Battle 3: Round 6Read this part, yo.Just so we are all on teh same page: there is a clering around teh enemy compound. Within that clearing is a tall electrified fence. Within the fence, the compound is composed of one, very large , rather ancient looking ziggurat. Gotta be like, at least ten Empirical Long Time Units old. ... Why, those automatic gun emplacements at each corner aren't even the newest models! Still pretty big and powerful though. Shiny. But not Empire Shiny. Just ... Ominous.
Brick 1Platoon: 1
Designation: Sn003
Unit type: Grunt
Health: Perfect
Status: Alive!
Inventory: Gun, Gum, Helmet, Military backpack, Goggles
Character points: (not) Darwin's finest; Just along for the Drag
Rank: Private
"Sorry!"
Start trudging towards the objective, making sure to keep my gun dry.
You arrive at the clearing.
Platoon: 1
Designation: AIG001
Unit type: Grunt
Health: Back for more
status: Seriously injured
Bitten by something
not grappled
1/6 chance seizure with a pacemaker
inventory: gun, helmet, backpack, gum.
character points:
takes a beating, and gives it right back.
Kills:
13 support bug kills
teamed up to kill +6 bugs
character traits:
Limp out of swamp. Grab a medic and make it treat my serious wound. Then go attack that base.
mark your wound as [treated] (1) an you suffer a seizure, falling to the ground and foaming at the mouth.
Gonna require a roll each round to come out of it.(5) next round, yo uwill be unable to act. but after that you will come out of the seizure. I'd still appreciate a post to say you are there, though.
Is it too late to join?
If not, reinforcements have arrived!
Unit number: Re001
Name: Human M. Trash (M. is for maggot)NO! bad. naughty. nononono. If this keeps up, an officer might be forced to Take Notice.
Inventory: Gun. military backpack. Gum. Helmet.
"It never ceases to amaze me, how so many of you lowly, geneticly modified blobs of corn starch and snot can thing you hve what it takes to carry a name! You wipe that smug look off your face, UNNAMED Grunt! I'm talking to you! designation Arr. Eee. Zero. Zero. One! Now get out tere and die, you insult to pigs bottoms and cow turds! If I hear any more talk about names from the likes of you, the WHOLE PLATOON will no longer be issues their artificial gum flavored chewing resin. IS. THAT. CLEAR?"
Sergeants can be such hardasses, yo. but seriously, you don't want to deny this platoon their chewing resin. even if it is artificial and tastes like ass.
We're gonna start you out with platoon 1, having already landed with that brick, and we'll have you tag along this round so you don't fall too far behind and get eaten by eels. Actually, scratch that, it's so I don't have to keep track of where you are. getting eaten by eels is expected. Anyway, you arrive at the clearing with your platoonmates. be sure to check in teh
platoon 1 death rolls section each turn for your fate, and in the
instructions for next round section for additional info.
Platoon 1
Designation: KH008
Unit type: Werewolf, Pyro class
Health: maimed arm (treated)
Status: alive
Inventory: Flamethrower, Fuel tank (dented),Gasmask,gum.
Character points Hates bugs, first aid, Mutilate corpse
Advance to the base following anyone who looks like they know where they are going. Duck behind cover if shot at.
Are you going to miss this opportunity to ride a space swamp eel into battle? ARE YOU? of course you aren't. You and MG003, who seems to be suffering from Grunt Synaptic Dissociation, stay right the fuck on that eel, and drive that motherfucker right up into the woods. (3) yo udon't quite get it aimed properly at The Other Guys
TM base, but you are going in roughly the right direction. Hey, driving eels is hard, yo.
Brick 1 death rollsSN003 and Re001 are both grazed by a shot from one of the corner cannons. They come to out in teh middle of the clearing, having been flung forward by the force of the blast. Both are maimed, losing one limb completely, and recieving the [burned 1/3] status. this will not automatically tick up each round though.
Brick 3Zii009, platoon 3 "Gunbane"
Unit Type: Soldier
Inventory: gun, helmet, military backpack, military headset, grenade, Body armor, experimental serum, insulated wire clippers.
Status: [Sturdy], Minor wound.
Character Trait: None
Achievements: Friendly Fire: Victim
Start cutting a (big) hole in the fence
(2) you fumble the clippers and have to fish them out of the mud.
Pork002
Platoon: 3
Wounds: Nothin!
Health: Slightly Grumpy. Bad Taste in Mouth
Stuff: Gun, backpack, chewed gum
Make Calculated, precision shots at the Other Guys.
(6) you manage to short out a section of fence by hitting the transformer. really shootng to unlock the shooter class? or haven't you already got that one?
Platoon: 3 (Brick 3)
Designation: Hat008
Unit type: Grenadier
Health: Maimed [Left Leg] (prosthetic), serious wound [shrapnel], serious wound [bite], Maimed [Right Arm]
status: Bleedout [2/3]
inventory: gun [gunked], helmet, backpack, gum, body armour [completely and utterly ruined], 3 frag grenades, 1 emp grenade, 1 incendiary grenade, (prosthetic leg)
character points: The ten yard stare, Wrangler
character traits: -
achievements: Mission complete: Antibrick takedown.
rank: private
Go get 'em, er, lads. Best tree monsters ever.
Lob an incendiary over the fence at something flammable, then toss in as many frags as possible before collapsing from blood loss.
(1) your incendiary bounces back and lights almost at your feet. Ouch. That'll probably hurt. But if it doesn't kill you, you have one more round to throw shit at The Other Guys
TM.
Brick 3 Death Rolls.The branch Pork002 is leaning on snaps under his weight and he falls hard to the muddy ground. He gets a [serious] wound.
In spite of his best efforts, Hat008 comes out of this round unscathed. heck, he even gets aone additional round (so two left), due to adrenaline.
Brick 4Platoon 4
Designation: OcE006
Unit type: point man
Health: Serious Wound (right leg) [Treated], Left Arm Severed [Treated]
Status: None
Inventory: Lascarbine[charging?], Fancy shmancy pointman sensor helmet, Scout knife, backpack full of arbitrary shit
Achievements: Mission complete: Antibrick takedown
Classes unlocked: grunt, heavy grunt, soldier, grenadier, point man, shooter, assault gunner, pyro,
Character points: Honor, From Matilda, I MEANT TO DO THAT, Sergeant in Training, Generous
Character traits: None
Life kills: 1
Total kills: 17
Total deaths: 5
K/D ratio: 3.4
Rank: Corporal
"Friendly artillery. Sweet."
Steal this patrol's speeder bikes and race dramatically towards the enemy base with my squad.
(3) you find a slow running hovercraft and clamber over it's skirt into the basin. "Come on, you guys, let's show these motherfuckers the true meaning of speed!" you say as you start up the engine. After their actions, the other two toss their prisoner in and climb aboard as well.
Designation: CW004 'K'
"Platoon": Brick 4
Unit type: Cyborg Artillery
Health: Cyborg limbs. 1/2 plates of armor.
status: Minor Damage x2, Major Damage - Left Arm.
inventory: gun, helmet, 2x Integrated Laser Arms, 5x Large Ballistic Units, 3x Guided Missiles
character points: Chimera First Aid, "Eat me! Eeeeaaaat meeeee!" "Rig the bodies," "We'll call it a draw"
character traits: nope
Unlocked classes: Grenadier, Artillery
rank: Private
Note to self: (Just so I can remember what I can do)
Artillery: Fires ballistic and guided long-range, high angle attacks. standard ballistic ammo is unlimited. Carries 5 large ballistic units, for attack against buildings and transport, and 3 guided missiles, for long range, accurate shots. Generally will require a spotter on location, or otherwise able to transmit firing coordinates.
(Additional note to self: As cyborg artillery, I can fire 2 grenades per turn)
Cyborg: A standard laser is built into each arm, but must be deployed to activate, and cannot be deployed while the launchers are active.
You have 2 layers of armor, the ability to lift about 2 tons, or carry about 1 ton, and are capable of running about 20 mph, and leaping about fifty feet horizontally or twenty vertically. You have integrated communications equipment in your head, and multiple wavelength eyes - just select normal, infrared, UV, or lowlight.
"Hey! Jag005 Dug! Maybe you could use your prisoner to find out where their artillery is? Some coordinates would be nice. YOU KNOW. BECAUSE I'M ARTILLERY."
If I get firing coordinates, fire guided missiles at their base/artillery. Otherwise, join OcE006 in heading to their base.
[Error: Tube not loaded. Action aborted. Updating: loading. Loading. Loading. Loaded!] This takes the whole turn, so you fail to fire your artillery in the vague and general direction so instructed.
Unit number: Jag005 [platoon 4] 'K'
Name: Dug, because I get dug out a lot.
Inventory: gun, military backpack, Gum, 2 sidearms, big knife
status:
All limbs have been replaced with prosthetics. Not as badass as CWs though
Character point:
endurance: suffocation
character class: tunnel rat.
rank private
Smoldering poncho
Theres an idea.
Interrogate our prisoner to get the coordinates for the artillery that just bombed us. Then tell CW004
(3) he points vaguely in the direction of The Other Guys
TM base and gurgles a number at yu, eyes wild and face covered in swamp gunk.
Platoon:4
Designation: Yo008
Unit type: Shooter
Health: Maimed [Arm]
Inventory:Big-Ass shooty gun, fancy dancy corporal hat, a backpack the color of a rainbow, gum
Achievement: Mission: Anti-Brick weapon
CP: Power Corrupts
Rank: Corporal
"Grunts! We ain't done here. Find a vehicle and get us moving!"
While my Grunt does the heavy labor, set back and chew on my gum.
you and your grunt climb up into the hoverboat that Oce006 has requisitioned. good, ow yo uare all together in one big, fat target. goooood.
Brick 4 Death Rolls(3) another artillery shell falls nearby. this one does some damage. let's see
CW004, you lose your last layer of armor and one limb. It can be one that's already damaged.
Yo008, you die. You can respawn as a corporal and climb right back in to the hovercraft if you want. That'll take place in the time between turns so you can ride along without making the others wait.
Instructions for next roundBrick One: You are on the northeast corner of the base. three of the autoguns can target you, as well as 5 of the 8 guard towers. Not all of them will at any given point though.
Brick Three: You are along the east side of the base. Two autoguns and three guard towers can target you. the one in the middle of the fence facing you is having batmonkey problems though.
Brick Four:You're in a boat. Or rather, a hovercraft. it sits low enough on it's skirt that it may as well be a boat, half the time.