Went with Maegil's action since it was a bit more specific. (TalonisWolf's probably would have still worked as an action, it's just that out of the two with none given extra support, I'll choose the one that's more specific.)
You try to quietly crawl in the direction of the footsteps. You lose them fairly quickly, but you head in the same direction and manage to track down their voices.
"Alright. You, stay with me. Rest of you, guard the main exit."
You wait until the footsteps away dissipate, then very carefully dislodge a panel.
You see two soldiers with their weapons raised, constantly scanning the area. Luckily they haven't though to actually look up, yet. You're actually really surprised by this. One would think that the guards of some kind of military base or prison would be aware of maintenance shafts encompassing the whole facility that could fit escapees inside.
You try not to think too hard about it, and continue examining the area.
On one side of the room is a series of screens that appear to be camera footage. Some screens are cycling and you assume the visible controls are used to switch through cameras on the static screens. The changing feeds seem to be of the cells, and it looks like every one of them is empty. Another soldier is sitting nearby at a console, watching some kind of video footage that also appears to be of a cell with you in it. Likely just recorded footage.
On the other side of the room is even more screens. This is pretty comprehensive, and seems to be a visual and interactive map of the facility, with various pieces of texts and symbols next to doors and rooms, and information readouts displayed across the displays. You still can't understand their written language, but from what you can tell from the map:
You're currently in the security room, and the exit is fairly close by. The hangars, or at least what you hope are hangars, are all located next to each other a fair distance away from where you currently are. You also see some other stuff that you try to remember for future reference, but you're not sure how useful this will be without actually knowing what the rooms really are.
Right as you finish putting the panel back in place, you hear something from what you think is the commanding officer of the soldiers.
"Wait, so you're saying... Move over."
You hear something over the base's intercom.
"Attention: The escapee is located in the maintenance areas."
"Five, two, meet me at the mai..."
You hear his voice fade away as he seemingly walks out of the room.
What do you do now?