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Author Topic: Interdimensional Death Arena (Drumroll please...)  (Read 13066 times)

NRDL

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Re: Interdimensional Death Arena (6/6)
« Reply #150 on: November 03, 2016, 04:44:57 pm »

Roberts isn't listed on the map, did he stealth again, or did you just forget to put him there?

"I am EVERYWHERE.  Or not."
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HighEndNoob

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Re: Interdimensional Death Arena (6/6)
« Reply #151 on: November 03, 2016, 08:47:08 pm »

*Slightly less pained angry roar*

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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Mallos

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Re: Interdimensional Death Arena (6/6)
« Reply #152 on: November 03, 2016, 11:18:15 pm »

PM'd
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_DivideByZero_

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Re: Interdimensional Death Arena (6/6)
« Reply #153 on: November 04, 2016, 02:22:32 am »

1 Tile = 5 meters


Moves entirely along a road get +5m distance.

Directional cover works as it did in the first round

A line next to the edge of a hexagon is a door. Doors open automatically, but you can't run through two doors in the same turn--too fast.

Each hex applies a unique effect to combat inside of it:
Spoiler: Hex Legend (click to show/hide)




Turn 4C

[86+15] Sicreih takes the initiative--coming out of hiding to stab the biovore in whatever counts for a face! (2+2-2vs0=2 Hits) (6vs2=[6][3])

[91+5] Fellorath moves around and puts her shield up. Nobody attacks her though.

Her armor has cooled down for the most part.

[79+10] Argus Auraflight is engulfed in a healing light, and proceeds to shove most of his entrails back inside. [5+2-2] He then cauterizes the wound shut.

[54+20] The Dread Pirate Roberts stabs at Sicreih in the face! (6-2vs2=2 Hits) (2+2vs3=[3][3]) The blade glances off the alien's skull. That'll leave a scar. And head wounds bleed a lot, so...

And then... something overtakes him. (4vs3 = 1 Hit) His legs move themselves, and his arm opens the door into the furnace...
He slams the door shut behind him... and a friendly looking blob creature hugs him. (4vs1=[3]) The toxic components of its blood seem to have been denatured, but it still glows in the dark. It'll be difficult to hide while lit up light a Christmas tree.

Also, the furnace activates, (3vs1=[4]) burning him head-to-toe.

[47+5] Nameless Biovore launches a spore mine between himself and Olo... but as he runs down the road it decides to follow him like a happy puppy!

[39+10] Olo has, all this time, been healing himself while controlling Roberts. [2+2-2] Alas, the burns are all over his body, so they will prove difficult to treat. For now though, smearing himself with the blood of his enemies seems to have soothed the pain.



Bleeding

The Dread Pirate Roberts is looking pale (5 Bleed vs 1VIT)
Olo is looking Sanguine (4 Bleed vs 2VIT)
Fellorath is safe (1 Bleed vs 2VIT--armor does not apply to bleed)
Sicreih is safe (1 Bleed vs 3VIT) (bleed will end after one more turn)



Spoiler: NRDL (click to show/hide)
Wounds:
-Neck bleeding (+3 Bleed) (x3 Sanguine)
-Hacked Leg (+1 Bleed) (x1 Sanguine)
-Burned (+1 Bleed)
-Broken Bone (-1 AGI)
-Covered in glowing acid (-1 to Stealth)
Pale

Spoiler: Imic (click to show/hide)
Wounds:
-Singed due to armor (+1 Bleed)

Spoiler: HighEndNoob (H.E.N) (click to show/hide)
Wounds:
-Damaged Claws (-1 STR to your next attack with Claws)
-Pale, but only on the inside (dragons have scales)

Dull Claws (Claw attacks are now blunt)

Spoiler: Mallos (click to show/hide)
Wounds:
-Major Chemical Burns (+2 Bleed)
-Major Burns (+2 Bleed)
-Singed head-to-toe (-1 AGI)
-Pale
-Acid burns to right arm
-Acid burns to right leg
-Acid burns to left arm
-Acid burns to left leg


Empowered with nuclear fire (+1 to next Sanguine Dice roll that needs it)

Spoiler: Failbird105 (click to show/hide)
Wounds:
-Acid burns to left leg (-1 AGI)
-Major facial bleeding (+3 Bleed)
-Dazed by the attack (-1 to all mental stats)


Spoiler: Dickson of the Trinity (click to show/hide)
Wounds:
-Head bleeding (+1 Bleed until turn 6.)
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NRDL

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Re: Interdimensional Death Arena (6/6)
« Reply #154 on: November 04, 2016, 02:27:07 am »

Not much point in PMing this turn. Perform first aid on myself as much as possible.
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Dickson of the Trinity

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Re: Interdimensional Death Arena (6/6)
« Reply #155 on: November 04, 2016, 11:03:26 am »

Yeah, me not have need neither. NoPM round!

Go slice someone/something/some-eldritch nearby, let the dice do some work.
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Failbird105

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Re: Interdimensional Death Arena (6/6)
« Reply #156 on: November 04, 2016, 03:51:58 pm »

NO PM, NO PM, NO PM!

Charge Sicreih, use fists for free attack if successful, then bite for combat action

Also, I want you guys ot know that I'm already working on another character. Here's a hint, it's based on a special interaction between an enemy and a power armored player. Related topic, is it okay to input an AREA alongside the actual world itself?
« Last Edit: November 04, 2016, 04:07:26 pm by Failbird105 »
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Mallos

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Re: Interdimensional Death Arena (6/6)
« Reply #157 on: November 04, 2016, 08:05:39 pm »

"I told you, Roberts. I always repay pain inflicted upon me.. and what's better, I can kill you like this twice."

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HighEndNoob

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Re: Interdimensional Death Arena (6/6)
« Reply #158 on: November 04, 2016, 10:34:54 pm »

*Refreshed angry roar*

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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

_DivideByZero_

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Re: Interdimensional Death Arena (6/6)
« Reply #159 on: November 05, 2016, 02:46:33 am »

1 Tile = 5 meters


Moves entirely along a road get +5m distance.

Directional cover works as it did in the first round

A line next to the edge of a hexagon is a door. Doors open automatically, but you can't run through two doors in the same turn--too fast.

Each hex applies a unique effect to combat inside of it:
Spoiler: Hex Legend (click to show/hide)




Turn 6C

I'm going to mention ahead of time that this is the last round of Interdimensional Death Arena.

There will be another game though, PvE, and with slightly different mechanics (defenders won't roll, it'll just use a fixed threshold). You're welcome to join that one if you want.

[89+10] "Refreshed angry roar," shouts Argus Auraflight as he perches behind a plasma shield. What is a plasma shield, anyway?

[83+15] Sicreih rushes at [-] the biovore in order to slay it! (4vs0=2 Hits) (6vs3 (Active DEF STR) = [4][4][4], Claws absorbed a [5])

[64+10] Olo mumbles something, while performing some sort of ancient first aid procedure on himself. [2-2+2] This doesn't compare to modern medical standards, however. It doesn't stop the bleeding.

[25+20] The Dread Pirate Roberts attempts to heal himself twice. [5-3+3][3-1+3] Most of the bleeding stops! He then gets roasted (3vs1=0 Hits) but comes out relatively undercooked, and he then promptly attempts to stab himself. (2vs1 = [4]) [1] He stops his blade with his other hand. Well, it's not like he was using that hand anyway.

[28+5] Fellorath walks to the southeast, shields up. (only 1 move because Defense)

[12+5] Nameless Biovore can only attack once per turn! Defaulting to Bite~

(2 vs 2=0 Hits) The little alien swiftly dodges the big alien's attack.

BUT the spore mine launched earlier decides to sic Sicreih for its daddy. It explodes on both aliens, splattering acid all over! (4vs3 = [4][3] on Sicreih) (4vs2 = [3] on Biovore) It almost hurts daddy more than the stranger, but daddy is pretty resistant to Spore Mines. A 3 won't hurt him.



Bleeding

The Dread Pirate Roberts is fine (2 Bleed vs 1VIT)
Olo is looking somewhat faint (4 Bleed vs 2VIT = [3][3])
Fellorath is safe (1 Bleed vs 2VIT--armor does not apply to bleed)
Sicreih is safe (1 Bleed vs 3VIT) (No passive heal this turn)
Biovore is feeling dizzy (7 Bleed vs 2 VIT)



Spoiler: NRDL (click to show/hide)
Wounds:
-Burned (+1 Bleed)
-Stabbed Hand (-1 DEX, no two-handed actions. Can be first-aided to remove the DEX penalty.)
-Broken Bone (-1 AGI)
-Covered in glowing acid (-1 to Stealth)
Pale

Spoiler: Imic (click to show/hide)
Wounds:
-Singed due to armor (+1 Bleed)

Spoiler: HighEndNoob (H.E.N) (click to show/hide)
Wounds:
-Damaged Claws (-1 STR to your next attack with Claws)
-Pale, but only on the inside (dragons have scales)

Dull Claws (Claw attacks are now blunt)

Spoiler: Mallos (click to show/hide)
Wounds:
-Major Chemical Burns (+2 Bleed)
-Major Burns (+2 Bleed)
-Singed head-to-toe (-1 AGI)
-Pale
-Somewhat Faint (not faint yet)
-Acid burns to right arm
-Acid burns to right leg
-Acid burns to left arm
-Acid burns to left leg


Empowered with nuclear fire (+1 to next Sanguine Dice roll that needs it)

Spoiler: Failbird105 (click to show/hide)
Wounds:
-Acid burns to left leg (-1 AGI)
-Major facial bleeding (+3 Bleed)
-Pierced upper torso (+3 Bleed)
-Injured Claw (+1 Bleed)
-Damaged Claw (1 less attack on Fists)
-Dazed by the attack (-1 to all mental stats)
-Slightly Pale

Spoiler: Dickson of the Trinity (click to show/hide)
Wounds:
-Acid burns (+1 Bleed)
-Acid splattered on arm (-1 DEX)
« Last Edit: November 06, 2016, 04:06:41 am by _DivideByZero_ »
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NRDL

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Re: Interdimensional Death Arena (6/6)
« Reply #160 on: November 05, 2016, 02:49:28 am »

"Nice try, Olo, dear, better luck next time!"

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« Last Edit: November 05, 2016, 04:05:41 am by NRDL »
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_DivideByZero_

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Re: Interdimensional Death Arena (6/6)
« Reply #161 on: November 05, 2016, 03:37:23 am »

Last round as in: Once everyone dies, this is it. Not last turn.
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Dickson of the Trinity

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Re: Interdimensional Death Arena (6/6)
« Reply #162 on: November 05, 2016, 04:40:43 am »

"Marrasnsl dkuimsna." (Translation provided by MyMindTM: " (In a sadistic tone) Fun while it lasted*+´2"çplease leave life accordingly to biology.")

Try to slice the attacking bodyparts of that monstrosity! Blood for the Blood God!
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Failbird105

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Re: Interdimensional Death Arena (6/6)
« Reply #163 on: November 05, 2016, 06:58:46 am »

Do the toothy thing! Yes, bite, that was it.
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Mallos

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Re: Interdimensional Death Arena (6/6)
« Reply #164 on: November 05, 2016, 09:36:46 am »

"COME CLOSER AND FIGHT ME, FILTHY PIRATE!"

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