Arileth smiles a cruel twisted smile
Trust me, you aren't bringing him back. My venom's already gotten into him. I'd recommend backing away from him before it takes its final effect lest he harms you.
Arileth lets out an insane laugh
Oh, about killing me...you can't kill that which will always come back. I've died already and yet here I stand looking none the better.
He pauses for a moment
Oh? Did I ever mention just how tasty human flesh is? No?! Well then let me sort that out, it tastes like fine veal, best I've ever had there
Taunt them, intimidate them. Show them insanity. Roll away if they are too busy to deal with me
You laugh, mock, curse and threaten. Some turn away from you, some ignore the scene entirely. A couple remain concentrated on the twitching person. two of them turn to you however, and one looks at the other. they draw their weapons and run you through several times. yo don't know how many times, you lose count at dead. if you're going to go out, go out in style. And Arileth certainly did that. Well played, if unfortunate.
((pm me if you are ready to jump in with your new character))
"ALRIGHT, LET'S MAKE THIS QUICK. IF YOU ALL COULD JOG WHILE YOU PASS AROUND THAT FRUIT THING OF YOURS, THAT WOULD BE GREAT."
Assist the shamans in obscuring their village, like the helpful guy I'm not. Once that's done, I'm ready to head out.
((By the way, you said that the shamans and Terrance "studied" each others' magics. Does that mean I can take advantage of some of their techniques on my own now?))
You do the thing with the shamans, and both your magics are reinforced by the others, as before, but more naturally this time.
((not yet, but you have in game justification for learning ritual magic. as it is, you get some situational bonuses, and you have better knowledge of ritual and shamanistic magics. I'll try to remember to drop hints when that is appropriate.))
Oh, yeah. Try to keep my damaged arm covered in it, if it won't spread. After that's done, follow the strike team.
Your damaged arm is covered in it, as is the rest of you. you are functional, but rather clumsy and prone to bouts of uncontrolled activity.
Everyone heads out and marches quietly through the hills, avoiding the original meeting point and heading toward themerc fort. As you approach you stop, still out of sight of it, wary of possible patrols or guards. it is late afternoon, and all is quiet.