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Author Topic: Children's Card (and Toy) Games: Advent (IC)  (Read 29997 times)

IcyTea31

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #615 on: May 12, 2016, 07:42:06 am »

"Well, we currently are in a mine dug into the Caverns, if you haven't noticed. A mine that is almost certainly about to collapse because I removed the card."
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SOLDIER First

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #616 on: May 12, 2016, 07:43:05 am »

(("Let me distract us by talking casually so we'll more than likely die instead of escaping like a sane person."))
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Kansa

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #617 on: May 12, 2016, 07:53:08 am »

A frown crossed her face,
"Why aren't you driving then? You can talk and drive at the same time I assume."
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IcyTea31

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #618 on: May 12, 2016, 08:33:08 am »

"I don't drive. I give orders."

Thomas nods towards the nervous crewman currently operating the track controls.

"There's little more I can do but trust the Baneblade and her crew to get us out of here."

Thomas is doing his best to keep the Commissar poker face act up, but some anxiety is blowing through.
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #619 on: May 12, 2016, 08:36:52 am »

Carefully, so very carefully, the Commissar plucks the card from it's foundations...

(DC??? 1d20+4=???)

With a flash and some fancy sparkles the mine is sucked away into dust, dissipating into the card from whence it came nearly instantly, wow, how anticlimactic,  though one would suppose it is to be expected in hindsight, Oh, now those gemstone golems are getting up, just as they disappear, a different set appears, in the same process of getting up.

They spread out, looking for something, there are a lot of them.

Everyone is now visible to everyone else in the empty plane.
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #620 on: May 12, 2016, 08:38:25 am »

"Should we get going, then?"
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I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
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IcyTea31

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #621 on: May 12, 2016, 09:59:04 am »

((I guess most of the references to a possible collapse must be retconned.))

"Well, we got what we came for. No point fighting the golems if we don't have to. Though their presence implies there's another Gemstone Caverns somewhere."

((Sidenote: Gemstone Caverns is a Legendary card. That would mean if a player has more than one on one side of the playing field at once, all but one must be sacrificed. Could probably be worked around by having another player play it in a separate unopposed game, though.))
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #622 on: May 12, 2016, 10:04:22 am »

"How so?" Daisuke seems to be walking towards the golems while writing something down on a piece of paper.
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

IcyTea31

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #623 on: May 12, 2016, 10:07:09 am »

"Oh right, you didn't see it. This group of golems was summoned only after the first one was disturbed, and the first one disappeared just as the mine did. These golems must be linked to another Gemstone Caverns somewhere else."
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SOLDIER First

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #624 on: May 12, 2016, 10:10:19 am »

Victoria Mallory Logan waits for Daisuke to respond.
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #625 on: May 12, 2016, 10:13:26 am »

"Ah, I see. But we don't need to go look for the other one, right? Just taking the one would probably be a sufficient message to whoever's running this place." He sticks a piece of paper on one of the golem's backs before it can react and runs off.
"Me neither... So I don't."

Her voice was rather threatening for the last sentence, but it's gone now.

"Like I said, it works!"
"Truly, you have much experience in taming dragons."
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

IcyTea31

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #626 on: May 12, 2016, 10:40:11 am »

"Our job here is done. Someone better equipped for scouting should look for the other mine or mines after we report back to CCTGPF."

The Commissar orders the Baneblade to return to the spyplane at walking speed so that anyone who wants a lift can hop on.
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kj1225

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #627 on: May 12, 2016, 10:40:46 am »

"Yo, someone pick up this weapons cache please?"
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SOLDIER First

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #628 on: May 12, 2016, 11:00:05 am »

Victoria Mallory Logan beams proudly.
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (IC)
« Reply #629 on: May 12, 2016, 11:00:47 am »

"I think that piece of paper will relay the message sufficiently."
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu
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