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Author Topic: A Brawl Gone Horribly Wrong  (Read 4425 times)

ApatheticAlpaca

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A Brawl Gone Horribly Wrong
« on: April 22, 2016, 07:44:49 pm »

So, my Impalaman adventurer, Ithev Saltfork, and a Pikeman walked into a tavern...



...And the latter got castrated in a brawl.

I had no idea that punches could geld, let alone in a brawl through so many layers of clothing. I only wanted a drink and to get rowdy, but poor Ithev just ruined a fellow adventurer's life. Or at least any reason for him to be renting a room upstairs.  ;D


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peasant cretin

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Re: A Brawl Gone Horribly Wrong
« Reply #1 on: April 22, 2016, 08:36:24 pm »

That was a low blow... >_>
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NedeN

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Re: A Brawl Gone Horribly Wrong
« Reply #2 on: April 22, 2016, 11:12:40 pm »

So im assumimg there was no predetermined sage word?

What happens when you start a brawl? Does everyone join in or do guards show up? How does it end?
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NW_Kohaku

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Re: A Brawl Gone Horribly Wrong
« Reply #3 on: April 23, 2016, 01:12:15 am »

Male genitalia are extraordinarily delicate ever since gelding became a thing.  I remember reading one player say they found they could reliably geld simply through wrestling/grappling and putting someone in a throw to the ground that lands "horribly wrong".  They demonstrated they could reproduce "gelding blows" by simply bouncing people off the ground repeatedly.

It's... something best not to think about.
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Jolokia_94

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Re: A Brawl Gone Horribly Wrong
« Reply #4 on: April 23, 2016, 04:41:26 am »

A perfectly valid technique in hand-to-hand combat, as well as a fight to the death.
https://www.youtube.com/watch?v=qaYZI3oCfuA
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ApatheticAlpaca

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Re: A Brawl Gone Horribly Wrong
« Reply #5 on: April 23, 2016, 01:01:52 pm »

So im assumimg there was no predetermined sage word?

What happens when you start a brawl? Does everyone join in or do guards show up? How does it end?

In my experience, you just find someone in a tavern and punch them. Brawls are a combat state that involves nothing but unarmed blows, so biting or grappling will elevate it to No-Quarters. I've never seen any NPC join a preexisting brawl, but then again, I don't initiate brawls often.
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ZM5

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Re: A Brawl Gone Horribly Wrong
« Reply #6 on: April 23, 2016, 02:15:15 pm »

Each time I see a gelding blow happen just with punches, I think this is what happens.

JumpingJack

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Re: A Brawl Gone Horribly Wrong
« Reply #7 on: April 23, 2016, 08:48:33 pm »

Each time I see a gelding blow happen just with punches, I think this is what happens.

Thank you for that, my nightmares had been rather lacking as of late.
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NW_Kohaku

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Re: A Brawl Gone Horribly Wrong
« Reply #8 on: April 24, 2016, 03:26:06 pm »

Each time I see a gelding blow happen just with punches, I think this is what happens.

Why are their gonads covered in a thick layer of muscles? Why do they instantly liquefy into blood with no "pulpy" bits that somehow fly out of the unbroken (merely invisible) skin?  Also, why does the fist stop at the same point with the same "impact shockwave" when the fist is hitting air on the models of female characters?
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ZM5

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Re: A Brawl Gone Horribly Wrong
« Reply #9 on: April 24, 2016, 04:07:11 pm »

No idea, that's just how x-rays look in this game - in the previous one they didn't even show the gonads for a similar attack. Same for x-rays that target the eyes - it only shows an eyeless muscle model with just blood pouring from the eye sockets.

As for it stopping mid-air on females, in some early trailers it actually did go further to look like it was actually hitting them there - there was no special "the cameltoe explodes in gore" effect but it looked like an actual hit.

Not sure why they changed it - apparently a certain group of people who complain about games they don't play whined about it being "super rapey and violent" (not joking, that's how they phrased it in an actual article - it all comes down to "Jezebel is offended by Conan O'Brien playing Mortal Kombat X" - not providing a link since I'm not giving them any clicks) and WB decided "oh noh we must pander to people who won't even get us any profits".

NW_Kohaku

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Re: A Brawl Gone Horribly Wrong
« Reply #10 on: April 24, 2016, 05:03:20 pm »

Actually, I just looked that Conan video up, and the only major difference between the early version and the final version is that the final version has the flesh/skeleton of that character painted green. I can maybe see a slightly larger gap as hand kind of hovers a little before the vagina in the later version, then the victim stands a bit more upright and the fist follows through with it in both versions. (Also amusingly, Marshawn Lynch seemed more offended by the disembowling than the gelding.)

Are you sure this isn't one of those made-up hype "censorships" that didn't actually happen, like where it was a publicity stunt for the latest Dead or Alive?  If this was done as a reaction to people complaining about excessively violent actions, it seems ludicrous their reaction was merely to make the fist stop maybe a millimeter further away while keeping the ludicrous blood and guts of things like slicing people in half or that same character's other fatality involving putting her bubble gum in an impossibly gushing bleeding head wound until it results in a blood bubble popping.  I'd guess it's more of a change involving them not wanting to animate more than one punch, so they made it stop further away so the fist doesn't clip through some of the larger ball sacks.

(Also, after staring at these fatality animations for way too long, I'm also noticing the discontinuity in that the skull that was just fractured a half-second ago with the double pistol-whipping instantly un-fractures in the shot into the eyeball part...)  (Oh, right, and why do people who were just gelded, skull fractured, and shot in the face able to land on their feet and go back to fighting?)
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ZM5

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Re: A Brawl Gone Horribly Wrong
« Reply #11 on: April 24, 2016, 05:33:25 pm »

There's definitely a gap in the final version - in the one in the Conan video it's actually touching the cameltoe.

To be fair, I don't 100% know but it seems likely to me, given how it seems like a lot of Western publishers bend over to the perpetually offended crowd and have devs make dumb changes like this - I'm not sure what publicity stunt you're talking about, didn't they come out in December or so and say they won't be releasing it due to potential press backlash and "cultural differences"? I know the game is region-free and has English subtitles but it's still not "officially" released in the West.

It wasn't a reaction to the violence, not entirely anyway, although that does play a part because violence against women is offensive to them as well - that's why they also say "rapey", they're more offended by it being in any way """sexual""" (I put 3 quotation marks there because you don't even see anything, it just looks like a genderless anatomy model, but hey, these types of people will look way too much into everything just for the sake of being offended - a symptom of terminal idle rich person syndrome).

All the other things like the guts popping out of people's mouths in some fatalities don't seem to bother them at all (although there was an article on another site where they were wondering if Mortal Kombat had gone too far - it normally wouldn't bother me since I've seen these articles pop up everywhere, mostly coming from old moral guardians and soccermoms, but nowadays it's people not too older than myself who are so over-sensitive that they are perpetually offended by this sort of thing, which to me is absolutely crazy).

Yeah the x-rays are not supposed to make sense. Neither are the actual fatalities.

NW_Kohaku

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Re: A Brawl Gone Horribly Wrong
« Reply #12 on: April 24, 2016, 06:28:23 pm »

I'll let this lovely satire explain the idea of faking suffering from censorship as a marketing gimmick for me. (See also the comments by the people who didn't understand it was satire until people explicitly went through it line-by-line for them, then had the guy turn around and call it a "tinfoil hat conspiracy"...)

Thing is, that's not censorship in the least, that's just mildly changing the animation.  It makes far more sense that it's a change to prevent clipping a fist through the gonads of some of the more endowed characters if you see this fatality, which still clips through the inexplicable testicular muscles to a degree.

Actual censorship was something like where, in South Park and the Stick of Truth, the animations where people were impaled with hoses that filled them with feces until they exploded or whatever were covered up with a screen of a crying koala bear and a message that the content was cut.   (Or have a slightly longer riff on it by Zero Punctuation if you care.)

The "hovering a centimeter further away" part doesn't meaningfully spare anyone from the actual event happening, it looks more like editing, which doesn't change what is on screen in any meaningful way, whereas the actual censorship is a lazy slap-dash with bitter comments about censorship thrown on top. Hence, I'm leaning heavily against this being censorship unless I see some actual documentation.  And frankly, just searching through all the media on Mortal Kombat, most of the criticism was for all the violence, not just violence against women. And it's not like the game wasn't a total commercial flop whose servers were rapidly shut down, or anything.  (All of this really only reaffirming how glad I've been to never have been a fan of Mortal Kombat ever since the SNES days and the "sweat drop censorship" nonsense.) One would expect that kind of backlash would have more impact upon the thinking of the corporate hierarchy than anything. (Especially since I think the brand is now being dragged out back and axed at this point.) I think you're just reading too much stuff written by people with an immediate, instinctual bias towards proclaiming "censorship by SJWs" when your argument rests upon how this is "probably censorship" just because it fits the pattern of so many other supposed "probably censorships".
« Last Edit: April 24, 2016, 06:31:18 pm by NW_Kohaku »
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ZM5

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Re: A Brawl Gone Horribly Wrong
« Reply #13 on: April 24, 2016, 07:56:15 pm »

Well if this sort of thing happens enough that it can be considered a pattern then I think it is reasonable to assume it's yet another case of a publisher bending over to the shrill minority. I still have no idea what's it got to do with DoA since it doesn't seem like a publicity stunt when they are still not releasing the game in Western countries - not saying it's a conspiracy but why make a publicity stunt when you're really not getting anything from it aside from attention? It's not gonna make your game sell better in countries that don't give a crap about this sort of thing anyway.

Regarding "censorship", I do realize it's not really even censorship but then again censorship often makes no damn sense at all, especially if it's half-assed - ever seen the censored version of HL1? That one was completely awful - there's still tons of large bloodstains in the environment in quite a lot of levels, the robots still talk like normal soldiers (atleast in the moments where you can hear two soldiers chatting - their "in combat" voice set is robotic even in the uncensored version), scientists and security guards just sit on the ground and start shaking their heads instead of dying normally, etc. Then there's the nature of the game itself when you're still seeing people die in scripted events so again it's not protecting anyone from anything.

I do realize most of the criticism for Mortal Kombat was for all the violence, but the people I'd suspect of trying to censor games only really care if it's done against women - hence why they have to mention something being "rapey".

I have no idea what you're going on about with the "commercial flop" since it was among the best-selling games of 2015 and the fastest selling game in the franchise. The PC version was a scam, yes, and unfortunately I fell for it and now that version is basically obsolete for no given reason.

I don't really read any articles about any probably-censorships, infact I don't really read any gaming magazines or w/e, at most I go to /v/ but even that is sporadic and it's mostly for DF threads and any sort of "creepy shit in games" type threads.

NW_Kohaku

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Re: A Brawl Gone Horribly Wrong
« Reply #14 on: April 24, 2016, 09:46:16 pm »

http://www.craveonline.com/entertainment/928101-dead-alive-xtreme-3s-us-eu-cancellation-used-marketing-ploy

If you don't trust that source, you might want to do a google search on "Dead or Alive Xtreme 3 Marketing Stunt", because I have no idea who those guys are, I just clicked randomly on one of the dozens of blogs/games journalism sites that popped up.

Basic gist of it is that Koei Tecmo originally had no plans to release in NA/EU, (likely because Koei Tecmo hasn't been releasing pretty much anything but Dynasty Warriors these last few years and all but given up on exporting to NA/EU, which is a damn shame, because I love Romance of the Three Kingdoms...) but an import company named Play Asia likely made up from whole cloth that it was because of "censorship", and then said that "you can fight SJW censorship by buying this game through us".  This instantly brought about a swarm of people saying that they were buying the game to "fight the SJW boycott"... although it was never exactly named who, precisely, had performed any such boycott.

It's a great job if you can get it, right?  You start up a war with a strawman, portray yourself as the hero vanquishing this fictional character, and then tell people the way they can participate in this victory over fictional people is to buy games specifically through your site.  Hence, the Jim Sterling parody where he claims that he'll fight that person you really hate, whoever they are if you send him money.

Censorship in certain countries, especially Germany, especially regarding anything related to Nazis (but also the fact it will rate porn as suitable for children, but ban even cartoonish gun violence...) is rather well documented, but it's also a red herring regarding "censorship" that is supposedly caused by a mere blogger who likely never would have played the game, anyway.  Germany is a government, and Germany, as a government, has and actually does employ the power to force a game to be censored if they are to be sold within that country at all. (Same with Australia, naturally.)

A minor blogger, however, does not have that power.  At best, they can raise an objection that can influence someone who makes decisions with where the game is going, and they can then choose to do something different, instead... and that again goes from "censorship" territory into "editing" territory. (Which deserves re-linking the video on the difference.) It's not censorship if, for example, someone (or rather, a whole lot of someones) takes Call of Juarez to task for the fact that there was a whole game basically centered around shooting brown people who are stereotypical "ghetto thugs", and in the next game, the developer decides not to repeat that particular motif.  Or, for that matter, if Mass Effect 3 has a reversible cover with male and female versions of Shepherd on them.

This is the difference between a crying koala that has to be inserted because they don't have a budget or willingness to do more for one specific slice of the market to defeat an actual, documented attempt to wield the power of government to ban a game, and something being changed for every version of the game sold everywhere because of a decision happening somewhere opaque to most of the public within the corporate hierarchy: That influence, much less censorship, even happened at all is purely illusory guesswork, which tends to be filled in by the biases of the observer. Someone primed to blame every setback upon a given perceived enemy, no matter how present that enemy actually is, will happily do so, then use that as evidence of the "war" they are fighting in as further evidence of the scope of the problem in the next given case they perceive of that enemy's handiwork.  It's a self-perpetuating cycle that drives one down into perpetual vigilance for, and demand to find the influence of enemies that might not actually exist.  And that is, honestly, a textbook description of a conspiracy theorist.

On a totally different topic, Mortal Kombat X sold, looking it up, about half a million copies on the PC version... which in AAA industry gaming nowadays, is considered a flop and a reason to pull the plug.  It's not even worth bothering to port over the DLC they made for console before the launch at that point because their dizzyingly wasteful spending practices demand they sell millions in pre-order collectors editions with season passes totaling somewhere around $120 just to break even.
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

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