*Rule additions:*A new line has been added to the building rules: Due to logistical reasons, you cannot use an item to create a building unless you actually had the item at the start of the turn.
*Tip*Consider entering a backup plan with your posts to reduce the odds of wasting a turn. Also, consider using more general terms with your research to increase the likelihood that it will not take very long to figure out. Research is VERY sensitive to the precise terminology you use when declaring it.
*Important Note*tntey has shown no interest in this game for over a week and did not respond to my message, so he is going to be removed from the game so as not to be a drain on everyone else's resources. Long story short, don't bother researching aliens yet. If you are removed from the game for a reason like this and still want to play, talk to me and I'll figure something out.
Turn 4Angelo Moore has been abducted by an alien spaceship! (Lets see you think of a better way to make an inactive player disappear)
5 More food is eaten. I am surprised that you didn't drop what you are doing and start trying to get food already despite my attempts to hint that you should. Things are not looking good for you.
Easter Sunday begins work on researching bows. This tasks proves to be difficult with only the currently known materials and research has not yet been completed. He also stealthily follows the Yider, which is now the official name for the Yellow Hexapod. The Yider continues to not notice your presence, but it doesn't lead you to some sort of home. Rather, you follow it to tile F7. This could be problematic as it now might notice some of your less stealthy companions.
Asker of Questions figures out how to heal more quickly! This new method unfortunately involves consuming more food, which is a luxury that you really cannot afford at this particular moment. Asker then goes to search for additional Love Berries. He is able to find one, but in the process steps on some Bloody Thorns, inflicting 1 damage upon him. This hopefully will not be a danger when working a completed farmland.
Imic begins independent research on farming, but is unable to farm. There is no farmland on the tile that he is currently on, and the farmland in tile F7 is not yet in workable condition.
Beatrix Purnima has figured out how to create a tool known as a Hoe, which can be used to more efficiently create farmland. Unfortunately, she is unable to plant any crops yet due to logistical challenges; which are henceforth clearly stated in the game rules.
Finsternis Geist begins research on the Fishing Rod and goes to scout area G5. This area has little room for conventional buildings due to the cliff. There appear to be several different kinds of rocks in this area. Food appears to be scarce here.
Agriculture: The building "Farmland" may be created on a tile. A size 0 farmland can be created for 5 labor, and its size can be increased by 1 at the expense of 2 labor and 2 plants. Not all plants can be grown and the farmland can only accommodate one type. Each size on the farmland allows up to 1 plant to be harvested from it per turn by civilians who spend time working it. Much more reliable than foraging.
Basic Tools: The tool "Gathering Tool" may be created at a cost of 1 labor and 1 building material. When the tool is created, one resource is designated. Using the tool increases labor by 1 when attempting to gather that material. Does not stack with most other tools.
Healing: A civilian may consume an additional food in a turn to restore its health by 1.
Hoe: The tool "Hoe" may be created at a cost of 1 labor and 2 building materials. Equipping a hoe will give you a x2 labor multiplier when creating farmland. Does not stack with most other tools.
Trap Design: The building "Pit Trap" may be created on a tile. The labor cost to create a pit trap is [building size]*[building size]. (EX: A size 3 trap would cost 9 labor). Not effective on all creatures, and completely ineffective if the trap is smaller than the target.
Bow 5/? (Easter Sunday)
Farming: 6/? (Imic)
Fishing Rod: 5/? (Finsternis Geist)
E5: Familiar Cliff Area
E6: Familiar Plains Area, Small Prey
E7: Familiar Plains Area, River, Predator Sighting
F5: Familiar Waterfall
F6: Familiar Giant Tree
F7: Familiar Grassland Area, River, Berries, Thorns, Herbs
Size 0 Farmland (+). (1 Love Berry until size 1)
G5: Familiar Cliff Area, Rocks
G6: Familiar Forest Area, Fruit, Thieving Animals
G7: Familiar Desert Area, River
Yider: A large yellow hexapod with a long and thick neck, and sharp claws and teeth. It is also about twice your size.
Angelo Moore. (tntey). Alpha Male. Growing, Brewing, Scouting, Persuation, Blades. Unknown
Asker of Questions (Maegil). Alpha Male. Analysis, Research, Building, Oratory, Teaching. 19 Health. F7
Beatrix Purnima (S34N1C). Alpha Female. Smart, Green Thumb, Hand-to-Hand, Fast, Diplomatic. 19 Health. F7
Easter Sunday (vishdafish). Alpha Male. Ranged Weapons, Stealth, Poison, Trapping, Crafting. 20 Health. F7
Finsternis Geist (Sprityo). Alpha Female. Inspirational Leader, Hawkeye, Blacksmith, Blessing of the Wind, Trapper. 20 Health. G5
Imic (Imic). Alpha Male. Building, Born Leader, Dreams Big, Creative, Strong. 20 Health, F6
10 Mystery Food: A sticky grey substance. You aren't sure what it is, but its safe for your species to eat. It is in no way tasty.
2 Unnamed Branches: Fallen branches from the giant tree.
1 Love Berry: A red colored berry.
1 Bloody Thorns: A plant that causes harm on contact.
1 Unnamed Herb: A dark green plant that grows in water.
1 Unnamed fruit: A yellow fruit.