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Author Topic: Arms Race: War of the Cinder Spires | Spire Kasgyr  (Read 150740 times)

Taricus

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #810 on: August 16, 2017, 01:10:59 am »

Well, we'd need to move those ships back to repair them, and we'll need a new transport as well.
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Kashyyk

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #811 on: August 16, 2017, 01:27:55 am »

As beat up as the Anguis is, I don't want the Wrethi to use their improved crystals to get to Blackstone before us and ambush it on the way home. I'd much rather if the Anguis and Serpentis stuck together.

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Operation Right Hook: (1) Kashyyk
Operation Victory from the Ashes:
Operation Counterattack:
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Jerick

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #812 on: August 16, 2017, 06:22:30 am »

After Draig's rule clarification,  I don't think we can move the Anguis back, strip it, refit the Pythonidae with the Anguis' stuff and then move the Pythonidae all in the same turn.
Actually that rule change only comes into play next turn. It wouldn't have been fair to change it without giving us a chance to equip our Viper hulls since we've already paid the one delay on them. This kind of thing won't work in the future though.

As beat up as the Anguis is, I don't want the Wrethi to use their improved crystals to get to Blackstone before us and ambush it on the way home. I'd much rather if the Anguis and Serpentis stuck together.
That is a point. There is a strong chance they might copy our tactics and hunt down our damaged Viper.

Quote from: counterattack Mk2
Move Serpentis and Anguis to Blackstone
Move Anguis to Kasgyre for stripping
After refit move Pythonidae +2x Skyskiffs to Blackstone to link up with Serpentis
Fleet at Blackstone moves to TC using airborne ambush (The Vipers have orders to target the enemy big ship first, should be hard for our captains to idiot ball)
This will let them land forces at TC so it will be a great number of turns before we could possibly secure TC. Since we wouldn't be taking out their transport before it lands we'll be losing a bunch of marines in the future. But if we can take out their remaining transport it'll really cripple them.

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NAV

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Re: Arms Race: War of the Cinder Spires | Spire Kasgy
« Reply #813 on: August 16, 2017, 09:28:02 am »

We really shouldn't risk keeping either viper out in the field in their damaged and unupgraded forms.
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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #814 on: August 16, 2017, 10:34:08 am »

After Draig's rule clarification,  I don't think we can move the Anguis back, strip it, refit the Pythonidae with the Anguis' stuff and then move the Pythonidae all in the same turn.
Actually that rule change only comes into play next turn. It wouldn't have been fair to change it without giving us a chance to equip our Viper hulls since we've already paid the one delay on them. This kind of thing won't work in the future though.

Yeah, that rule change was a direct result of me looking at what you were doing with an INCREDIBLY dubious expression, but being unable to find fault with it. I didn't think it was fair to just step in and prevent you from correctly interpreting a badly worded rule, but I can change it going forward to keep it more in line with existing practices and a modicum of logic.

Quote from: Operation Right Hook
Upgrade the Pythonidae's 6 trim crystals to trim webs (3o, 9w difference in cost)


You can't upgrade a trim crystal into a trim web.
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Kashyyk

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #815 on: August 16, 2017, 10:38:09 am »

Quote from: Operation Right Hook
Upgrade the Pythonidae's 6 trim crystals to trim webs (3o, 9w difference in cost)


You can't upgrade a trim crystal into a trim web.

Is it possible to sell a pair of trim crystals back to the vendor for 1 crystal, then immediately use that crystal to make a trim web? Otherwise, are we just stuck with 6 trim crystals in storage?
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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #816 on: August 16, 2017, 10:45:43 am »

Quote from: Operation Right Hook
Upgrade the Pythonidae's 6 trim crystals to trim webs (3o, 9w difference in cost)


You can't upgrade a trim crystal into a trim web.

Is it possible to sell a pair of trim crystals back to the vendor for 1 crystal, then immediately use that crystal to make a trim web? Otherwise, are we just stuck with 6 trim crystals in storage?

Err, you you can't really 'sell things back' at the moment. I think you're stuck with them at present. 
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Kashyyk

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #817 on: August 16, 2017, 10:55:51 am »

Well that's a shame. We can easily afford to cough up the 3c needed for the trim webs though, so I guess it's not too big a deal.
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NAV

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #818 on: August 16, 2017, 11:15:21 am »

Can we put the prototype vanguard on the new viper? If we don't plan on finishing the design soon, might as well use the prototype for an advantage. Very low chance of losing it with the copper plating in front.
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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #819 on: August 16, 2017, 11:21:19 am »

Can we put the prototype vanguard on the new viper? If we don't plan on finishing the design soon, might as well use the prototype for an advantage. Very low chance of losing it with the copper plating in front.

You never did get around to designs/revisions to actually stick a Vanguard on, well, anything other than a dock.
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Jerick

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Re: Arms Race: War of the Cinder Spires | Spire Kasgy
« Reply #820 on: August 16, 2017, 11:35:20 am »

We really shouldn't risk keeping either viper out in the field in their damaged and unupgraded forms.
Well the Anguis is pretty badly damaged but the Serpintus just has some damaged webbing which if you remember from the Viper design doesn't really impede it much at all.
Quote from: from viper results
She has a notable ability to keep up a good fight even when all of the webbing outside her shroud has been disabled.
The Serpintus should be fine in combat. It's damage is light. Also the fact that they weren't upgraded/ were unarmored isn't why we lost that fight. We lost that fight because our idiot captains spent the entire battle spinning around after skiffs while getting hammered by an enemy warship. If we send in two Vipers with a few skiffs of our own and with the Vipers under orders to 'shoot the big thing first' (that should be a pretty idiot proof order) we will probably mop the floor with them. Especially since their warship was also moderately damaged in the fight. And if we win we stand a good chance of taking out their transport. And with a new possibly expensive warship, the level of equipment their marines are getting and their earlier transport loses it might even be their only transport. If we can take out their only transport then that would be a superb victory for us. However if we leave them be they will land fresh troops on TC and begin rolling back the gains our marines have made. We stand to lose our marines and all their equipment. I think it's a risk worth taking.

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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #821 on: August 16, 2017, 11:42:20 am »

We really shouldn't risk keeping either viper out in the field in their damaged and unupgraded forms.
Well the Anguis is pretty badly damaged but the Serpintus just has some damaged webbing which if you remember from the Viper design doesn't really impede it much at all.

The compromised webbing status is still the compromised webbing status, it's just harder to get. The skiff hit the internal cylinder of webbing with two shots, not to mention the normal battle damage that occurred.
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helmacon

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #822 on: August 16, 2017, 01:33:33 pm »

You know something? There was that one skiff in the last battle that was outperforming the other enemy skiffs. I think the enemy has upgraded their base skiffs again.

I'm really not comfortable with having a damaged viper fight two of those at once. Not to mention that there might be other escort ships around. ( if they made another if their new ship or something.) I think we ought to pull both vipers back to home spire and just press in with the skiffs.
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Kashyyk

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #823 on: August 16, 2017, 01:43:59 pm »

Definitely against the Serpentis operating solo then.
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Jerick

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #824 on: August 16, 2017, 02:51:56 pm »

Yeah the Serpentis operating solo right now is a bad idea. And the original counterattack plan which included it is also a bad idea.
You know something? There was that one skiff in the last battle that was outperforming the other enemy skiffs. I think the enemy has upgraded their base skiffs again.

I'm really not comfortable with having a damaged viper fight two of those at once. Not to mention that there might be other escort ships around. ( if they made another if their new ship or something.) I think we ought to pull both vipers back to home spire and just press in with the skiffs.
I'm not actually too worried about that high performance skiff because if they've upgraded again then it's likely they've slowed down their skiff production in the process. Unless that's a special skiff they've spent resources on. So either way we probably won't see too many of them. (unless they've managed to pull off so nonesense we haven't even considered)  What worries me is, as you mention, them making another of their new ships. Now currently there is a turn delay from spending the resources on the hull to the ship being available but that will go away next turn. Now they just sent a new ship which was probably equipped last turn which should have eaten a good portion of their resources and for this turn I feel very confident saying they'll be equipping marines. As such I very much doubt we'll see a second new warship this turn. Next turn however is a different story. I fear if we give them space it'll be a difficult struggle to regain dominance in the skies. However if we strike now and take out their ship while it's moderately damaged any new enemy ships will be wonderfully outnumber by our Vipers. We can hit the three captains with one new fully equipped new Viper one lightly damaged Viper and two skiffs. The skiffs are meat shields that only need to keep the enemy skiffs at bay for a little and preventing a repeat of last turn's battle. Remember they lost four skiffs last turn at minimum they'll be down two from the battle last turn. I feel confident we can win a decisive battle against their fleet crippling them in the sky for turns to come.

Quote from: production plan
Strip Anguis + repair broken (7c, 5o)
Fit the equipment to one of the new hulls and christen it Pythonidae
Replace the Pythonidae's 6 trim crystals with trim webs (3c, 3o, 9w)
Fit 2 armour sections to the Pythonidae (6o)
Repair Anguis (2o, 5w)
-------------------------------
Total Cost(10c, 16o, 14w, 0s)
Total remaining(21c, 4o, 11w, 38s)

Quote from: counterattack Mk3
Move four skyskiffs at Glowcove to Blackstone (just in case they try and hunt down our retreating Vipers)
Move Anguis to Kasgyre for stripping
The Serpentis accompanies Anguis as far as Blackstone
After refit move Pythonidae +2x Skyskiffs to Blackstone to link up with Serpentis, once they've linked up with the Serpentis they all move to the TC and use Airborne Ambush (the Vipers are order to focus on the enemy bigship, the skiffs are to focus on the enemy skiffs)
The one Skyskiff at Glowcove uses Scouting
One Skyskiff at Blackstone uses Scouting

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