It took a long time for the merchant to finally leave his store and to move back to a more secret location. Unfortunately, he didn't go for the basement you were hoping to nab him, and he elected to go for his actual house, instead. It's kind of surprising to you that he even has one that isn't a hell-basement, but he was likely somebody before the whole cult-business. Or took over after somebody, considering you're pretty sure those bug-men aren't transformed people in so far as they're more advanced demons. Or less? They're far less deadly, sure, but they have intelligence. In general kind of worse, especially when it comes to infiltrating a society and destroying it from the inside-out. And they're still right bastards to take down. "Weaker" is such a relative term. Still, you elected to go for the "if he dies, he dies" approach of drugging the bastard. Your cat has little issue stalking him, because who would think to look at a mangy-looking cat more than once? You keep her fur decent enough through some modifications (and something about that cat just prevents it from getting too haggard, somehow.). It's not easy to spot on first glance that the cat is undead.
When he enters the home, you quickly note that your cat will get an even easier entry than the hidden worship point. No need to sneak by his legs in the ballsiest stealth manoeuvrer known to man (and cat), you can just enter through the window. They don't have that much glass in their buildings, and while their windows are appropriately small to compensate, it's just big enough for Tom to squeeze in.
You wait outside, by the door, as your familiar begins the surprise attack. The sudden startled screams go unheard in the hustle and bustle of the streets, and you smile when you hear the by now familiar thump of a body hitting the ground. Getting yourself inside the house takes a little while, as your cat needs to make a few jumps to reach the door handle. You enter without a hitch, and close the door behind you. Not quite as secret as a mystery basement, but secure enough. Now, the matter of transport...
You write a quick note to your companions to bring a cart and a blanket, or at least something similar enough to it. Your cat will deliver it, as you won't need him any longer while you're here. While that's going on, you take a closer look at your bugman. He's very convincingly human, you must say. If it wasn't for those wings (that fold into his back, even. You can at least see the creases where they go in.), you'd never know he was a bug. The drugs are working perfectly, as well, so proof should be a cinch. Sometimes, these thing just kind of disappear entirely, either by melting or spontaneously combusting. It's probably kind of lucky that it just worked.
It doesn't take long before your companions are here, cart and blanket at the ready. You wait for a quiet moment on the street, and after it takes too long you elect to just do it really fast. Of course, the same old rule applies: as long as you look like you're supposed to be here, nobody will notice. Nobody calls anything out, nor do people even stop to stare. Out of sight, out of mind. You pull the cart forward, out of the city. At least there is one advantage to looking like a servant, people won't assume you have an agenda. Finally, you reach the city gates, and enter the camp of the Order of the Blighted Beak.
How are you going to show this off? Too much at once might just cause a knee-jerk reaction where they call a guard...Basic Stats
Level: 13
Health: 60/60
Sanity: 50/65
Poison stings: 1/1
Restraint 3/3
Mana: 50/50
Corruption: 5/10
Thirst: Sated
Children
Adam 8/8
Alice 9/9
Cactus 10/10
Items and equipment
Items:
410 gold coins
14 outfits
1 fancy outfit
Magic Cookbook.
5 rations
Equipment:
Ram Dao
Scimitar
Bone scimitar
First Tome of Eternal Darkness
D-VA armor
Skills and spells
Magic:
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Pinworks: You can apply spells into a bone spike, relative to the size of the victim. You can also make traps if you use an offensive spell. Allows creation of free zombies.
Companions
Tom(cat) (stuck)
Poopsoup(Pigeon)
Skills:
Claws: Your arm has been replaced with a powerful claw. This is BOUND to you, and cannot be removed.
Pride: You have a mind-controlling leech in your arm. This is so mindblowingly unethical/illegal it would put you in "kill on sight" status with a lot of organisations/people.
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them.
Crossbow usage: Novice
Adaptation: You regenerate mana faster than most
Gun usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining: Can drain blood using fangs.
Major experience in blocking and swordplay.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Quite Decent.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer