While you wait for your various servants to return from their tasks, you decide to put your newly regained skills to good use. Six rouses, the largest and strongest of those left, are brought before you. You delicately carve sigils into their chests, making them shudder and hiss in pain, their bodies writhing. Then you infuse a tiny bit of power into each one. The first three take it better than you expected. Their bodies swell with power, their claws and teeth lengthen and begin to curve like the blade of a scythe, and their heads swell. One in particular, now nearly twice the size of a normal rous, manages to force a word of demontongue out and turn a nearby stalk of grass into a thing of thorns.
One of the others explodes in a shower of rotted flesh. The other two grow moderately larger, but the main change is in their heads, which have split open vertically, forming two halves. They spin about, independent of each other, and small objects begin to hover about them.
An exertion of will turns them all into your fawning, obedient servants as they rest at your feet.
You leave them behind as you go spirit hunting. You sense a presence forming in the watchstalk fields, a searching presence that seems to smile when it sees you, but it is not truly alive yet. As you hunt, a large rous comes creeping out behind a bush, it’s hide covered in weeping sores. Behind it comes a swarm of rouses. “You will release my children. Or we shall eat all of you.’ It croaks, eyes burning with hate.
Current form: A mighty man with the head of a bison and vicious, bloody claws.
Arms: 23 (Weapon)
Body: 15 (Weapon)
Mind: 24 (Weapon)
Magic: 25 (Weapon)
Other: Holding Bonebiter, the Bloody Maw.
Samana
Arms: 4
Body: 3
Mind: 1.5
Magic: 0.5
Damena
Arms: 1
Body: 1
Mind: 4
Magic: 5.5
Banner
Arms: 2.5
Body: 4.5
Mind: 3
Magic: 0.5
Azen
Arms: 1
Body: 1
Mind: 3.5
Magic: 2.5
2 uncorrupted rouses
94 followers
64 slaves
74 servants( 5 Leplenas, 52 Rouses, 1 Burnwolf, 4 Rockcrushers, 1 Elephanea, 5 Mole-creatures, 5 unnamed mutants)
1 Seductress
1 Crow Spirit and 1000 crows
Scythes of Beleth
95 cultists
43 power (5 for totems, 18 for worship, 10 for weapons, 5 for mining)
6.5 resources (+1 per week)
Led by Samana and Damena.
The Shade Bastion
Population: 156
Copper mines, watchstalk fields
Defenses: Barricades, terrain, fields of watchstalks
Other: Magical hoop, strangely resistant to corruption. It’s defenses are gone and you can warp its magic as you will.