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Author Topic: Terrible Suggestions Thread  (Read 540273 times)

BigUglyWorm

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Re: Terrible Suggestions Thread
« Reply #900 on: September 27, 2019, 07:08:16 pm »

Dwarves feel so much distress upon seeing corpses that they become functional pacifists.  Marvel at their empathy as your militia mills about uselessly for days on end! Note: this does not extend to other dwarves.
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Atarlost

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Re: Terrible Suggestions Thread
« Reply #901 on: September 27, 2019, 09:27:27 pm »

Elves count saplings removed by constructions or killed by dwarf or domesticated animal traffic against their trees felled cap.
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nezclaw

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Re: Terrible Suggestions Thread
« Reply #902 on: September 28, 2019, 01:26:30 pm »

Random meteors will fall on the surface each month, each one with minerals not found anywhere on the planet, as such they cannot be mined

the impact will cause cave ins deep underground
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Dawnthunder: It menaces with spikes of tetanus
After the fire had burned down all of the wooden next boxes on the surface, Mottled Petrel was reluctant to replace them with more wooden nest boxes. Instead, he placed the remaining store of wooden nest boxes in the dormitory for any aspiring koopa mothers.

The nest boxes were immediately overrun by helmet snakes.

Naturegirl1999

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Re: Terrible Suggestions Thread
« Reply #903 on: September 28, 2019, 01:49:25 pm »

Random meteors will fall on the surface each month, each one with minerals not found anywhere on the planet, as such they cannot be mined

the impact will cause cave ins deep underground
Sometimes the meteorites will spawn alien creatures that will eat rocks, minerals, and gems
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MachoNacho

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Re: Terrible Suggestions Thread
« Reply #904 on: September 28, 2019, 02:22:29 pm »

Add pizza but your dwarves can't make it and if a human diplomat orders pizza from your civ the humans will declare war on your civ permanently due to lack of pizza.
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Azerty

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Re: Terrible Suggestions Thread
« Reply #905 on: September 28, 2019, 05:43:31 pm »

Dwarves are now a hive-mind. All dwarves in a civ have the same skills, personality, thoughts, etc.
If one goes insane, they all go insane.

It could actually be a good way to manage creatures such as antmen and beemen.
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"Just tell me about the bits with the forest-defending part, the sociopath part is pretty normal dwarf behavior."

Naturegirl1999

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Re: Terrible Suggestions Thread
« Reply #906 on: September 28, 2019, 06:42:13 pm »

Dwarves are now a hive-mind. All dwarves in a civ have the same skills, personality, thoughts, etc.
If one goes insane, they all go insane.

It could actually be a good way to manage creatures such as antmen and beemen.
Yes they already have a colony, I'm suprised they aren't a hivemind.
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Urist McUristUrist

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Re: Terrible Suggestions Thread
« Reply #907 on: September 28, 2019, 08:13:45 pm »

Any non-magma-safe materiał that touches a magma man evaporates. Any non-fire-safe materiał that ends up close to one evaporates too.
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BigUglyWorm

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Re: Terrible Suggestions Thread
« Reply #908 on: September 28, 2019, 08:55:47 pm »

New biome type: infernal.  Essentially a desert, but it features trees made of charcoal with leaves made of flame, and it occasionally rains magma mist.
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Bumber

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Re: Terrible Suggestions Thread
« Reply #909 on: September 28, 2019, 09:06:52 pm »

Creepers spawn in dark areas (everywhere underground) and explode your dwarves, leaving behind large spherical holes and causing cave-ins.
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THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

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Naturegirl1999

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Re: Terrible Suggestions Thread
« Reply #910 on: September 28, 2019, 09:08:52 pm »

New biome type: infernal.  Essentially a desert, but it features trees made of charcoal with leaves made of flame, and it occasionally rains magma mist.
These spawn near demon towers/entrances to Hell
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nezclaw

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Re: Terrible Suggestions Thread
« Reply #911 on: September 29, 2019, 02:00:08 am »

unless maintained at yet another workshop workshops will degrade in efficiency and quality particularly if left unattended
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Dawnthunder: It menaces with spikes of tetanus
After the fire had burned down all of the wooden next boxes on the surface, Mottled Petrel was reluctant to replace them with more wooden nest boxes. Instead, he placed the remaining store of wooden nest boxes in the dormitory for any aspiring koopa mothers.

The nest boxes were immediately overrun by helmet snakes.

King Zultan

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Re: Terrible Suggestions Thread
« Reply #912 on: September 29, 2019, 02:48:59 am »

New biome type: infernal.  Essentially a desert, but it features trees made of charcoal with leaves made of flame, and it occasionally rains magma mist.
These spawn EVERYWHERE.
FTFY
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Player111444

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Re: Terrible Suggestions Thread
« Reply #913 on: September 29, 2019, 07:57:49 am »

Evil surrounding biomes will now will possess all your furniture and items that are left the ground in your fortress, poltergeist style.

Worst than corpses coming back to life and hands trying to kill ya.

Any dropped or freshly made weapons or toys from a blacksmith like toy hammers or shortswords have a chance to become possessed , and then float around killing any dwarf or living thing in sight.

And Chairs and tables will also start to walk by themselves and keep ramming your dorfs until they turn into bloody pulps.

Also Doors, you can never lock doors anymore and they will always kept open and unlocked for invaders or other undead creatures, and dwarves standing on the doors have a chance to become decapitated because a evil possessed door that you made has slammed very hard that it knocked urist back to his room and turned into bloody gibs...

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MachoNacho

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Re: Terrible Suggestions Thread
« Reply #914 on: September 29, 2019, 09:32:27 am »

Add the opposite of pants.
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