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Author Topic: Roll to Trench  (Read 13603 times)

Whisperling

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  • Indefinite.
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Re: Roll to Trench
« Reply #45 on: August 05, 2016, 01:18:36 am »

Do the "steal Cthulu's power" dance.
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Zanzetkuken The Great

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  • The Wizard Dragon
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Re: Roll to Trench
« Reply #46 on: August 05, 2016, 01:27:16 am »

Summon Yog-Sothoth to fight Cthulu.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

ziizo

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Re: Roll to Trench
« Reply #47 on: August 05, 2016, 06:36:25 am »

Throw corpses in the enemy water poisoning it
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GG, Ziizo. May my spirit live on in your boobs.

Coolrune206

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  • Come on, just a taste of your soul?
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Re: Roll to Trench
« Reply #48 on: August 05, 2016, 07:02:16 am »

Hold the line, and fire upon the enemy!
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Pancaek

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Re: Roll to Trench
« Reply #49 on: August 05, 2016, 07:28:38 am »

Use my new impish powers to sow chaos among enemy ranks, sabotaging their weapons and such!
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AoshimaMichio

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Re: Roll to Trench
« Reply #50 on: August 05, 2016, 07:35:09 am »

Summon souls of damned to possess enemy commanders and give contradicting and self-destructive orders.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

FallacyofUrist

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Re: Roll to Trench
« Reply #51 on: August 05, 2016, 08:12:42 am »

More wizardry. To be precise, respawn, then amplify the other spells cast in the turn.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

LordBrassroast

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Re: Roll to Trench
« Reply #52 on: August 05, 2016, 08:37:10 am »

Get antitank rifles and a heavy machine gun. Pick off tanks and planes from the steeple.
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Elephant Parade

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Re: Roll to Trench
« Reply #53 on: August 05, 2016, 09:29:46 am »

Summon Uhluhtc, the only being capable of defeating Cthulu.
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Ardent Debater

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Re: Roll to Trench
« Reply #54 on: August 05, 2016, 09:57:50 am »

Cry over the tearing of Reality, and the futility of Conflict, like no one has ever cried before!
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Poohbah

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Re: Roll to Trench
« Reply #55 on: August 05, 2016, 10:42:43 am »

eat a bagle
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DAPARROT

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Re: Roll to Trench
« Reply #56 on: August 05, 2016, 10:50:33 am »

get into one of the machine gun bunkers and start firing on the enemies
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

Sosoku234

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Re: Roll to Trench
« Reply #57 on: August 05, 2016, 11:04:21 am »

Turn 5
Town: 737
Enemies: 3049


More wizardry. To be precise, respawn, then amplify the other spells cast in the turn.

[3] You fail to amplify any spells.

time to punch out Cthulhu! Rocketjump CHARRGE!

[2] You attempt a rocket jump, but you miss the ground and instead hit one of your own tanks.
-3 enemies


Time for me to Attempt to Counter Summon The most Powerful Eldritch being of all, Jesus Christ! this Will be Horrifying!

[5] You successfully counter summon Cthulhu.
-1 Eldritch Lord


Sneak past enemy lines, then shoot Cthulhu, luring him there.

Seeing that now Cthulhu is gone, you decide to just walk in and shoot some guys behind enemy lines. [3] You can't seem to get back there.


Fire a grappiling hook at an airplane and hijack it.

[5] Using a grappling hook you found on the ground, you hijack an aeröplane. You just throw the pilot out and take control. In the process. You drip premature bombs, killing a few enemies.
-7 enemies


Do the "steal Cthulu's power" dance.

[6] You do the dance that steals Cthulhu's power, but you did it too well and now you are become new Cthulhu, destroyer of worlds. You lose consciousness and essentially die, replaced by the Eldritch abomination.
-1 town
+1 Eldritch Abomination


Summon Yog-Sothoth to fight Cthulu.

[2] You attempy to summon the great Yog-Sothoth, but in summoning you are stopped, because you have killed several of your own.
-6 enemies


Throw corpses in the enemy water poisoning it

[3] You can't lift the bodies to throw them into the water supply, nor can you get past the front enemies.


Hold the line, and fire upon the enemy!

[4] You hold the line with machine guns and many rifle men. Losses are acceptable in your side, and the enemies have sustained heavy losses.
-13 town
-64 enemies


Use my new impish powers to sow chaos among enemy ranks, sabotaging their weapons and such!

[3] You try to no avail.


Summon souls of damned to possess enemy commanders and give contradicting and self-destructive orders.
You summon souls to possess the enemy commnaders, but they go back and posses several townies who throw down their weapons and surrender.
-12 town


Get antitank rifles and a heavy machine gun. Pick off tanks and planes from the steeple.


[4] You spontaneously create two anti tank guns, an MG42, and a Flak 38 and begin shooting down planes and destroying tanks. You shoot down all but the one that saw MidJag hijack.
-32 enemies


Summon Uhluhtc, the only being capable of defeating Cthulu.

[6] You succeed in summoning a monster that is named the reverse of Cthulhu. But it takes a willing human soul to complete. And the soul you used is your own. RESPAWN?
-1 town

Cry over the tearing of Reality, and the futility of Conflict, like no one has ever cried before!

[4] You cry like no one's ever seen. You drown five or six enemies.
-6 enemies

eat a bagle

[2] The bagel starts eating you. You will be eaten in one turn if you cannot stop it.


get into one of the machine gun bunkers and start firing on the enemies

[6] You jump into a machine gun bunker and start firing. You hit many enemies and a few friendlies going up and over.
-56 enemies
-14 town


Townies remaining: 696
Enemies remaining: 2875
Logged
Monster stowage inventory running low. Starting #2 Monster Pump, filling #4 Monster tank, via #2a Demonizer.

Poohbah

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Re: Roll to Trench
« Reply #58 on: August 05, 2016, 11:08:46 am »

eat the angle before it eats me!
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DAPARROT

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Re: Roll to Trench
« Reply #59 on: August 05, 2016, 11:10:24 am »

Keep firing, channel magic through the bullets, don't care what kind as long as it hurts
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.
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