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Author Topic: Wands Race - [Moskurg] {COMPLETED}  (Read 202771 times)

Mardent23

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Re: Wands Race - [Moskurg]
« Reply #765 on: April 24, 2017, 10:54:08 am »

 At least we have something.
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NUKE9.13

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Re: Wands Race - [Moskurg]
« Reply #766 on: April 24, 2017, 11:05:41 am »

Yeah, it's sucky luck, but I gotta be a fair GM.  The game breaks down the second I start fudging numbers.

Fun fact: did you know it's less than a 3% chance to roll two 1's in a row?
I ain't complaining. I mean, I am, but only to the RNG. You've done nothing wrong.
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Mardent23

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Re: Wands Race - [Moskurg]
« Reply #767 on: April 24, 2017, 11:12:12 am »

In our next revision phase, we  should probably focus on Lamellar, mostly because of the potential it has. Also, evicted, are we still doing orders?
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evictedSaint

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Re: Wands Race - [Moskurg]
« Reply #768 on: April 24, 2017, 11:27:55 am »

You can issue orders if you want.  They are still rolled at disadvantage for complexity, though.

You guys got your Martyr because Arstotzka botched an order.

Kashyyk

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Re: Wands Race - [Moskurg]
« Reply #769 on: April 24, 2017, 11:44:18 am »

Well. Here's hoping they tried something ridiculously ambitious and drowned in maluses,  because there's no way they'd be rolling natural ones :p

*grumble grumble*
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Detoxicated

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Re: Wands Race - [Moskurg]
« Reply #770 on: April 24, 2017, 12:07:55 pm »

Id like to see a force field spell.  Preferably a cheap spell that can hold off physical attacks such as arrows and fireballs.
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S34N1C

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Re: Wands Race - [Moskurg]
« Reply #771 on: April 24, 2017, 12:46:30 pm »

Order: Begin gathering objects made from steel from normal citizens to help increase our total metal pool. This is meant to help thicken some of our armor, if not all of it.
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NUKE9.13

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Re: Wands Race - [Moskurg]
« Reply #772 on: April 24, 2017, 01:12:14 pm »

Order: Begin gathering objects made from steel from normal citizens to help increase our total metal pool. This is meant to help thicken some of our armor, if not all of it.
I think that both nations' industries are geared towards maximum military production already. I doubt we can squeeze more metal out of folks with an order.

Id like to see a force field spell.  Preferably a cheap spell that can hold off physical attacks such as arrows and fireballs.
Hmm, hmm. Some sort of... shield. Possibly made out of... wind? A sort of wind shield, or perhaps 'cyclone shield'.
:P
We already have that. It wouldn't hurt to upgrade it, though. We might use a revision to make it strong enough to deflect fireballs, or have a larger area of effect.
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S34N1C

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Re: Wands Race - [Moskurg]
« Reply #773 on: April 24, 2017, 01:14:39 pm »

I think we've kinda gotten in our own way on that, what with the anti-magic. We would probably just end up dispelling our own shields.
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Detoxicated

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Re: Wands Race - [Moskurg]
« Reply #774 on: April 24, 2017, 01:16:46 pm »

I imagine the spell to be a ritual that is cast by two or more ages. If two mages cast it a wall of wind comes to be between the two casters. If more cast the spell a dome of that wind shield comes to be.
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S34N1C

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Re: Wands Race - [Moskurg]
« Reply #775 on: April 24, 2017, 01:29:46 pm »

Honestly, I'm having a bit of designers-remorse with the Tubikh Rrahim. It took way too long to get right, and gave the enemy a huge lead in terms of designs. We're really going to have to kick it into overdrive if we want to catch up
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Mardent23

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Re: Wands Race - [Moskurg]
« Reply #776 on: April 24, 2017, 01:30:31 pm »

I have an idea for the next design phase.
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Kashyyk

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Re: Wands Race - [Moskurg]
« Reply #777 on: April 24, 2017, 02:00:27 pm »

I'm still of the opinion that a selective Tubikh Rrahim would make it worth it.
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S34N1C

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Re: Wands Race - [Moskurg]
« Reply #778 on: April 24, 2017, 02:32:58 pm »

I have an idea for the next design phase.
do tell?
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Mardent23

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Re: Wands Race - [Moskurg]
« Reply #779 on: April 24, 2017, 02:37:43 pm »

In essence,  a Rust Monster breeding program. For those of you who haven't played DND, Rust Monsters are  giant, metal-eating cockroaches.
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