As your followers continue about their task, you begin to work with the hoop once more. Climbing to the summit and resting your hands upon it, you feel the intricate weaves of magic within. Plucking at a strand here and a knot there, slowly you begin to reshape the magic, making it linger and twist and malform those who survive its initial blast. A small drop of your essence, quickly replenished, fills in a few gaps and provides the finishing touches to this cruel spell. As you finish it, you remember.
The Black Prince of Defecia stood before you, his armies arrayed on the hills beyond. Knights brave in their livesteel armor, ranks upon ranks of warcats and battlehounds barely restrained by the discipline written in their very blood. It was the last attempt to halt your army, and you knew it would fail.
A single gesture from your claw caused a whirlwind of dark magic to flow through the creatures, and their howls of anguish filled the skies…their bodies warped, their minds broke, their soulds merged into one mighty entity under your control… The fragment of memory, of what you once were is gone soon enough, leaving you full of wrath at what was stolen, but you gleaned something from it. A knowledge of mutation and corruption that will make your future attempts go easier. Perhaps more fragments of memory will come, although you don’t know what could trigger them.
Next you begin to discuss spirits with the crow spirit, who knows only a little – spirits form when there is a need, but how is unknown. They cannot take forms unless very powerful, simply existing. They follow the desires of those who they embody, and what happens to a spirit is reflected across its mortal reflections. The spirit also mentions that there may be a spirit of watchstalks soon, who will likely be subservient to you.
Armed with this new information, and gathering vague impressions from your crow scouts – they are too far away to get a detailed report – you and the Seductress fly north and east, and you come across a gathering of tents by a river crossing, with perhaps fifty people scattered about and several dozen animals – donkeys, and a squat lizard like beast with a single horn mostly.
Current form: A mighty man with the head of a bison and vicious, bloody claws.
Arms: 23 (Weapon)
Body: 15 (Weapon)
Mind: 24 (Weapon)
Magic: 25 (Weapon)
Other: Holding Bonebiter, the Bloody Maw.
Samana
Arms: 4
Body: 3
Mind: 1.5
Magic: 0.5
Damena
Arms: 1
Body: 1
Mind: 4
Magic: 5.5
Banner
Arms: 2.5
Body: 4.5
Mind: 3
Magic: 0.5
Azen
Arms: 1
Body: 1
Mind: 3.5
Magic: 2.5
2 uncorrupted rouses
94 followers
64 slaves
74 servants( 5 Leplenas, 25 Rouses(33 young, ravenous ones), 1 Burnwolf, 4 Rockcrushers, 1 Elephanea, 5 Mole-creatures)
1 Seductress
1 Crow Spirit and 1000 crows
Scythes of Beleth
95 cultists
43 power (5 for totems, 18 for worship, 10 for weapons, 5 for mining)
6.5 resources (+1 per week)
Led by Samana and Damena.
The Shade Bastion
Population: 156
Copper mines, watchstalk fields
Defenses: Barricades, terrain, fields of watchstalks
Other: Magical hoop, strangely resistant to corruption. It’s defenses are gone and you can warp its magic as you will.