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Author Topic: Interdimensional Death Arena (Drumroll please...)  (Read 12825 times)

Mallos

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Re: Interdimensional Death Arena (5/6)
« Reply #135 on: October 31, 2016, 09:02:44 pm »

"This pain is nothing compared to what you shall soon experience." PMd.
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_DivideByZero_

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Re: Interdimensional Death Arena (6/6)
« Reply #136 on: November 01, 2016, 04:51:40 pm »

1 Tile = 5 meters


Moves entirely along a road get +5m distance.

Directional cover works as it did in the first round

A line next to the edge of a hexagon is a door. Doors open automatically, but you can't run through two doors in the same turn--too fast.

Each hex applies a unique effect to combat inside of it:
Spoiler: Hex Legend (click to show/hide)




Turn 2C

[99] Olo kicks the door open with all his might (3STR vs 1VIT = 1 Hit). (that does not count as combat, but just an Interact ;P)

He hacks and slashes at Roberts, but [1][2][3][3] his opponent need not even dodge... That was some really sloppy sword work.

[83] Nameless Biovore throws a spore mine over the wall. It proceeds to survive getting incinerated, somehow.

[73+5] Sicreih was brought here late by a slight miscalculation. When you are dealing with floating-point numbers up to forty magnitudes of precision, it's understandable, really.

[65] Argus Auraflight torches Fellorath, who can't dodge. She readies her shield (4STR vs 2 Toughness = 1 Hit) but is engulfed in flame... (1 Hit vs 3 VIT = 1 Hit!) Her armor heats up and starts roasting her.

[60] But Fellorath closes in, (2DEX+2 Attacks vs 1 AGI = 2 Bonus) stabbing at Argus (5STR+2 Bonus vs 4VIT = [6][6][5]), spilling the dragon's entrails all over the ground.

[8+10] The Dread Pirate Roberts tries to hide.



Bleeding

Argus is safe (6 Bleed vs 4VIT)
Olo is safe (2 Bleed vs 2VIT)
Fellorath is safe (1 Bleed vs 2VIT--armor does not apply to bleed)



Spoiler: NRDL (click to show/hide)
Wounds:
-

Spoiler: Imic (click to show/hide)
Wounds:
-Burns (+1 Bleed)
-Hot Armor! (2STR burn each turn. Adds 1 stack of Bleed each time.)

Spoiler: HighEndNoob (H.E.N) (click to show/hide)
Wounds:
-Damaged Claws (-1 STR to your next attack with Claws)
-Internal Bleeding (+2 Bleed)
-External Bleeding (+2 Bleed)
-Heavy Bleeding (+2 Bleed)

Dull Claws (Claw attacks are now blunt)

Spoiler: Mallos (click to show/hide)
Wounds:
-Major Burns (+2 Bleed)
-Singed head-to-toe (-1 AGI)

Empowered with nuclear fire (+1 to next Sanguine Dice roll)

Spoiler: Failbird105 (click to show/hide)
Wounds:
-


Spoiler: Dickson of the Trinity (click to show/hide)
Wounds:
-
« Last Edit: November 01, 2016, 05:00:03 pm by _DivideByZero_ »
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Failbird105

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Re: Interdimensional Death Arena (6/6)
« Reply #137 on: November 01, 2016, 05:18:25 pm »

Can I see Olo from where I'm standing?
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_DivideByZero_

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Re: Interdimensional Death Arena (6/6)
« Reply #138 on: November 01, 2016, 05:21:32 pm »

If it looks like you could, then sure. Benefit of the doubt.
« Last Edit: November 01, 2016, 05:47:01 pm by _DivideByZero_ »
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Have I now become your enemy by telling you the truth? (Gal 4:16)

Mallos

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Re: Interdimensional Death Arena (6/6)
« Reply #139 on: November 01, 2016, 06:03:19 pm »

PM'd.

Can I see Olo from where I'm standing?
Try me.
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Failbird105

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Re: Interdimensional Death Arena (6/6)
« Reply #140 on: November 01, 2016, 06:35:06 pm »

PM'd.

Can I see Olo from where I'm standing?
Try me.
The Biovore, with its entire intelligence being combat based, does not understand Olos words. It simply crouches down, and roars.
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HighEndNoob

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Re: Interdimensional Death Arena (6/6)
« Reply #141 on: November 01, 2016, 09:19:34 pm »

*Pained angry roaring.*

PM'd
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

NRDL

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Re: Interdimensional Death Arena (6/6)
« Reply #142 on: November 01, 2016, 11:47:37 pm »

PM'd
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Dickson of the Trinity

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Re: Interdimensional Death Arena (6/6)
« Reply #143 on: November 02, 2016, 09:55:07 am »

Even though I don't like it (but is a must on PvP battles), PM'd.
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_DivideByZero_

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Re: Interdimensional Death Arena (6/6)
« Reply #144 on: November 03, 2016, 01:15:16 am »

1 Tile = 5 meters


Moves entirely along a road get +5m distance.

Directional cover works as it did in the first round

A line next to the edge of a hexagon is a door. Doors open automatically, but you can't run through two doors in the same turn--too fast.

Each hex applies a unique effect to combat inside of it:
Spoiler: Hex Legend (click to show/hide)




I'll also give a bonus to Initiative based on FOCus, since that stat rarely gets used.

Turn 3C

[91+5] Nameless Biovore lobs a spore mine at Olo. (3vs1=3 hits) the spore mine explodes on impact, coating Olo in a deadly, corrosive substance! [5][5][4][4][4] yikes... it's all over him now. His arms, his legs, his body... but something spooky happens to the biovore as well, as one of the attacks gets mirrored.

It then starts sniffing around sort of like a dog, but the search doesn't turn up anything yet--

[68+20] The Dread Pirate Roberts comes in from around the corner and strikes swiftly! Olo is left paralyzed by the acid, unable to resist the deadly blade headed his way (5 hits). It passes right through his throat... but the sanguinomancer lifts his head up with a crooked grin.

It was... just a flesh wound...

[47+10] Olo hacks away... (2vs3 = 1 Hit) (6 vs 1) [6][5] Roberts bleeds.

Gained 4 Sanguine Dice

[69+10] Argus Auraflight perches into the middle of the Heal Zone.

"Roar," he says, as he heals.

[18+15] Sicreih sneaks stealthily.

[7+5] Fellorath patches herself up. [5-2+1]

Her armor (2vs2 = 1 hit) burns her... but it starts cooling down.



Bleeding

Argus is looking pale (4 Bleed vs 4VIT)
Olo is safe (4 Bleed vs 2VIT)
Fellorath is safe (1 Bleed vs 2VIT--armor does not apply to bleed)



Spoiler: NRDL (click to show/hide)
Wounds:
-Neck bleeding (+3 Bleed) (x3 Sanguine)
-Hacked Leg (+1 Bleed) (x1 Sanguine)
-Broken Bone (-1 AGI)

Spoiler: Imic (click to show/hide)
Wounds:
-Hot Armor! (1STR burn. Adds 1 stack of Bleed if you fail.)
-Singed due to armor (+1 Bleed)

Spoiler: HighEndNoob (H.E.N) (click to show/hide)
Wounds:
-Damaged Claws (-1 STR to your next attack with Claws)
-External Bleeding (+2 Bleed)
-Heavy Bleeding (+2 Bleed)
-Pale, but only on the inside (dragons have scales)

Dull Claws (Claw attacks are now blunt)

Spoiler: Mallos (click to show/hide)
Wounds:
-Major Chemical Burns (+2 Bleed)
-Major Burns (+2 Bleed)
-Singed head-to-toe (-1 AGI)
-Acid burns to right arm
-Acid burns to right leg
-Acid burns to left arm
-Acid burns to left leg

Empowered with nuclear fire (+1 to next Sanguine Dice roll)

Spoiler: Failbird105 (click to show/hide)
Wounds:
-Acid burns to left half of spore launcher cannon thingy (-1 AGI)


Spoiler: Dickson of the Trinity (click to show/hide)
Wounds:
-
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Failbird105

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Re: Interdimensional Death Arena (6/6)
« Reply #145 on: November 03, 2016, 06:51:02 am »

Roberts isn't listed on the map, did he stealth again, or did you just forget to put him there?
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Dickson of the Trinity

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Re: Interdimensional Death Arena (6/6)
« Reply #146 on: November 03, 2016, 10:27:27 am »

Privately messaged. The way of the ninja.
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Failbird105

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Re: Interdimensional Death Arena (6/6)
« Reply #147 on: November 03, 2016, 01:15:10 pm »

PM'd
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NRDL

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Re: Interdimensional Death Arena (6/6)
« Reply #148 on: November 03, 2016, 03:31:59 pm »

Pm'd
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

_DivideByZero_

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Re: Interdimensional Death Arena (6/6)
« Reply #149 on: November 03, 2016, 04:29:24 pm »

Roberts isn't listed on the map, did he stealth again, or did you just forget to put him there?

Melee attacks don't break stealth.
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