Okay, yep, you visit with the local dwarves first and then head over to check out the humans.
5*
You get along well with the dwarven representatives, most of whom didn't particularly like Hehrcog either; you do detect a hint of envy here and there which makes you suspect that you might not be the only one to have requested the right to attempt a rebellion, just the one lucky enough to have been first, but the dignitaries seem good-natured about it. The key theme they keep returning to in conversation, though, is their concern about how your rule will affect dealings between Abystok and the outside world, which is to say, how it will affect their own interests, especially as Abystok is a net exporter of food in the region. When all of Abystok's product legally belonged to Hehrcog, it was easily shifted around as needed to cover shortages, but now the nearby settlements are worried that you'll want to keep profit at home, which, of course, you will.
A) Reassure them that you intend to maintain business as usual.
B) Say something like "Oh yeah, believe me, things are going to change. Be afraid."
7*
Afterward, you speak to the humans. It appears that they're excited that you opened up trade with them instead of alternating between ignoring and warring with them like Hehrcog did; they're hoping to get in your good graces early to make the most of the change in command, but, more importantly, it eventually comes out that they have a debt with your runesmiths which will be coming due in seven years, and they're hoping you might be willing to renegotiate the price contracted to by your predecessor. (Nobody told
you about this debt, but you're sure as Hel not going to let on about that.)
1) Sorry, dwarves don't renegotiate anything, unless it's to take more.
2) Sure, sure, for good friends like you, I can give you a discount. A
small discount.
The other two diplomatic commissions seem to have accepted the attention you already gave them without a second thought, and spend the day milling about with the local jarls.