Head towards the mushroom, ascertain location of the voice.
You stand next to the mushroom, trying to figure out where the voice came from. You're pretty sure it came from further along the shore, and you see four people in that direction: one tall, one short, one huge, and one average. There appears to be a fight going on. There is also someone some meters out in the water to your left.
Turn to the left. If successful, try to inspect what causes all that noise.
You turn slightly to the left and begin moving that way, straining your eyes and ears. You can still just barely hear some movement in that direction. Additionally you can tell hear some sort of commotion more to your right.
I say gruffly to the small man: If you don't mind who kills him, we may have common cause, but for now it appears we have company. and get ready to react to whatever come out of the darkness.
You make your gruff statement to the small man and turn with your guard up to watch a tall, pale man in a sealed-face helmet and ragged trousers emerge from the darkness, bearing a long pipe like a staff. You can see someone moving quietly on the right hand side of the tall man. Then the huge man who'd walked up earlier and stared at you with a puzzled expression suddenly takes a swing at you.
The hedgey one looks punchable, so I swing a hook at him using my off-hand so as not to end the fight too quickly.
Deciding that talky noises are boring and punch noises are much more fun, you take a swing at the bushy man.
COMBAT
Bobross: 6+2; Scav: 5Bobross takes a lazy swing at Scav with his left hand and Scav is caught completely unaware, as he was focused on the figures in the dark. The hook connects square with Scav's jaw, no doubt leaving a good bruise, but by no means putting him down.
You get it just right and manage to put a nice punch, not too hard, not too soft, into the human hedge's jaw. He'll be good for a few more rounds of scrapping. As you grin in anticipation, you notice another man to your left, tall skinny looking fella with a snazzy helmet. You also spot a nondescript man with a cross on his face standing under the mushroom to your right.
Observe my surrounding. Focus on paths that would take me away from the gathering.
You take a good look around. The lost looking man has begun moving inland at about 45 degrees to the beach. The man running towards the mushroom has stopped at said mushroom and is looking around. Additionally there is a man in the water fairly far away to your right, about in line with the mushroom. The man approaching the standoff has now reached it and you can see he's tall, pale, and helmeted. At the standoff you can tell there's a big guy, a little guy, and a kinda rough looking guy. The big guy punches the rough guy. Further inland from that you can see a figure stalking the gathering, with what looks like a spear. Looks like your safest path would be to the extreme left if you're trying to avoid everyone.
Spin around trying to find the source of the shout and ready myself incase it's a threat
You hear the hobo-looking man say
If you don't mind who kills him, we may have common cause, but for now it appears we have company. to you as you do a spin towards the voice in the darkness and get ready to do something should it be scary.
Investigate the shape moving in the gloom.
You move towards where you saw the shape moving but you can't see anything more. You're now on the beach, on the edge of the mushroom's light. Suddenly you hear something splashing in the water behind you.
Head toward the voices, cautiously with guard up.
My thoughts right now are people good killers bad.
A thought enters my mind
Clean slate.
You walk towards the voices. You hear one say
If you don't mind who kills him, we may have common cause, but for now it appears we have company. Now you're pretty sure you just heard one hit the other. You hear the sound of the beach flakes crunching to your left.