It looks legit to me? My Holy Empire gets +2 against Republics and Mageocracies as per the "Holy Warriors" Trait:
Holy Warriors: Armies of the Theocracy gain +1 to their Attack rolls; this bonus becomes +2 when fighting against sinful, decadent nations like Republics or Magocracies.
And you get +2 from defenses +1 from being outnumbered. So I get +2, you get +3. If we tie (Which we did) then the assaulting army is sent back to its square.
Also, thanks, I've been doing this kinda thing for years now . This battle should be fun.
Holy fish o_O I had in mind that it's a +1 (as in, +1 to battles with Republic/Mage-ocracy and +0 to other Theo/Monarchies). +2 is more OP than being a Dictatorship in the past EoDs!
Also future EoD tactics tips for ya--it's best to make training grounds instead of do pre-emptive strikes at first. Especially with a large country with big armed forces Those take the predominant 'aggro' (implicit aggression) at the start because of their potential of power.
Also...does the faith of the Twins accept surrender and peace for regrowth? I feel cheesy for asking so (because that's a very good RP reason to attack me <_>) but I had a thought that this is a test game .-. (And that I pulled my nation from my worldbuilding so we're not actually pagans but nobody knows that but me x3 Oops!). Let's do that with a test of RPing x3 I've only started roleplaying since I joined B12. Literally XD (and somehow people like me )
Your veteran tactics can't save you now! In any case, I had planned on making several training grounds last turn (One by the Elves, who where not going to attack any time soon, and one by you), but half your military was erased, giving me an excellent opportunity to sweep your islands away. I had hoped of capturing at least one in the last attack, but it was not to be
. As long as I control the aggro, I won't have to worry.
For the surrender: OOC, I don't really want to knock anyone out of the game this soon, and would be happy to stop and get back to my planned actions despite how much easier it would be to finish you now
. I am, however, kinda looking forward to the big "World War" style fight that was about to break out
. Something like that would benefit me, who has the advantage early but loses when technology catches up. IC, they intend to at least you a puppet state that does whatever they say, essentially a one-sided alliance that would allow Lansee to have more armies and research then conquering the land would. Seeing how good their position is/looks to them (a plague striking the heart of the enemy's kingdom is certainly a powerful sign from the Gods
), talking them into a more legitimate peace is possible, but will be costly enough it would require resources from your allies.
Why did you choose such a small nation anyway?