Battle 3: Round 7Brick 1Unit number: Re001
Platoon (?)
Name: Human M. Trash (M. is for maggot) You don't get a name, private! No go out there and shoot The Other GuyTM!
Inventory: Standard issue Semi-Auto Rifle, pack of Deelishus™ chewing gum, Mark III Coalition Force Infantry Helmet, military backpack with MREs, extra fatigues, and the basic grunt gear.
Status: Maimed (missing left arm), Burned 1/3
Skill points: nothing to see here.
Ignore pain, join my comrades.
(1)Shit, that hurts. Your arm's off! Holy shit, yo, is this war? Wow. Oh god, you feel like you are dying. You were already caught up with your comrades, so you get a lot of insults hurled your way for being a cryhatchling. A sergeant pats you on the back, points at The Other Guys
TM and tells you to take it out on them.
Platoon: 1
Designation: Sn003
Unit type: Grunt
Health: Not great
Status: Maimed [L leg] Burned [1/3]
Inventory: Gun, Gum, Helmet, Military backpack, Goggles
Character points: (not) Darwin's finest; Just along for the Drag
Rank: Private
Hobble to cover and start crawling my way closer.
'cover' he says. (2) you attempt to pull a bush up by the roots, to use as camo, but it is firmly attached to this boggy mire. And thorny, so you got that going too. You shrug, lay one your belly, and begin hup hup hupping toward doom. At least you present a smaller target area all down on the ground like that.
Platoon 1
Designation: KH008
Unit type: Werewolf, Pyro class
Health: maimed arm (treated)
Status: alive
Inventory: Flamethrower, Fuel tank (dented),Gasmask,gum.
Character points Hates bugs, first aid, Mutilate corpse
DRIVE MY STEED INTO THE ENEMY BASE BURNING ANYONE WHO SHOOTS AT ME. FOR GLORY
(2) you drive your steed around in the swamp for a while. "Left, you stupid bird, turn LEFT!"
Platoon: 1
Designation: AIG001
Unit type: Grunt
Health: Back for more
status:
Siezured, foaming at the mouth.
Seriously injured Treated Serious Wound
Bitten by something
not grappled
1/6 chance seizure with a pacemaker
inventory: gun, helmet, backpack, gum.
character points:
takes a beating, and gives it right back.
Kills:
13 support bug kills
teamed up to kill +6 bugs
character traits:
mark your wound as [treated] (1) an you suffer a seizure, falling to the ground and foaming at the mouth. Gonna require a roll each round to come out of it.(5) next round, yo uwill be unable to act. but after that you will come out of the seizure. I'd still appreciate a post to say you are there, though
Foam at the mouth, think bad thoughts in the general direction of the enemy.
Alright, you foam and froth and rage against the machine. Finally, your seizure passes and you are ready to go again.
Platoon:1
Designation:Zr008
Unit type: Grenadier
Health: Serious Wound.
Inventory:Gun. Helmet. Armor. Backpack. Gum. 1 Incendiary Grenade. 1 EMP Grenade. 4 Frag Grenades.
Character Points: "Honor", "Follows Orders", "In the Shadow of Giants"
Character Traits: None
Rank: Corporal
Looks like one of those autoguns could use a grenade. Try hurling a frag at the nearest one.
(2) you chuck one into the compound, but it falls short of the autogun.
Brick 1 Death RollsSN003 gets a serious wound as he crawls toward teh pyramid,
KHH008 is maimed again. Now, you have two options how you want to handle this maiming. You can lose a limb as per standard, or you can be knocked off your Noble Steed, with a mild [concussion] Choose wisely.
Brick 3Pork002
Platoon: 3
Wounds: Nothin!
Health: Slightly Grumpy. Bad Taste in Mouth
Stuff: Gun, backpack, chewed gum
Make Calculated, precision shots at the Other Guys.
((I don't have that. Yet.))
Continue QuikScoping the Newbs
You have a serious wound from last round. pay attention to the death rolls, yo. Also, you are on the ground and out of sight of the noobs, you nugget. gotta climb another tree or something.
Zii009, platoon 3 "Gunbane"
Unit Type: Soldier
Inventory: gun, helmet, military backpack, military headset, grenade, Body armor, experimental serum, insulated wire clippers.
Status: [Sturdy], Minor wound.
Character Trait: None
Achievements: Friendly Fire: Victim
Go back to cutting a hole in that fence
(2) you get about two links clipped this round. Hurry the hell up! The Other Guys
TM aren't gonna shoot themselves!
Platoon: 3 (Brick 3)
Designation: Hat008
Unit type: Grenadier
Health: Maimed [Left Leg] (prosthetic), serious wound [shrapnel], serious wound [bite], Maimed [Right Arm]
status: Bleedout [3/3], Adrenaline Rush!
inventory: gun [gunked], helmet, backpack, gum, body armour [completely and utterly ruined], 3 frag grenades, 1 emp grenade, (prosthetic leg)
character points: The ten yard stare, Wrangler
character traits: -
achievements: Mission complete: Antibrick takedown.
rank: private
Get (forwards!) out of the fire and hit one of the autoguns with an EMP grenade.
(5) you lob a grenade into a graceful spiral. You even remember to arm the detonator first. Just before it hits, you turn away and cover your eyes. the White flash is visible anyway and the concussion carries the sound of electronics frying with it. A truly satisfying sound to your bleeding ears. You grin as you stumble a little from blood loss.
Brick 3 Death Rolls.mmm. bad round for you guys. Zii009 and Hat008 are both incinerated by one of the surviving autoguns. Good news is, that completed Zii's task of cutting a hole in the fence!
Since there is one surviving member of this platoon, you can choose to reenter attached to one of the other platoons, or continue as platoon 3.
Brick 4Platoon 4
Designation: OcE006
Unit type: point man
Health: Serious Wound (right leg) [Treated], Left Arm Severed [Treated]
Status: None
Inventory: Lascarbine[hot, hard, heavy, raging, spewing unidentified liquids, and full of death], Fancy shmancy pointman sensor helmet, Scout knife, backpack full of arbitrary shit, One hovercraft
Achievements: Mission complete: Antibrick takedown
Classes unlocked: grunt, heavy grunt, soldier, grenadier, point man, shooter, assault gunner, pyro,
Character points: Honor, From Matilda, I MEANT TO DO THAT, Sergeant in Training, Generous
Character traits: None
Life kills: 1
Total kills: 17
Total deaths: 5
K/D ratio: 3.4
Rank: Corporal
"Wait. Unfriendly artillery! Floor it!"
Put the petal to the metal! I'll make a speed demon of you if it kills me, which would not be surprising.
ooh, adding some personal risk to the roll fr a speed bonus eh? I like it. Lemme thik a minute about how this will work.Ah, I got it. a second roll for the added powah nd possible self destruction. (3) you floor it, and it putters to life, getting up a few mphs. Not fast enough, damn it! Why, you can practically *thump* ...
almost dodge the trees! (4) you hammer on the engine, choke the throttle, swear a bit, and pump the pedal and she picks up a few more mphs. Now we're talking! You bounce off a few more trees and burst into the clearing at a respectable, though not earpiercing, speed. that fence doesn't stand a chance.
Designation: CW004 'K'
"Platoon": Brick 4
Unit type: Cyborg Artillery
Health: Cyborg limbs. 0/2 plates of armor.
status: Minor Damage x2, Left Arm missing.
inventory: gun, helmet, 2x Integrated Laser Arms, 5x Large Ballistic Units, 3x Guided Missiles
character points: Chimera First Aid, "Eat me! Eeeeaaaat meeeee!" "Rig the bodies," "We'll call it a draw"
character traits: nope
Unlocked classes: Grenadier, Artillery
rank: Private
Note to self: (Just so I can remember what I can do)
Artillery: Fires ballistic and guided long-range, high angle attacks. standard ballistic ammo is unlimited. Carries 5 large ballistic units, for attack against buildings and transport, and 3 guided missiles, for long range, accurate shots. Generally will require a spotter on location, or otherwise able to transmit firing coordinates.
(Additional note to self: As cyborg artillery, I can fire 2 grenades per turn)
Cyborg: A standard laser is built into each arm, but must be deployed to activate, and cannot be deployed while the launchers are active.
You have 2 layers of armor, the ability to lift about 2 tons, or carry about 1 ton, and are capable of running about 20 mph, and leaping about fifty feet horizontally or twenty vertically. You have integrated communications equipment in your head, and multiple wavelength eyes - just select normal, infrared, UV, or lowlight.
"OH GOD DAMNIT THAT HURTS WHY DID THEY INCLUDE SO MANY PAIN RECEPTORS AND WHY DID THEY NOT TELL ME ABOUT THE LOADING"
Fire loaded missile at artillery while in a moving vehicle. Not a bad idea, honest.
"...so if someone could please remind me to requisition a welder next time, that'd be great. Ow."
as you burst forth from the obscuring foliage and the temple complex comes into view, you take aim with your guided missile (1) which fails to locate the target and aborts launch. Where the hell did they put the artillery position?
Unit number: Jag005 [platoon 4] 'K'
Name: Dug, because I get dug out a lot.
Inventory: gun, military backpack, Gum, 2 sidearms, big knife
status:
All limbs have been replaced with prosthetics. Not as badass as CWs though
Character point:
endurance: suffocation
character class: tunnel rat.
rank private
Smoldering poncho
Ah dammint, fucking arty, let's see if I can get this old hovercraft to move a bit faster.
Fiddle with the engines to see if I can make the airboat faster and more able to dodge the artillery.
More personal risk for dangerous rewards eh? alright let's roll it. (6) hah! the boat lurches forward, and you topple out. the boat crashes throug hteh fence in a shower of sparks, leaving you behind on the muddy ground. At this rate, they'll run right up the side of the ziggurat and launch comically into the sky.
Platoon:4
Designation: Yo009
Unit type: Heavy Grunt
Health: Heavy
Inventory:Heavy Gun, Heavy helmet , Heavy Backpack, Heavy Gum
Achievement: Mission: Anti-Brick weapon
Classes unlocked: grunt, heavy grunt, soldier, grenadier, point man, shooter, assault gunner,
Rank: Corporal
Stand on airboot. Be heavy.
(3) you fall on your ass when the airboat gains a sudden spike of powah! This is probably for the better, as the airboat crashes through the electrified fence, sending sparks everywhere. that ziggurat looms massive in front of you though. "turn left?" You suggest, helpfully.
Brick 4 Death RollsComically, you all get through this round unharmed, though Jag005 gets left behind as your boat lurches into the compound, through the fence and everything.
Instructions for next roundBrick One: You are on the northeast corner of the base. Two of the autoguns can target you, as well as 5 of the 8 guard towers. Not all of them will at any given point though.
Brick Three: You are along the east side of the base. One autoguns and three guard towers can target you. the one in the middle of the fence facing you is having batmonkey problems though.
Brick Four: You are on the southeast corner of the base. Two of the autoguns can target you, as well as 5 of the 8 guard towers. Not all of them will at any given point though. Oh, and you are careening toward the ziggurat itself at unreasonable speeds. CW: I suggest using those smart missiles again. They'll get a +1 to attack roll next round.