*Rule additions:*See the first post for an official statement on taking multiple actions. (It was not originally intended to be possible, but I have decided that there isn't a problem with it. Though you may be subjected to penalties)
*Tip*Take a moment to look at the effects of the abilities that you have. Many players are wasting their potential. I'd point out all the mistakes you are making, but it would be much more fulfilling for you if you figure them out without GM intervention.
*Request*I would appreciate it if you keep all of your actions in a single post. This is not mandatory, but it may be in the future if I get confused because of multiple action posts.
Turn 55 More food is eaten. Soon you will need to rely on the stuff you foraged for yourself.
The Asker of Questions figured out how to create a defensive building! Its not very effective as a trap, but placing several near eachother may make it easier to escape from large creatures.
Beatrix Purnima Begins reasearch on Fertility.
Easter Sunday makes a sneak attack on the Yider, throwing a rock at it instead of attacking with his poisonous melee attack, inflicting 4 damage to the beast.
The Asker of Questions joins in the attack, inflicting 3 damage.
Beatrix Purnima attempts to attack while gathering berries, dealing 4 damage to the beast. However the Yider retalliates, dealing 7 damage to Beatrix Purnima. The berries that have been gathered this turn are lost!
Finsternis Geist forages around the Giant Tree at F6 and locates 2 unknown mushrooms.
Imic STOPS research on Farming to begin research in Irrigation.
Agriculture: The building "Farmland" may be created on a tile. A size 0 farmland can be created for 5 labor, and its size can be increased by 1 at the expense of 2 labor and 2 plants. Not all plants can be grown and the farmland can only accommodate one type. Each size on the farmland allows up to 1 plant to be harvested from it per turn by civilians who spend time working it. Much more reliable than foraging.
Basic Tools: The tool "Gathering Tool" may be created at a cost of 1 labor and 1 building material. When the tool is created, one resource is designated. Using the tool increases labor by 1 when attempting to gather that material. Does not stack with most other tools.
Healing: A civilian may consume an additional food in a turn to restore its health by 1.
Hoe: The tool "Hoe" may be created at a cost of 1 labor and 2 building materials. Equipping a hoe will give you a x2 labor multiplier when creating farmland. Does not stack with most other tools.
Palisade: The building "Palisade" may be created on a tile at the cost of 2 labor and 3 building material. Attacking this building without a tool deals retalliation damage to the attacker based on the materials used. Cannot be used to wall off large areas.
Trap Design: The building "Pit Trap" may be created on a tile. The labor cost to create a pit trap is [building size]*[building size]. (EX: A size 3 trap would cost 9 labor). Not effective on all creatures, and completely ineffective if the trap is smaller than the target.
Bow 10/? (Easter Sunday)
Farming: 6/? (Imic)
Fishing Rod: 10/? (Finsternis Geist)
Fertility: 5/? (Beatrix Purnima)
Irrigation: 5/? (Imic)
E5: Familiar Cliff Area
E6: Familiar Plains Area, Small Prey
E7: Familiar Plains Area, River, Predator Sighting
F5: Familiar Waterfall
F6: Familiar Giant Tree, Mushrooms
F7: Familiar Grassland Area, River, Berries, Thorns, Herbs
Size 0 Farmland (+). (1 Love Berry until size 1)
G5: Familiar Cliff Area, Rocks
G6: Familiar Forest Area, Fruit, Thieving Animals
G7: Familiar Desert Area, River
Yider: A large yellow hexapod with a long and thick neck, and sharp claws and teeth. It is also about twice your size. Known to have over 11 health.
Angelo Moore. (tntey). Alpha Male. Growing, Brewing, Scouting, Persuation, Blades. Unknown
Asker of Questions (Maegil). Alpha Male. Analysis, Research, Building, Oratory, Teaching. 19 Health. F7
Beatrix Purnima (S34N1C). Alpha Female. Smart, Green Thumb, Hand-to-Hand, Fast, Diplomatic. 12 Health. F7
Easter Sunday (vishdafish). Alpha Male. Ranged Weapons, Stealth, Poison, Trapping, Crafting. 20 Health. F7
Finsternis Geist (Sprityo). Alpha Female. Inspirational Leader, Hawkeye, Blacksmith, Blessing of the Wind, Trapper. 20 Health. F6
Imic (Imic). Alpha Male. Building, Born Leader, Dreams Big, Creative, Strong. 20 Health, F6
5 Mystery Food: A sticky grey substance. You aren't sure what it is, but its safe for your species to eat. It is in no way tasty.
2 Unnamed Branches: Fallen branches from the giant tree.
1 Love Berry: A red colored berry.
1 Bloody Thorns: A plant that causes harm on contact.
1 Unnamed Herb: A dark green plant that grows in water.
1 Unnamed fruit: A yellow fruit.
2 Unnamed Mushrooms: A light brown colored mushroom