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Author Topic: GIANT Mutherfuckin' CRAB Truckers! [OOC: New Players invited to form groups]  (Read 15352 times)

Xantalos

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lawas you said this was gonna be good but I didn't realize it was going to be this beautiful!

I'm in like a damn ... I dunno, crab eating another crab or something. Point is, here's a character concept, coming straight out of a mixture of one of my friends, my recent viewing of Scarface, and the general brand of mentally unhinged psychos I let loose in nearly any forum game I find myself in.

Roberto 'Mister Baileys' Curio de Kumquato de Xantaloficago Al Dente Fettucine Armageddon de Cocina de la Long Huang Xing Shangsheng Leprás Burgonya Meowington Fergus

Call him Bailey, it's easier. He's been around the block, many that might not even exist. He's ingested such a vast quantity of crab drugs throughout his lifetime that he's obtained a rather notorious reputation in seemingly every occupied settlement of sapient beings on the mortal plane - if there are more than three people in a room, odds are at least one of them has met Bailey in some way, shape, or form.

The accounts of him vary - sometimes he's an amateur opera performer, sometimes he runs childcare centres, other times he sells human meat he found in a back alley to their unsuspecting relatives. One thing that remains constant with every sighting of him, however, is his ridiculous fighting prowess and tendency to go off on a whim - his temper is mercurial at best, and can be set off by something as little as a green cardigan. He studied crab karate, he claims, up in a remote mountain range somewhere he ended up in after a particularly rowdy drinking session. Ended up staying in this monastery for like ... he dunno, four hundred years? Or four hundred seconds? Too high to tell. Either way, he obtained an uncanny skill in hurting things from it. Also like totally rad martial arts shit, like the whole unnatural strength, speed, reflexes and stuff deal.

Bailey's also really good with knives. He apparently worked in a kitchen for a little while and got bored, and now he collects the damn things. Keeps them meticulously sharp, cuts random things when he gets bored, which is easily, and gets a dangerously gleeful look in his eye whenever he's holding one.

He also takes drugs constantly. His body is more than likely half drugs in mass at this point.

For skills ... I'm not quite sure how the custom skills are supposed to be arranged, but I know the three main ones would be Fight/Lift/Drive because Mr. Baileys never passed crab driving school.

Hmm. There's potential here for something interesting, yes indeedy. Just need to part the wheat from the chaff, as it were.
Hmm...

Name: Roberto 'Mister Baileys' Kumquato de Xantaloficago. All those other names exist, and plenty others, just as various nicknames he's aquired all over the globe. This essentially ensures that he's guaranteed to be known by some random silly-ass name if he's recognized, with a no-doubt equally silly backstory behind how he aquired that nickname.

Base Skills: Fight/Lift/Drive

Backstory/Description: Mr. Baileys was once an incredibly devoted crab monk. He studied Crab Fu all day, meditated on the nature of the Crab Goddess, and did a bunch of really serene mystic shit like that for the majority of his existence. Then one day a mixup happened - Roberto allowed himself but one luxury, that being a cup of tea with a good helping of sugar in it some days. One day the guy who went and got it for him accidentally gave him his stash of crab cocaine instead of the sugar. Roberto, not knowing that it wasn't sugar, ingested the whole thing. He promptly got so damn high that he achieved nirvana and saw Crab Goddess for a split second. He doesn't quite remember what he saw in that state, but he knows it was something important. Ever since then he's been wandering the wasteland doing trucker jobs, ingesting massive quantities of every drug he can possibly find in order to reachieve that sublime peak of existence. The shenanigans and occasional rampage he goes on as a result of all those drugs he accepts as collateral.

Custom Skills:

-Crab Fu! Xantaloficago is a master of the sublime art of Crab Fu, being capable of ... well, I dunno you tell me. Super kung fu shit you find in movies and stuff. It's this that makes him such an effective trucker guard, since he can fight the shit out of just about anything in the wastelands.

-Swords n Shit! Kumquato is a master of wielding swords and shit to fullest effect, namely slicing bitches who try to take the cargo up. That's ... about all there is to say about this - he's really damn good with swords, knives, scissors, and pretty much any sharp thing. Kung fu movie level good type deal.

-Flame of Divine Drug-Fuelled Fervor! Roberto Mister Baileys Kumquato De Xantaloficago is normally a subdued individual, doing typical monk shit and talking in wierd proverbs. However, when he ingests drugs, he becomes a completely different individual - wild, spewing profanity, talking in seemingly random accents, doing off-the-wall shit in short. What's more noticeable is his unnerving tendency to light on fire while in a drug-fuelled craze. He doesn't really seem to notice this, but it must be that his shell is so infused with various powders that the heat of his anger ignites them and surrounds him in an inferno that doesn't harm him but burns everything else! It even spreads to weapons he wields for some reason. Maybe it's a blessing from the Crab Goddess. Point is, he can sometimes transform from a crazy crab monk to a crazy crab monk ON FIRE!

How's that sound for a character concept?
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Infinityforce

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RP DOESN'T GET WRITTEN LIKE HOW WE'RE WRITING NOW. MORE PROFANITY AND DETAIL
« Reply #76 on: October 16, 2016, 05:23:58 pm »

Great stuff! Excellent Crab Trucker dude :)

I like that you developed everything well and made lots of opportunities for everyone to RP with.
Well thought out with lots of juicy detail :) It's looking tasty bro! (ur a dude, rite? r u all dudes?)
The more a person "knows" a crab, the better they can describe their actions.
This goes for your team-mates and I too, as we might describe him in our scenes.
Another possiblity is for a person to write their own crabs response, but insert it in another persons narrative such as:

"George is driving the truck and tries to shake enemies from the roof and swerves sharply. Roberto is fighting them on the roof, surprised and thrown from the truck. He uses his kung fu to stay on-board and not fall off"
Then this might be inserted in either George's, Roberto's or GM's narrative as appropriate

In these cases, talk with each other to see how/what you feel about having your crabs portrayed by another person:
you may have intimate feelings about seeing/hearing them do stuff, and might want to describe it yourself, and let that person insert it into their post.

NOTE: THE RP WON'T BE WRITTEN LIKE THIS BUT OOC WILL.. IC WILL BE HELD UP TO A MUCH HIGHER STANDARD OF DRAMA AND DETAIL. THANK YOU FOR YOUR UNDERSTANDING AND PATIENCE

Infinityforce

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BEAUTIFUL FINNISH NAMES. TENATIVE SUGGESTION FOR THE 1ST JOURNEY.
« Reply #77 on: October 16, 2016, 06:32:18 pm »

Now there are 5 players, we can make 1 delivery.
It will probably be about 10 scenes long. 3 will be driving, 3 will be fighting, and 3 will be locations. Check the info post to see what kind of stuff you can come across in the world. There are both snow capped mountains and volcanoes. Swamps, forests, ruined cities and more litter the landscape.
There are 2 notable cities: Dark Sweden, and Evil Mexico. You won't be going there, on this delivery.
It's just a basics-of-the-game thing, and we'll build up to abandoned bases, cities and monster lairs later on in the game.
For now, the first mission is a simple one, mostly straight driving, as they say.
I think Both Fighter Crabs are also good at lifting. This makes them dynamos as long as they know how to position themselves in a scene.


Maegil, choose your crabs name from these. I think "stream" or "wave" is a good name :)
If you already chose a name for your crab, this can be his codename or handle or something. Every crab can have a handle.
        Surname            Etymology    
1    Korhonen    korho "deaf" or "proud"
2    Virtanen            virta "stream"
3    Mäkinen            mäki "hill"    
4    Nieminen    niemi "cape"    
5    Mäkelä            mäki "hill"    
6    Hämäläinen    Häme "Tavastia"    
7    Laine            laine "wave"
8    Heikkinen    Heikki < Henrik
9    Koskinen            koski "rapids"
10    Järvinen        järvi "lake"

EVERYONE SHOULD KNOW THESE NAMES, THEY WILL BECOME IMPORTANT.
THE CRAB GODDESS IS THE SEA AND YOU (THE CRABS) ARE WAVES AND RIVERS AND LAKES AND RAPIDS.

Maegil

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As I PMd, I had chosen a name before reading this. The one I like most of that list is "Laine" (Wave), it goes well with a crab who had an amphibious truck called "Wet Cunt"... until the US Coast Guard mistook it for a smuggler and sunk it.

Quote from: PM
Markko "Erinomainen" Härkönen

The closest word generally known to English-speakers to translate his nickname might be "Ausgezeichnet", and that's German; if you're really picky on language, you may call him "Superlatively Excellent" or some other ungainly construct, though that doesn't fully cover the meaning.
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What does Maegil have in common with a frag grenade?
Answer: does not suffer fools gladly.

Your friendly mysanthropic machete-toting sail-sailing sailor nut job.
Also, a Serial Editor. Just in case, do check my previous post to see if I didn't change or added to it. I do that, a lot...

Infinityforce

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DOING FIGHTING AND BEING ATTACKED. ACTIONS.
« Reply #79 on: October 16, 2016, 08:32:31 pm »

Scenes are made out of vignettes

A vignette should be an insightful description, that conveys meaning, information, quality about what is happening/will happen/has happened.
It moves the Scene along by giving context to all players
The players decide the direction.
I, GM will try to make things interesting for you.
I can't give you details of your own character, that's your job. I only describe what happens or what is reasonable for your character to do.
You have to make the scene move forward, to progress as a journeyman, on a quest to deliver your Crab team-mates and the Godess' Cargo safely
If players are not moving towards this, the game won't move forward. The players must narrate explicitly what is reasonable.
The way they phrase this is as "intent":
First they should ask what is a reasonable action to do.
For example, a player might phrase an attempt at fighting like so:

EXAMPLE OF A FIGHT SCENE
Spoiler (click to show/hide)

EXAMPLE OF A DRIVING SCENE WITH SOME FIGHT SCENES IN IT
Spoiler (click to show/hide)

Infinityforce

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EVERYTHING IS FOR EVERYONE: SHARE YOU FUCKING BASTARDS
« Reply #80 on: October 16, 2016, 09:21:55 pm »

FFFFFFFFLLLLDD
Xantalos as : Xantaloficago Zhang, Fighter Crab A psychedelic shaman warrior with knives and guts

Fucking gnarly Aztec Mystic Sword (on back)
Far Out Scorching Third Eye Mystic Body Power (can be on fire and anyone/anything close by gets burned)
Shaolin/Karate Crab-Fu Expertise (can access a repetoire of moves with given effects such as Poison Claw and such)

Eduardo? Miguel? Javier? Is Roberto your personal name? If so you should mention that as it is important information in the thread.

REMEMBER: EVERYTHING YOU WRITE IS FOR EVERYONE. SHARE AND VOLUNTEER INFORMATION AND DON'T JUST KEEP IT INSIDE YOU

Infinityforce

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FRENZY: WHAT HAPPENS WHEN EVERYONE ATTACKS AT ONCE
« Reply #81 on: October 16, 2016, 09:51:03 pm »

In a "Frenzy"

When lot of crabs and enemies are doing battle close by, everyone gets their turn at once by declaring intentions.
I roll all participants actions and rank them by score: The people with higher scores dish out damage, and the lower scores receive damage.

EX

Infinityforce

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STRUGGLE: PUSHING AND BEING PUSHED, AND HOW TO BREAK THE GRIP
« Reply #82 on: October 16, 2016, 10:05:52 pm »

A STRUGGLE WHEN FORCES COLLIDE AND LIFT HAPPENS
Spoiler: theoretical scene (click to show/hide)



Infinityforce

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DRIVE SUPPORTS AND COMPLEMENTS OTHER ACTIONS
« Reply #83 on: October 16, 2016, 10:12:05 pm »

Spoiler: DRIVE VS FLINCH (click to show/hide)
Spoiler: DRIVE STOPS INTERRUPTS (click to show/hide)

Dropping stuff probably damages it in some way, be it junk, scrap, truck, cargo or crab etc.

snow dwarf

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Woah this is a lot of Reading.
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Infinityforce

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DRIVERS CAN SHOOT AND REPAIR USING DRIVE
« Reply #85 on: October 16, 2016, 10:46:21 pm »

That's combat for ya
I'll handle the rolls. Just know the skills affect each other.

Fight = can interrupt/counter
Drive = stops interruption/ranged
Lift = can crowd control/manipulate

Remember all the options available to your character.
It looks like Drivers will be shooters too, so I hope you all like that.
Also, item skills such as tinkering with scrap and junk will come from DRIVE.
Using scrap and junk probably will come from DRIVE unless you use it in
close fighting (then it will be FIGHT) (and if you do any force actions it will use LIFT!)

Everyone can change their classes around a bit, as well as their names, and come up with crabs from scratch if they desire.
Just put your heart behind it so there's no need to change anything,
Everything is perfect as it is ;) When you put your heart into it ;) ;)

Infinityforce

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Woah this is a lot of Reading.

sorry for the wall of text. probably a PITFA to go through, for you guys and newcomers.
I know this isn't what you signed up for, but bear with me. I got more stuff than this planned, but I gotta think how to make it !FUN!

Xantalos

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When're we looking to start? I think we've got ... 5 players right now?
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

snow dwarf

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Woah this is a lot of Reading.

sorry for the wall of text. probably a PITFA to go through, for you guys and newcomers.
I know this isn't what you signed up for, but bear with me. I got more stuff than this planned, but I gotta think how to make it !FUN!

More text :o???
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

Infinityforce

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When're we looking to start? I think we've got ... 5 players right now?

It's not exactly ready, but I'm pondering the first mission.
The whole game revolves around Crab-kin, Goddess and Sacred Crab Mountain.
For me, it's an allegory for armageddon and the apocalypse.
Crabs are wrathful angels to restore goodness, peace and order, but can't do it without Goddess.
If you only see a crab, and not your team-mate, your forget about the person who writes that character=  a real human being we should treat with respect.
Don't shit words everywhere.. Make your shit.... beautiful.... like fertiliser on flowers ;)
Share the smell of the flowers you grow, not the shit you use to grow em
Flowers are a gift, shit is a necessity.
Don't put shit on others unless you're sure flowers can bloom.
Don't give flowers to someone till you learn how to take their shit.
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