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Author Topic: (SG) Vassal: Rise of a Pharaoh  (Read 23633 times)

Weirdsound

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #45 on: March 20, 2017, 12:11:13 am »

Karses II, Friend of Caesar, Heir to the Loam Coast, and Descendant of the Divine Clay Elf Bloodline:
Spoiler (click to show/hide)

"Okay," you whisper in the Blue Witch's ear, "lets get married."

---

You and Tsunamia move your ships into the shallows along the coast, and drop anchor for the night. The next morning you get up, and the two of you debate how to best go about prepareing the wedding. Tsunamia suggests that you both sail north for the Everstorm Lands to meet her father, the Sea Demon Tideus, get his blessing for your marriage, and formally plan the wedding. She suggests leaving control of her fleet and overall responsibility for the monopoly busting operation to one of her underlings or your business partners.

As much as you'd like to give your new life partner the full run down on the hierarchy and opperations of the company you control, you don't have all the paperwork and charts required for a full briefing on hand. That said, you do have a couple ideas on who you can call on to get the job done.

Lacert Agilis, a shrewd and deeply corrupt former senator, is your preferred hatchet-man for these types of trade war situations. He knows how to hit a business operation where it hurts, and might not need to call upon Tsunamia's fleet all that much to get the job done. You are a bit hesitant to send him for this one, however. You can't think of any reason save sheer bad luck, but Lacert has an uncharacteristically poor track record when it comes to working in and around the Eastern Provinces.

Prince Terriz Algers, 3rd in line to the throne of Quicksilver, a neighboring rival High Elf City State to Kailine's hometown of Bronzesword, is your major investor with the most to gain from the destruction of the monopoly, and the one who makes the most noise about taking Kailine down a peg. Terriz is sharp as a whip, and as a local would likely know the lay of the land better than Lacert, but this would be a major test for him; You doubt the dashing young prince has ever been responsible for such a large and complicated task.

Morg the Manslayer is your betrothed's second in command. The 7'2 human/acid elf Hybrid looks the part of a vicious and stupid goon, and has the reputation to match, but having worked with him on several occasions you know he is actually far smarter than he appears, and Tsunamia is confident that he has the skillset to handle the matter if put in charge... assuming you are not opposed to some bloodshed along the way.

Of course, only one of your really needs to head north and plan the wedding. You would feel much better about the operation if you were handling it personally. If you are willing to meet your future demonic father-in-law alone, you have no doubt leaving Tsunamia in charge is your next best option.

There is also the issue of unrest in Blackwood Province, which is something you would ideally want to handle soon and personally. Freeing yourself up for this would require either greatly delaying your wedding and reign, or both delegating the monopoly issue to an underling and sending Tsunamia to her father alone.

...Of course, nothing save for Caesar's informal advice is stopping you from sailing to the Loam Coast claiming your birthright now.


Also I really don't see the difference between our dad's raids and our planned raids. Care to enlighten me :?

Xamut IV's foreign policy was shun all other nations unless peaceful interaction was absolutely necessary. He would also raid often and indiscriminately, and preferred targets that would not only make him rich, but cause the most economonic harm to other populations.

What you are planning is more along the lines of a precision strike against a specific target with reasonable justification. Most of your targets will be boats not under the imperial flag, and you can explain away any imperial targets you do hit as action taken against an illegal monopoly.
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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #46 on: March 20, 2017, 01:28:15 am »

I suggest that we have the Prince handle this. Going with the more experienced candidate would seem like the better idea -- but I suspect that Lacert's problem is not luck but is rather a problem we don't yet know of in the area that will blow up in our faces.

I'd like us to both meet Tideus. Coming off poorly to the DEMON whose daughter we want to marry doesn't sound like something that would necessarily end very well.
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IronyOwl

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #47 on: March 20, 2017, 02:28:20 am »

I suggest that we have the Prince handle this. Going with the more experienced candidate would seem like the better idea -- but I suspect that Lacert's problem is not luck but is rather a problem we don't yet know of in the area that will blow up in our faces.

I'd like us to both meet Tideus. Coming off poorly to the DEMON whose daughter we want to marry doesn't sound like something that would necessarily end very well.
I agree with both of these. Prince needs to sink or swim and should take charge of his own suggestion. I'm not super worried about offending or disappointing her father, but we should still meet with him personally and with his daughter.

I'd like to handle Blackwood, but we don't seem to have time for it at the moment. Once our marriage, alliance, and business are all in order, we can ascend the throne and delegate or leverage the Blackwood situation from there, if it hasn't resolved itself.
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S34N1C

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #48 on: March 20, 2017, 06:41:03 am »

I suggest that we have the Prince handle this. Going with the more experienced candidate would seem like the better idea -- but I suspect that Lacert's problem is not luck but is rather a problem we don't yet know of in the area that will blow up in our faces.

I'd like us to both meet Tideus. Coming off poorly to the DEMON whose daughter we want to marry doesn't sound like something that would necessarily end very well.
+1
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TheBiggerFish

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #49 on: March 20, 2017, 07:25:24 am »

PTW.
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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #50 on: March 20, 2017, 09:39:50 am »

I'm not super worried about offending or disappointing her father, but we should still meet with him personally and with his daughter.
I felt I had to give more reasoning than "MAN THE FUCK UP AND DO IT KARSES"
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Weirdsound

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #51 on: March 20, 2017, 06:00:12 pm »

Karses II, Friend of Caesar, Heir to the Loam Coast, and Descendant of the Divine Clay Elf Bloodline:
Spoiler (click to show/hide)

Tsunamia and you spend the morning writeing the letters required to give Prince Terriz Algers of Quicksilver control of both the Blue Witch's and the required company assets he might need to break the monopoly. These dispatches are sent away via one of the two warships escorting Tsunamia, leaving the Wayward Clay, Breaking Lust, and Blue Charm (the remaining escort ship), to turn around and begin the long journey towards the Everstorm Lands.

---

The winds are favorable, so the voyage north and east only takes a little over a month and a half. You spend a good deal of this time with Tsunamia, who entertains you with some petty parlor tricks (although you can see some serious use for her ability to assume the form of a common gull), and helps you brush up on your Arctic Elfish, the closest thing you have to a common language with her father and most of his court.

Eventually you find yourself further north than you have ever been before. The air here has a nip to it, and the sea is specked with iceburgs that dwarf your ships.

On the 46th day of your voyage, you encounter a mass of many of sails. You count 82 warships, made from ceramic rather than wood, under the flag of the Loam Coast: The fleet of your twin brother, Xamut V. You are a bit nervous; The younger Xamut has you at his mercy based on the number of ships at his command, and out in the open ocean it would not be too hard for him to make you disappear should he be feeling particularly vengeful or ambitious. Still, you are not in a great position to flee, and doubt your brother means you harm, so you approach the fleet to make contact.

Tsunamia orders the Breaking Lust to raise her father's banner, and lead the approach, but Xamut's fleet bypasses it and heads straight for your position on the Wayward Clay. Much like you are Xamut V's twin, so is your flagship to his own. There is no way he could not recognize it. The Homeland Soil pulls alongside its sister, a plank is thrown across, and for the first time in almost twenty years you find yourself face to face with your twin brother, you greets you warmly.

After exchanging pleasantries, you explain to Xamut the younger that you intend to marry Tsunamia, and you are seeking out Tideus to ask for his blessing to do so. Xamut seems thrilled by this, and even more so when he learns that Caesar will not only spare his life, but is allowing the title of Pharaoh to remain in the family.

He then tells you that the Sea Demon is away from home at present, besieging the small nation of Humpback Island two days to the east. Xamut informs you that he is out searching for Humpback Island's navy, which has not been accounted for, and feels uncomfortable allowing you to travel alone while they are about. He would be willing to offer you a 10 ship escort to either Tideus' besieging fleet, or his castle three days to the north where you can await the demon's return, but would prefer that you join with his fleet, fraternize with his sailors, and wait this matter out so that the Pharaoh may be protected by the entire remaining Loam Coast navy.
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IronyOwl

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #52 on: March 20, 2017, 08:39:48 pm »

I see no reason not to join the fleet. Adventure on the high seas! Possibly some kind of ambush! Delaying our business a little longer!
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S34N1C

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #53 on: March 20, 2017, 09:15:26 pm »

I see no reason not to join the fleet. Adventure on the high seas! Possibly some kind of ambush! Delaying our business a little longer!
Yup
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escaped lurker

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #54 on: March 21, 2017, 02:01:19 pm »

I see no reason not to join the fleet.
+1

I actually see plenty of reasons to do so.
For one, our navy seems to be the core of our military might. Getting chumy with them - and our brother / future head of military - seems worth many an investment like this. We are also far safer with the whole army, than 10 ships they could just use in combat instead.
Also, first impressions. Unless our fiancee has the habit of disclosing her love-live to her pappy (which, I imagine, to be a very bad idea), this is likely to be a bit of a surprise. So seeing his son-in-law turning up with his newly de-facto taken-over war-fleet, just might bode a good deal better than turning up in the care of his brother.

Besides, it's not like those two fleets aren't bound to meet up, nor would the festivities be held until this little war is over. We still got plenty of time, too.
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Weirdsound

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #55 on: March 21, 2017, 06:23:29 pm »

Karses II, Friend of Caesar, Heir to the Loam Coast, and Descendant of the Divine Clay Elf Bloodline:
Spoiler (click to show/hide)

You decide to join up with Xamut V's fleet and renew your bond with both your twin and his sailors.

Over the next few days, you hop from boat to boat, getting to know all the Captains and Officer's under your brother's command. The whole situation feels a bit odd, not in the least because you have never been among so many of your own kind before. Luckily your twin does his best to get you into every-bodies good graces, although you are not sure if you should be annoyed or not that he is doing most of the talking for you. He claims that as you are no trained naval officer, he fears you may put your foot in your mouth and say something dumb should you speak of military affairs, but you fear that allowing him to monopolize such discussions might make you appear weak.

Moral seems a bit low; These elves have just lost a war, are far from home, fighting on behalf of a strange demon, and many of the younger and less educated sailors view the nearby icebergs as some sort of ill omen. The strange rations of pickled fish and clam that Tideus has provided them are not very popular, and leave many an elfish sailor homesick for the break and fruit preserves they are used to. Still, you doubt revolt is any real danger; The sailors all idolize their admiral to the point where if anybody seems suspicious of your ties to the empire or choice of wife, all you need do to earn their respect and admiration is remind them of your close blood relation to their commander.

Some interesting bonds are formed during this time. Captain Tiber, your loyal friend and employee who commands the Wayward Clay, gets along well with some of the older sailors and officers in Xamut's fleet, reminiscing with them about the glorious first war between Loam Coast and the Empire, as well the Tall Ears War when the two sides were briefly aligned. Some of the younger sailors in the fleet, however, treat Tiber with outright contempt. On the third day, Xamut pulls you aside and lets you know that some among his number find it offensive that a human gets the honor of driving the Pharaoh's personal vessel. Your brother recommends demoting your old friend, and taking on a Captain from among his fleet.

Although you are loath to demote somebody who has served you as long and loyally as Tiber, Xamut V offers a pair of impressive replacements to choose from. Tillarax, a female clay-elf about your age, is an up and coming sailor who happens to be your brother's student, bodyguard, and mistress. She is large for a clay elf,  standing nearly a foot taller than you, and speaks with the commanding voice of a competent officer. Also offering to take Tiber's place is the venerable Rixixifux, an ancient Clay Elf sailor and philosopher responsible for teaching your father and brother most of what they know about naval warfare. You could learn a lot from Rixixifux, and don't doubt he is worthy of commanding your ship, but do fear that associating with him too closely might cause a bit of a scandal once word reaches the Imperial Heartland; His infamous writings, which advocate for piracy and brand the imperial human as an inferior race, were often cited by senators seeking to justify the most recent war against the Loam Coast.

Tsunamia, an experienced naval commander in her own right, causes a bit of a stir. Your betrothed is quick to publicly criticize your brother's officers for various minor mistakes, and in doing so her silver tongue actually wins over a good number of the low ranking Clay Elf Sailors. You can tell she and Xamut V are measuring each other up, and foresee some possible conflict between them over control of your navy once you claim your throne.

On the magic front, Tsunamia manages to get hold of a prisoner from the hull of one of Xamut's ships, whom she disembowels for an entrails reading. The victim, weak from a long stay in the brig, bleeds out quicker than the Blue Witch would have liked, and as such she isn't able to see in much detail or investigate too many individual matters. Still, your wife-to-be is able to privately offer the following revelations to you in private.

-Prince Terriz Algers of Quicksilver is making significant progress towards breaking up the monopoly, but the fallout from his efforts will be significant
-Shockingly, your father has not yet been executed
-You have friends among the fleet of Humpback Island that your brother is hunting
-If you don't end it sooner, your stay with Xamut's fleet will naturally last about a month and a half


Tsunamia reminds you that she still has a spare ship, the Blue Charm, which could be sent back with a message or to simply report back with the news from the Heartland or Eastern Provinces.

---

On the eighth day, Xamut's fleet passes near the coast of the Everstorm Lands. Tsunamia tells you that it would be safe five-or-so-day-long trip by land if you wanted to drop anchor in a nearby coastal village and ride to her father's castle.
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micelus

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #56 on: March 21, 2017, 07:26:00 pm »

Replace our captain? Lets ask Tiber himself if he wants to retire. Make it clear to him that we personally see it as a bit of a slight ourselves.

We should try and find the Humback Islander fleet and see who exactly it is we know. Probably make it clear to Xamut that it might be important if we parlay with them/take them hostage. Why exactly is our demonic father-in-law attacking these guys? Routine extortion?

As for morale: can't think of anything that wouldn't offend someone. Maybe mentioning that no imperial ship could ever stand toe-to-toe with a Clay Elf one?
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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #57 on: March 21, 2017, 08:19:18 pm »

Replace our captain? Lets ask Tiber himself if he wants to retire. Make it clear to him that we personally see it as a bit of a slight ourselves.
This is good. He'll probably want to stay, but if he wants to bail he has an opportunity for it.

We should try and find the Humback Islander fleet and see who exactly it is we know. Probably make it clear to Xamut that it might be important if we parlay with them/take them hostage. Why exactly is our demonic father-in-law attacking these guys? Routine extortion?
Probably, but that's going to be difficult with our current fleet hunting them and all. Maybe we should visit the blockade to ask Tideus about it personally? And get on with our wedding preparations, if he's not too busy.


We should probably send the Blue Charm as a runner. We should let Caesar know Xamut V has been found and recruited, but otherwise I don't think we have any messages to send. Oh. He doesn't know we're marrying the witch yet, does he? We told him we were going Clay Elf. We might want to let him know about that.

For morale, we should probably deliver a fancy speech about how after we've finished our business up here, we'll all be sailing back to the Loam Coast to rebuild it, and with an alliance to Tideus and the backing of the empire our province will become stronger than ever.

For movement, we could either stick with the fleet or head to the castle to rub elbows there. I think I'm narrowly tempted to stick with the fleet.
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A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Weirdsound

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #58 on: March 22, 2017, 02:37:37 pm »

Karses II, Friend of Caesar, Heir to the Loam Coast, and Descendant of the Divine Clay Elf Bloodline:
Spoiler (click to show/hide)

You and Tsunamia decide to wait it out with the fleet, but dispatch the Blue Charm back to the heartland to inform Caesar about Xamut V's recruitment and your impending marriage.

During your evening visit to the Breaking Lust, you ask your betrothed why her father might be attacking Humpback Island. Tsunamia hasn't been home for awhile, so she can't say for sure, but has a few guesses. First would be the fact that the Everstorm Lands, over which Tideus rules, are cursed. The weather gets progressively worse and worse unless its fleet is at war. Secondly, the King of Humpback Island is fairly friendly with the empire, and allows the Imperial Navy to resupply and repair in his ports, so by destroying said ports, Tideus can better protect himself from Caesar's aggression... or retribution. The third reason is one you are familiar with - Humpback Island is a major exporter of tin, which is required to make bronze. You actually used to own a mine there, although you never got around to visiting before you wound up selling it to an investor looking to cash out his stock in the Sons of Caesar Trading Company.

It takes you a few days, but eventually you work up the nerve to talk to Tiber about retirement. You make it clear to him that you find the view of the Clay Elves on this matter to be distasteful, but if he is interested in retirement, now would be a good time to do so. The old sailor considers your words, and tells you he would prefer to stay on until the Wayward Clay heads south again, at which point he would be willing to transfer to one of your other ships. He knows several captains in your service who would be willing to retire, but Tiber's wife and children are accustomed to a comfortable lifestyle, so he intends to work for you in some capacity until the day he drops dead.

---

After spending yet another week with Xamut's fleet, you are feeling comfortable enough to start delivering rousing speeches. You promise sailors that once business up north is concluded and your wedding dealt with, the fleet will return to and rebuild the Loam Coast, stronger and more wealthy than ever before. Lead by a God-King with the backing of two of the world's mightiest naval powers, you promise that their homeland will rise to prominence once again.

The sailors buy into your words, and even your brother is touched. You are not sure what the situation will be once you return home, but you are now confident that you can count on the total support and loyalty of your navy.

---

The next forty days drag a bit. After two weeks, the provisions stashed aboard the Wayward Clay run out, and you are reduced to eating the pickled seafood provided to Xamut's fleet by Tideus. You find it to be revolting, to the point where it becomes uncomfortable to kiss Tsunamia as her breath now reeks of the stuff (which she finds delicious - she was raised on such fare). You start to lose a good deal of weight, and some members of your crew become violently ill.

Eventually you reach the point where you can no longer take it, and begin to express your displeasure about the fare. Xamut, clearly wanting some better food himself but unwilling to be the first to admit weakness, uses the will of the Pharoah as an excuse to dispatch a few ships on a whaling expedition. They return after a few days with fresh meat.

As the whale meat is divvied up, moral unsurprisingly rises, and the fleet erupts in song and merriment. Your crew begins to exchange songs and games with Xamut's men, each teaching the other a bit of their culture. Tiber in particular takes to fleecing the elves out of a good deal of money through various imperial dice games. This small amount of vengeance makes your captain feel much better, but dosn't do anything to change the opinion of Xamut's men about him. Although you have no proof, you believe that your captain may be cheating in his dice games - you have heard from older sailors on several occasions that he was notorious for doing so back in his youth.

---

At long last, Xamut finds his query. It happens quite by accident, and is almost missed, when a single light is spotted in the distance on a clear night. It lasts for only a few minutes before it is extinguished, but Tsunamia assumes the form of a gull, and flies off to investigate. She returns several hours later, and reports a massive collection of boats, most under the flag of Humpback Island. A strategy meeting is quickly assembled.

Xamut's force is outnumbered greatly; Humpback Island's navy is about 200 ships strong. The advantage, however, still belongs to your side according to both your betrothed and brother. The enemy only has about 30 proper warships, (the rest are converted merchant or fishing vessels), and even those are likely inferior to the ceramic hulls and battle-hardened crew of Xamut's ships. All present are at least somewhat confident that your 84 ships will win the day despite being outnumbered.

Your brother wants to attack at dawn, and asks what role you would like to play in the upcoming battle. Although it would be safer to stay behind and avoid combat, you would only bolster your reputation by participating in the fight. You could ride into battle aboard the Breaking Lust or Homeland Soil, depending on the expertise of Tsunamia or Xamut respectively to see you through safely. You are sure that in doing so, however, you would be making a statement in support of the party you chose to sail with at the expense of the other. Xamut's ceramic ship is sturdier than Tsunamia's wooden hull, but the awesome powers of the Blue Witch would likely keep you safer if you wind up getting boarded.

Although you lack any formal training or experience in naval warfare, you could lead the fleet personally from the Wayward Clay. Although he has never commanded a fleet this large, and doesn't have a reputation for naval brillance like Xamut or Tsunamia, Tiber is a competent military sailor and one you would trust to get you through the battle.

Of course, Tsunamia says you have friends among the enemy fleet. It would be risky, but you could sail out before dawn and try to make contact with them.
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IronyOwl

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Re: (SG) Vassal: Rise of a Pharaoh
« Reply #59 on: March 22, 2017, 04:05:18 pm »

Hm. Swapping out Tiber to one of our other ships with a raise might work out for everyone. We get more Clay Elf cred, Tiber's wife and kids get a third summer home.


I think in general we should rely on Xamut V to be our admiral and Tsunamia to be our magic/demon specialist, so I'm in favor of riding aboard the Homeland Soil if/when we go into battle.

The question of whether to do that or go meet with the enemy fleet is trickier. I'd like to go meet our friends and avoiding a battle would be nice, but it's risky and there's no guarantee having friends aboard will give us any ability to affect the battle.
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A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
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