.

Dwarf fortress has a 3d viewer built in, but it still uses ascii to display it in XNA effects.

Spoiler (click to show/hide)

Starver

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Re: Terrible Suggestions Thread
« Reply #1884 on: July 21, 2020, 04:00:14 am »

(I meant https://dwarffortresswiki.org/index.php/40d:Visualize for DF, https://youtube.com/watch?v=-gYb5GUs0dM shows how 'good' the Excel thing was. I preferred the in built 'Doom', of a prior version, but not of course to actual Doom.)

Suggestion for new Challenge Mode: Slider Puzzle interface. Does nothing from a Dorfish POV, but mixes up the rendered tiles at a random point, which you can (optionally) try to solve. Advice: never build important walls/levers/etc that look identical, and remember what hue is where, so you can at least work out where they should be.
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King Zultan

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Re: Terrible Suggestions Thread
« Reply #1885 on: July 21, 2020, 05:41:52 am »

The game should force you to solve a puzzle every thirty minutes of play time, and if you fail to solve the puzzle an unavailable monster appears inside your fortress and explodes killing every dwarf.
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methylatedspirit

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Re: Terrible Suggestions Thread
« Reply #1886 on: July 21, 2020, 07:06:53 am »

The game mocks you every time you launch the game if you're not running it on an i9-10900K (or whatever the latest and greatest Intel processor is now). The game will also show a mega announcement every 15 minutes telling you that your hardware sucks if the previous condition is met.
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BigUglyWorm

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Re: Terrible Suggestions Thread
« Reply #1887 on: July 21, 2020, 07:54:53 am »

The game mocks you every time you launch the game if you're not running it on an i9-10900K (or whatever the latest and greatest Intel processor is now). The game will also show a mega announcement every 15 minutes telling you that your hardware sucks if the previous condition is met.
If your FPS ever drops below 60, the game starts spawning massive waves of migrants and animals that mill around the map while dropping random objects from seemingly-bottomless inventories.  As your game grinds to a halt, the message feed just keeps repeating "git gud, casul".
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SixOfSpades

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Re: Terrible Suggestions Thread
« Reply #1888 on: July 22, 2020, 03:01:37 am »

Dwarf fortress has a 3d viewer built in, but it still uses ascii to display it in XNA effects.
Spoiler (click to show/hide)
Better: The game should make full use of your system's graphics capacity to render the game's original ASCII icons in glorious 3D, complete with shadows & other ray-tracing.
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Dwarf Fortress -- kind of like Minecraft, but for people who hate themselves.

Starver

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Re: Terrible Suggestions Thread
« Reply #1889 on: July 22, 2020, 03:35:12 am »

(If/when I find it for something else, I may have to post examples of my DF-to-POVRay 'ironic' renderer... Maybe recreate it.)
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