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Author Topic: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings  (Read 88695 times)

Hanzoku

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #150 on: September 19, 2016, 08:42:09 am »

The walk over is quiet, the residents of this street obviously all attending the festival. The brooding ruins of the Old Light rise up over the street, and the only sounds to be heard are the muted sounds of merriment and music from the continuing festival, and the squawking of seagulls.

When Kal reaches the edge of the cliff behind Quink's place, the ocean spreads out in a blue swath in front of him, and leaning forward he can see where it foams white, pounding against the cliff below. Taking the collar, he clicks it back together into a circular whole, before rearing back and throwing it as hard as he can out into the ocean.

((*roll* Strength 1d20 - 1 : 8 ))

As swiftly as that, it was done. Kal guesses he managed to clear 40' or so before it splashes into the waves below and disappears from sight. Whether or not it finds its way further down the coast, it's long gone from there.

As he makes his way back towards Volioker's house, he notices movement on the opposite side of the street - the golem he had seen sparring with the martial arts master. Its helmeted head turns back and forth in slow sweeps as it walks.
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TD1

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #151 on: September 19, 2016, 08:56:16 am »

Kal looks with curiosity at the large form, wondering once more on what it could be, then shakes his head and returns to the Locksmith's.
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Hanzoku

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #152 on: September 19, 2016, 08:58:36 am »

((Do you guys want to talk some more, head out straight away, or wait until the ceremony has drawn everyone' attention and then head out, or other?))
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highmax28

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #153 on: September 19, 2016, 09:36:01 am »

((I think we should wait for Sirus to post first))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #154 on: September 19, 2016, 09:36:16 am »

((I think we should wait for Sirus to post first))
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Hanzoku

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #155 on: September 19, 2016, 09:48:15 am »

((Also a fair and valid option!))
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Sirus

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #156 on: September 19, 2016, 07:15:42 pm »

((There hasn't exactly been much for me to post. I don't even know if Aloisturm managed to track y'all to the blacksmith's or not.))
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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highmax28

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #157 on: September 19, 2016, 08:05:16 pm »

As he makes his way back towards Volioker's house, he notices movement on the opposite side of the street - the golem he had seen sparring with the martial arts master. Its helmeted head turns back and forth in slow sweeps as it walks.
((You did))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #158 on: September 19, 2016, 08:12:19 pm »

((That reads more like I'm still looking around, especially if I'm on the wrong side of the street.))
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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highmax28

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #159 on: September 19, 2016, 10:26:13 pm »

((That reads more like I'm still looking around, especially if I'm on the wrong side of the street.))
((Up to you on this end. I wanna give suggestions, but it's up to you, boss))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Hanzoku

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #160 on: September 20, 2016, 01:37:08 am »

((I was trying to leave it open ended - you can continue looking, or you can follow that suspicious person on the other side of the street and stumble across your targets. Either way, you'll be able to join the party properly soon, either now or when they leave.))
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Sirus

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #161 on: September 20, 2016, 12:06:42 pm »

Aloisturm took note of the creature across the street, if only because the area was mostly deserted; the vast majority of meatbags living in this area were currently off ingesting copious amounts of food and alcohol at the festival. He appeared to be a bit on the squishy side, not at all gang tough-guy material, so logic indicated that he was not an ally to the trio of hoodlums from before...unless they were considerably better-connected than they appeared at first impression.

The construct cautioned itself that it had no knowledge of the local politics and that uncertainty going forward was almost guaranteed. Still, the man had an aura of competence around him that the vast majority of meatbags lacked. Either he was connected with gang, or he was part of what made the gang flee in the first place. Or, of course, it could be something else entirely, something it had no data on. In either case, he might know something about whatever was going on with scaly things tonight.

 Aloisturm began to follow the man.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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Hanzoku

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #162 on: September 22, 2016, 07:47:03 am »

Following the man back, Aloisturm takes note of the building he enters. Walking closer, the surprisingly stealthy construct hears several voices within, talking in Common and another language it does not recognize.

Aloisturm can risk looking through the windows to sight the target, but risks being detected itself.
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Sirus

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #163 on: September 22, 2016, 08:36:35 pm »

Looking through the window would be a bad idea. Hard to feign disinterest with such an overt show of interest.

It had the physical appearance of the man who had gone inside committed to memory, and it knew it was looking for a "scaly thing". That should be sufficient to watch for. The construct attempted to find an out-of-the-way place to observe the building.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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highmax28

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Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« Reply #164 on: September 22, 2016, 08:48:38 pm »

Looking through the window would be a bad idea. Hard to feign disinterest with such an overt show of interest.

It had the physical appearance of the man who had gone inside committed to memory, and it knew it was looking for a "scaly thing". That should be sufficient to watch for. The construct attempted to find an out-of-the-way place to observe the building.
((Good thing. I probably would have shot you if you looked in the building.

I guess this is where we time skip a bit?))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
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