Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 10 11 [12] 13 14 15

Author Topic: Orbiter: The Coalition Sector  (Read 9619 times)

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #165 on: May 18, 2018, 08:45:04 pm »

Fair enough.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Tyrant Leviathan

  • Bay Watcher
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #166 on: May 18, 2018, 09:21:28 pm »

Done. Update.

Also op as well and gave a shout out to second game. If God Wuest fails, going start to Home Fleet.

Tyrant Leviathan

  • Bay Watcher
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #167 on: May 19, 2018, 08:34:10 pm »

Your resource chart as my girl let me work.


Coaltion Resources:
628 adults 110 children

300 ammo
390 Batteries

1,500 farm grown food

15 things of lumber
200 Of plant fiber (crafting mostly)
15 bones (craft)
20 spare parts ( crafting)
880 Metal debris (crafting)
20 boxes of medicine
10 medic kits
10 organ transplants ( medic stuff is not a trade/craft resource)
1 oil
6 magnetic ore (in use, can recycle)
1 Power Cell

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #168 on: May 20, 2018, 12:39:31 pm »

Thank you.

So, aside from resources, what's the current situation?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Tyrant Leviathan

  • Bay Watcher
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #169 on: May 20, 2018, 01:54:15 pm »

Your among the top tier of factions due to having two treasures and such.

Trying to count others and working on God Quest. My take on Infinity War.

Though will update this game in future

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #170 on: May 20, 2018, 02:49:47 pm »

Ok.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #171 on: May 24, 2018, 07:40:47 pm »

It's Thursday.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Tyrant Leviathan

  • Bay Watcher
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #172 on: May 24, 2018, 10:16:22 pm »

Due to time I have to cancel. Many things happening now. But I will update. Trying to finish everyone’s resources for update

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #173 on: May 30, 2018, 05:30:36 pm »

So, when's the ETA on this getting going again?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Tyrant Leviathan

  • Bay Watcher
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #174 on: May 31, 2018, 11:55:20 am »

Now


Turn 6



With Knowledge if a company of dire apes to south and the west seems more plain based, where do we go today? Also activity in north east border.


Lithosphere currently six units out of twelve.

Also you and Potatoes know where your at. Some have even suggested making a merged clan. For sake of better resource gathering and protection. Especially since they had the old world Armory.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #175 on: May 31, 2018, 06:11:02 pm »

What would merging entail? Would we still have our own actions, or would we split them?
What other events are going on right now? What's the Northeast border activity? We don't have fog of war, after all.
Did we ever roll for the Arms Race part of last turn?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Tyrant Leviathan

  • Bay Watcher
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #176 on: May 31, 2018, 11:57:04 pm »

I thought we did and Zip guns are easy to make but a bug in works.


Clan combining means one main central leader, but adds seven tribal actions.

The activity are humans wearing animal bones, armed and spider silk armor. It’s the freakken Beast Lords.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #177 on: June 01, 2018, 07:41:04 am »

Let’s go make contact with the BLs. Peaceful contact, of course. We’ll ask them what they know about the surrounding area, if they have anything to trade or that they need from trade, etc.

I checked, it was the guns, but it’s just that they were something like 6 pages ago, so I’d forgotten. :p
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Tyrant Leviathan

  • Bay Watcher
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #178 on: June 05, 2018, 11:54:44 pm »

Beast Lords

You send a small band to the new kids on the block. Their response?

14 Of 20.

Some appeared scared and draw out strange looking pipe like guns. But those in more exotic uniform with furs talk them down as it appears they do not wish to risk a war.


“ We come from the lands north of here. You, first free people we have spotted on this world. Who are you? As for trade? Sure, there can be such a thing. Our most valuable possession, is our taming talent. Got all manner of beast to obey us.”

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Orbiter: The Coalition Sector
« Reply #179 on: June 06, 2018, 07:36:30 am »

"We're the Adjilia Coalition, and we'd much rather trade and peace to battle and bloodshed. We can provide any material you may need, so long as it's inorganic.
We've actually made contact with two other civilizations. On our northeastern border, there's the Sneaky Potatoes; we've been working closely with them. The other group, we haven't properly met, but they contacted us across the speaker systems. Call themselves Pax. They're the ones responsible for all the robots around; they were trying to get from one sector to another."
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
Pages: 1 ... 10 11 [12] 13 14 15