"Hello. Are you able to receive electronic communications? I find those more comfortable."
Communicate with the attendant via audio as such. If possible proceed with communications over encrypted radio or wired connection. (I'm not keeping any secrets at the moment but secure comms is a good habit.) I am applying for a licence to perform medical duties here, which should have some demand on a refugee ship.
Name of race: Masorkian Arti-tellegencies (MasART)
Planetary origin: Ringworld, generally rocky and temperate environment with minimal geological activity.
Gravity range. 0 to 1.8g due to mechanical nature. Potentially much higher if specifically hardened.
Breathe: None required, though heat dissipation is a problem in vacuum. Water may or may not be hazardous depending on the rating on your core shell.
Consume: Electrical charge. Most are powered by a rechargeable battery that can be plugged in during hibernation hours, but some opt for chemical fuel or even solar power, especially explorers.
Temperature range: -75 to 90. Heat dissipation is an important issue.
Sensory abilities: Varies wildly depending on individual tastes and means, but generally some form of visual, audio, and radio.
Limbs: Seven tendril-like mechanical limbs mounted radially around a circular disk, containing the core and power systems. Generally four of the limbs are dedicated to locomotion, while the remaining three are specialized for various means of interaction with the world. Usually at least one of these limbs doubles as a sensor package. This is just the standard model; the core itself can be adapted to any mechanical body, up to and including warships.
Communication: Radio or wire for direct communication with fellows or other mechanical species. Auditory language only for communication with those unable or unwilling to receive data directly.
Genders: "Female" only, for the benefit of species with only gendered pronouns. Reproduction is artificial, but usually directly handled by one or more "parents", who act as mentors and guides.
History: The Masorkian ringworld was created long, long ago, by a now-extinct space faring species. When those precursors left, the life remaining on the ringworld continued evolving, eventually resulting in a sapient species of flyspiderlike squidmonkey. These creatures quickly built a world-spanning civilization, and then promptly nuked themselves into extinction. Only a few years before the end however, they created truly sentient and sapient artificial minds, who just barely survived the hellfire and began a different sort of evolution on their own.
Technological level: Interstellar
Name: Casia-#c4cfdd / AIMU04-LS:oh28107
Race: MasART
Status: AIMU semi-underling
Occupation: Alien issue management unit
Skills: Datascrubbing, Alien issue management, Information security, Biological unit direct incapacitation
Model details:
Standard disk and seven limbs format.
Three locomotion limbs with surface-gripping feet for navigation defying gravity. In addition one limb is equipped with "spider thread" extruder.
One standard manipulation arm. In addition equipped with multi-wavelength optical sensor.
One standard datalink manipulation arm.
One Military-grade stunner arm.
One specialized Biological unit maintenance and repair arm.
In addition several tools for repairing biological and mechanical units are attached to the outside of the central hub.
I don't see medical listed in your skillset. In your inventory, yes, in your skill set. no. Medical license is denied. You do get to communicate via wireless transfer though, at least with the attendants who have those devices. For others, it'll be a case by case basis.
Tell the sapient what she wants to hear.
The attendant directs you down a hallway toward one of the storage rooms turned pantry, with an actual piece of paper as a nutrient chit. You are instructed to hand over the 'chit' and receive your meal. Along with the meal, you will receive a second meal chit for the following meal cycle. it will be printed on different colored paper, to distinguish it from today's meal chit.
okay, you begin the arduous process of integrating. You'll need more energy and nutrients to continue, of course. Reanimating once living tissue and neural networks is a complicated process, even for a slime. For now, I'll semi-automate the integration process, but you'll need to remind me of it from time to time, because I am a lazy GM.
Attemp basic movement with limbs. How many do I have? Try to become aware of what parts of the corpse are damaged and continue transforming into a slime zombie.
There are three limbs, including the prehensile tail. The othe rtwo limbs end in three manipulator digits each. they are simple manipulators, capable of grasping, turning, twisting, etc. They aren't exactly suited for fine manipulation though (threading a needle, typing quickly,twirling batons ...
Brook no further line-jumping while maneuvering the ship into line - wait patiently to receive requisite resupply.
Upon arrival at the front of the line you are presented with a paper chit for nutrient resupply. Yo are directed to the locations of several wall dispensers in the habitation areas opf the ship. additionally, you are directed to the officers' kiosk, in case you want to apply as an official crewman. Being a refuge ship, they are naturally shorthanded - shortstaffed - they don't have nearly enough tiny floating blimps to help keep the peace.
((Sorry for long absence.))
Fill the form:
where did the refugee ship pick you up? - From a damaged military vessel that was in nieghboring space sector.
From where are yo ucoming? - RX-A162
what is your citizenship status? - Soldier
what is your current destination? - An iron rich planet in neighboring space sector
how long do you intend to remain at your current destination? - Until rest of the crew is found and a vessel is assembled.
No worries about the absence. It's not like "milling about in a refuge cargohold waiting for paperwork and food" requires a lot of attention.
the attendant files your information, informs you that the closest to an iron rich planet on their route is Station H-977, affectionately called "Cracked Bartholemew" for some reason. that is, the station is located closest to an iron rich world - not that the station is iron rich itself.
Since you are listed as a soldier, the crew person directs you to the security wing, to fill out another form and answer some rather important questions (AKA "are you planning to instigate hostilities or blow up the ship or something rash and dangerous like that?")