Kamin, Plutoniumape, Techhead, darkflagrance and yoink, thanks to you all : )
I think the head came out very true to life . Am I wrong though, or does it look like the back of the hood connects to the front of the chest, making the position of the neck awkward?
Yes. Very nice. If you're looking for critique, the neck-join looks a little abrupt, but overall it's a very solid piece. I picked King Cobra over other snake-men because I wanted to see how you would handle the hood. Also, there were no true Cobras (Naja) in the game's raws. I also like how you made him very muscular and intimidating, which reflects the King Cobra's large size (3-4 meters).
Tried to make him intimidating, yes, which worked ok. You're totally right about the neck though. That's a mistake on my part. I thought of how I wanted it to join, and I thought of it wrong, didn't really notice the mistake until after I'd posted it. That's the funny thing about artwork like this: there's a lot you don't notice at first, because you're so stuck in your own work. Sometimes a little "aging" for perspective is worth it : )
D: Oh noes! All Tofu's latest pictures are broken for me. I feel so deprived.
yes, deeply sorry about that: CA.org is down for maintenance this weekend, but it'll be back up on sunday or monday I think.
That's why I have one piece that's unuploaded, from an art trade with Plutoniumape : )
He already posted his contribution in the Tholtiq thread, I hope he posts it here.
Glad you enjoy my work this much though
In the meantime, folks, I found something interesting for you:
Justin Gerards new sketchbook release "Ents & Orcs"
http://muddycolors.blogspot.no/2012/08/sketchbook-2012-shipping-out.htmlIt has a bunch of amazing fantasy related sketches and so on, and it's worth checking out.
It's close to an alternative look at the Dwarf Fortress universe. A style that I think most
DF players identify with in a stronger fashion than with my stuff : )
I so want this for christmas... or something.
Anyways, here's a sample of the sketchbook: