Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 [11] 12 13 ... 55

Author Topic: Wild Mages: Dominic, The Naked Mage  (Read 87898 times)

Whisperling

  • Bay Watcher
  • Indefinite.
    • View Profile
Re: Wild Mages
« Reply #150 on: April 18, 2016, 12:36:07 pm »

Make a scroll of binding, and then cast a simple ward over the tent to keep those outside from realizing anything is wrong.
Logged

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Wild Mages
« Reply #151 on: April 18, 2016, 01:21:40 pm »

Emphatically don't summon anything really useful with that 2.
In process of elimination this translates into "Don't do anything". In case you wanted to do something.
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

Nakéen

  • Bay Watcher
    • View Profile
Re: Wild Mages
« Reply #152 on: April 18, 2016, 02:50:59 pm »

"I don't remember having this bed, do you Anna ?"

As much as Soleus would want to check the bed with the Eye, he doesn't really want to mess up his reunion with his house by seeing its probably eldritch true nature.

Carefully check the rest of the rooms, wary for something moving and generally prone to murder. Of course, don't do this if the bed starts trying to -metaphorically- strangle me.
Logged

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Wild Mages
« Reply #153 on: April 18, 2016, 03:18:37 pm »

Emphatically don't summon anything really useful with that 2.
In process of elimination this translates into "Don't do anything". In case you wanted to do something.
Well, I'm TRYING to harmlessly remove it from the queue...
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Atian the Elephantman God

  • Bay Watcher
  • Loading...
    • View Profile
Re: Wild Mages
« Reply #154 on: April 18, 2016, 10:12:03 pm »

"this looks like a settlement to me! And I don't like the way that guy is bossing around my future followers. I will have him disposed of immediately!"

Cast "Stompy Stomp" on the barrel man guy thingy then if I still have enough mana left cast "Zaachagi" which will make everyone in the settlement worship me

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: Wild Mages
« Reply #155 on: April 19, 2016, 05:20:17 am »

I cast Reflect Spell.

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Wild Mages
« Reply #156 on: April 19, 2016, 12:09:36 pm »

"I think I may have. 

We should go and find them."

Do that.

Emphatically don't summon anything really useful with that 2.

[6] You both walk in and in route meet few of the new people checking out the place. Laudata stops to greet each of them and startle them with the wolf golems. By time you reach the throne room you have met probably half of them, and find that someone flipped a table over your poisonous hat. These guys have healthy attitude when dealing with obviously unknown things.

As for the reverse psychology summoning, you gotta be more specific. 2 is mostly harmless anyway.

get rid of the fellow who is following me and take the one with escorting lady's.
Getting rid of him is as easy as telling him to go away. He does so wordlessly.

The escorting job sounds safe enough. You are given a name and address along with instructions how to get there. The job briefing is simple: "The lady in question is effectively a merchant lord on fast track to nobility. She's widow with taste to peasants like you, so you will probably be treated well under her care. Remember to be courteous with her. And do reje... ah, never mind. Do a good job and you will be paid handsomely."

Getting to the given address is easy enough, and you have enough time to enjoy architecture and art of the city. Every now and then is a open plaza featuring at least one interesting work of art. Deeper into high class area you walk, more extravagant houses become. Your eventual goal is marked as property of Beaumann, your new employer. You introduce yourself and are quickly guided to the lady of the house. She's not old, not even middle aged yet, a bit shorter than you. She bears black hair and air of action, the feeling of getting things done.

Before you can say anything she grabs you by chin, turning your head around and examining you face. "Good, good face." She says satisfied, taking few steps backwards and walking around you, carefully inspecting your outlook. "Good physique, good posture. Excellent material. However these clothes will not do. Simply unacceptable! Let's fix that." She calls out servants and orders them bring you clothes fit for first class cadet.

Make a scroll of binding, and then cast a simple ward over the tent to keep those outside from realizing anything is wrong.
Scroll made. What does it do, exactly?

4. You hold your breath while casting the spell, ready to... do something if shadows of guards would move. But of course they don't react. You can trust in the Dice. However, even if the ward keeps your presence hidden, it won't stop anyone coming in if they have actual business here, so better not assume you have all time in the world. And on top of that your next interaction with magic is gonna be very bad one...

"I don't remember having this bed, do you Anna ?"

As much as Soleus would want to check the bed with the Eye, he doesn't really want to mess up his reunion with his house by seeing its probably eldritch true nature.

Carefully check the rest of the rooms, wary for something moving and generally prone to murder. Of course, don't do this if the bed starts trying to -metaphorically- strangle me.
"No, but I didn't have time to see all your beds. We should change that some time." She whispers, poking your back playfully. With that encouragement you sneak into living room. The very moment you do that the bed springs into motion, its legs moving with speed and precision, bedspread and sheets flapping like arms reaching for you.

[5] You already suspected the bed would do something. It was so suspiciously out of place that it was guaranteed to do something. You were already jumping backwards when it moved so retreating back into the control room is absolutely no problem. You slam the door shut lean against it firmly to keep it so. However the animated bed is strong and you can't keep the door closed for long. It can't fit through it anyway, but with its animated bedsheets it can reach far.

Thankfully Anna already retreated into far corner.

"this looks like a settlement to me! And I don't like the way that guy is bossing around my future followers. I will have him disposed of immediately!"

Cast "Stompy Stomp" on the barrel man guy thingy then if I still have enough mana left cast "Zaachagi" which will make everyone in the settlement worship me
If it looks like a settlement, then it is one. Simple as that.
3. The Stompy Stomp doesn't come as strong as last time, its light enough for the barrelman hold it up, though that's all it can do. The spell will keep it busy few minutes giving you plenty of time to deal with it. And with this aspiring poet.

There's no such thing as "mana". Your spell casting is restricted simply by time and concentration.
Dunken Elephant speed vs Dominic Calhoun: [1 vs 4]

3. You are enlightened about this man. He's not your future follower, no, he is your current brother-in-arms. He's a mage like you, definitely worthy of your respect!

I cast Reflect Spell.
This mage seems straightforward in its actions. The way it speaks about you doesn't hold high promises either.

5. Simple Reflection has saved many mages, and perfectly casted one will send anything it reflects back boosted. His elephant face makes it hard to tell if his reflected spell did anything. Probably it did, but what?










Spoiler: Town (click to show/hide)
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

AbstractTraitorHero

  • Bay Watcher
  • I'm still alive, how fortunate!
    • View Profile
Re: Wild Mages
« Reply #157 on: April 19, 2016, 12:14:25 pm »

Put on my new clothes and I never did give you a picture of Cameron so...
Spoiler (click to show/hide)
Logged
((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Nakéen

  • Bay Watcher
    • View Profile
Re: Wild Mages
« Reply #158 on: April 19, 2016, 12:59:33 pm »

"Sheeeet !" screams Soleus panicked.

Cast a spell of telekinesis to send the animated bed through the hole in the roof through the stratosphere and beyond.
Logged

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Wild Mages
« Reply #159 on: April 19, 2016, 04:18:18 pm »

Emphatically don't summon a fully-equipped auto-replenishing mage's workshop in an unoccupied room that comes with a pair of tongs for safe disposal of poisonous hats.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Atian the Elephantman God

  • Bay Watcher
  • Loading...
    • View Profile
Re: Wild Mages
« Reply #160 on: April 19, 2016, 05:51:15 pm »

"Another Mage? Who would've thought I'd meet a Mage in this beautiful settlement maybe we could put away our differences and become "friends"?"
 
Speak in a friendly gesture and try to hide the fact that the reflect spell hurt

Bluexdog

  • Bay Watcher
  • Most likely in the RTD section
    • View Profile
Re: Wild Mages
« Reply #161 on: April 19, 2016, 07:24:40 pm »

((So will anyone on the waitlist be able to play soon?]]
Logged
No sig yet

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: Wild Mages
« Reply #162 on: April 19, 2016, 08:42:29 pm »

"Friendship between Wild Mages? What a novel concept! It's almost crazy enough to work. Tell me,, what should I call you? Would you care for some breakfast? The sausages are passable, but the cinnamon rolls are delightful. You might need to catch the orange juice though. It has a mind of it's own."

Atian the Elephantman God

  • Bay Watcher
  • Loading...
    • View Profile
Re: Wild Mages
« Reply #163 on: April 19, 2016, 08:50:38 pm »

"Everyone calls me Drunken Elephant! What is your name barrel Mage thingy? I would love some breakfest, I'll Take the cinnamon rolls BUT I have this new liquid that they call "milk", it's very delicious I tell you. Want some?"

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: Wild Mages
« Reply #164 on: April 20, 2016, 05:49:08 am »

"You may call me Dominic. Or Barrel Mage, if you like, though perhaps Breakfast Mage is more accurate. Hm, maybe Campsite Mage?" Dominic says this, casting his eyes about his modified camp, finally resting his gaze on the floating bits of brain matter coming out of the head of the statue of the previous owner of his Dice. "What's that? Oh milk? No thank you, as you can see, I have had enough to drink for the morning. Tell me, Drunken Mage, what calls you to a life of wild magic? As for me, why, this poor fellow here" gesturing at the statue, "err, bequeathed me the Dice, and naturally I followed the path laid before me."

I hold out the plate of cinnamon rolls to the Elephantine mage, and coincidentally sit in the bone throne as I do. "Oh! This is comfortable. Please, cast yourself a chair, or whatever it is you sit on, and we will discuss Fate, Order, Chance, and breakfast."
Pages: 1 ... 9 10 [11] 12 13 ... 55