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Poll

Then what did London(the dog) do?

Warn man
- 1 (14.3%)
Freak out
- 1 (14.3%)
Whimper and hide
- 1 (14.3%)
Try to go outside
- 4 (57.1%)

Total Members Voted: 7


Pages: 1 ... 5 6 [7] 8 9 ... 13

Author Topic: SquadCraft: -= Forum RTS =-  (Read 12076 times)

piratejoe

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Re: Flies vs Werebeasts Pg4
« Reply #90 on: February 22, 2017, 04:56:57 am »

Why the hell not, right?
Spoiler: Deutschland (click to show/hide)

Spoiler: Ye oldie Nippon (click to show/hide)
« Last Edit: February 24, 2017, 02:52:21 am by piratejoe »
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

RoseHeart

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Re: Flies vs Werebeasts Pg4
« Reply #91 on: February 22, 2017, 05:03:10 am »

I think bay 12 is telling me something...
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piratejoe

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Re: Flies vs Werebeasts Pg4
« Reply #92 on: February 22, 2017, 05:18:07 am »

You think?
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

RoseHeart

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Re: Flies vs Werebeasts Pg4
« Reply #93 on: February 22, 2017, 05:20:10 am »

I feel like being asked to the prom while only taking a couple dance classes.
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RAM

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Re: Flies vs Werebeasts Pg4
« Reply #94 on: February 22, 2017, 11:08:16 am »

Spoiler: Redneck Mechs (click to show/hide)
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

OceanSoul

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Re: Flies vs Werebeasts Pg4
« Reply #95 on: February 22, 2017, 12:05:28 pm »

So, I just thought of a potential game mode. Essentially, it would be a random draft of player-made units. All players create 5 miscellaneous units, and they are randomly distributed among the players for the game. Do you think this could work, Roseheart?
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

RoseHeart

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Re: Flies vs Werebeasts Pg4
« Reply #96 on: February 22, 2017, 01:52:18 pm »

So, I just thought of a potential game mode. Essentially, it would be a random draft of player-made units. All players create 5 miscellaneous units, and they are randomly distributed among the players for the game. Do you think this could work, Roseheart?

Well I would mention a pick draft would be better. Because of synergy. (things that go good together) if I was going to do something similar it would be that both or all players see all the units and then can take turns picking. They each have a number of points to spend on units and then fill out their team, They can counter picks to the previous pick and so on.

And can I hear some applaud for a Redneck Mech deck?
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RoseHeart

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Re: Flies vs Werebeasts Pg5
« Reply #97 on: February 22, 2017, 01:55:22 pm »



Prev | Next

Players...


OceanSoul
Spoiler (click to show/hide)

CrazyAbe
Spoiler (click to show/hide)

Unit cap is going to be 5, and that may be enough.
« Last Edit: February 22, 2017, 02:32:33 pm by roseheart »
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crazyabe

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Re: Flies vs Werebeasts Pg5
« Reply #98 on: February 22, 2017, 02:05:10 pm »

Spoiler (click to show/hide)

Now Where are those Ignorant Were Rats?
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Quote from: MonkeyMarkMario, 2023
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nothing here.

OceanSoul

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Re: Flies vs Werebeasts Pg5
« Reply #99 on: February 22, 2017, 02:13:26 pm »

Spoiler (click to show/hide)
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

RoseHeart

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Re: Flies vs Werebeasts Pg5
« Reply #100 on: February 22, 2017, 02:14:51 pm »

And then(back to pick selection), you could sell off units you didn't want to use for starting resources. That way you can make pics to foil the opponent but you don't actually have to be stuck with them in the game.

I was also thinking this would be fun as a hitman assassin thing where you just customize and create one unit and go around trying to find and kill each other. Be a lot shorter to which would might be nice.
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FallacyofUrist

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Re: Flies vs Werebeasts Pg5
« Reply #101 on: February 22, 2017, 02:36:08 pm »

Well I would mention a pick draft would be better. Because of synergy. (things that go good together) if I was going to do something similar it would be that both or all players see all the units and then can take turns picking. They each have a number of points to spend on units and then fill out their team, They can counter picks to the previous pick and so on.
Hm. So basically:
Bunch of players make bunch of units.
2 players bid on 5 units of their choice using points.
Game begins.

Neat.

I was also thinking this would be fun as a hitman assassin thing where you just customize and create one unit and go around trying to find and kill each other. Be a lot shorter to which would might be nice.
Interesting, but probably best as a different game.

I feel like being asked to the prom while only taking a couple dance classes.
Because you've made a really good game.
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A Thousand Treasures (And You).

Would you like to play a game of Mafia? The subforum is always open to new players.

RoseHeart

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Re: Flies vs Werebeasts Pg5
« Reply #102 on: February 22, 2017, 02:39:45 pm »

*Tips hat*

Well if there's a number of points assigned to units then they could potentially take more than five different kinds. Or less if they went all highpoint units.
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OceanSoul

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Re: Flies vs Werebeasts Pg5
« Reply #103 on: February 22, 2017, 03:28:22 pm »

Then, something tells me it should be somewhat easier to summon the higher-tier units...

Also, I was wondering: Though we are only able to summon five type of units each in battle, would we be allowed to have more types of units listed for our team, though they only enter the battle by special circumstances? Specifically, I was considering a team whose members could fuse into stronger units with shared characteristics of the two.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

RoseHeart

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Re: Flies vs Werebeasts Pg6
« Reply #104 on: February 22, 2017, 03:42:42 pm »

Yeah sure you can do that. Add extra limitations of course.

(still not promising another session)
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