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Author Topic: ORO: ANOTHER QUESTION  (Read 117396 times)

Ozarck

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1020 on: November 14, 2016, 10:42:51 am »

(is there a character sheet?)
ooc thread please

piecewise

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1021 on: November 15, 2016, 09:52:56 am »

In lieu of having another round of combat (I'm a bit pressed for time this morning) I'm gonna assume the enemy just died last round because, really, he'd die this round quite quickly anyways.

Here's the stuff laying on the ground:
Spoiler (click to show/hide)

improvise a sack of some kind and take with me a assortment of bones I think I could work with, and a claw or other knife substitute if I find one of those as well. I don't have the time now but I will make the time later, and I need to maintain a steady arrow supply.

If the fight shifts to somewhere I have line of sight / line of fire on it (which I'm assuming I currently do not, but if I do then trigger this instead of my above action) then I will fire an arrow at the demon attacking my teammates.
same action

Spoiler:  Merris (click to show/hide)
46+[72]
You get your sack constructed and scavenge as many usable long bones as possible. You get enough for 10 arrows, assuming you don't screw any up.

I examine the demon's corpse, and I absorb 20 health to my upper arm from the weakest of the demon's legs. Gonna spend the next ten turns or so rebuilding.


Spoiler: Oz "Minnow" (click to show/hide)
Spoiler: Minnow's bits (click to show/hide)


Spoiler: Miser's corpse (click to show/hide)

Spoiler: the dogs (click to show/hide)


Spoiler: Cousin Itt (click to show/hide)
Spoiler: Thing (click to show/hide)
Hmm, well that would probably be the chest of the demon so lets see... 65+[44]= 109 so you get your 20 hp back and destroy the chest.

Beirus

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1022 on: November 15, 2016, 09:55:34 am »

((PW, did I recover any humanity?))
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Because everything is Megaman when you have an arm cannon.

Whisperling

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1023 on: November 15, 2016, 11:05:27 am »

Use 20 corruption to salvage the porcelain head. Wait a bit to attach it, since that's going to need another roll.

Meditate to remove corruption if there's any time that would go to waste.


Will edit sheet in when not on mobile.
« Last Edit: November 15, 2016, 11:07:17 am by Whisperling »
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Ozarck

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1024 on: November 15, 2016, 05:54:11 pm »

Reattach porcelain head to my chest slot, since there is no chest around to place there.
If I fail to act in time and Squish steals it, absorb 20 hp from the demonic revolver to my lower arm.


Just hop on down and attach the stretched lupine chest in my chest slot.



Spoiler: Oz "Minnow" (click to show/hide)
Spoiler: Minnow's bits (click to show/hide)


Spoiler: Miser's corpse (click to show/hide)

Spoiler: the dogs (click to show/hide)

((PW, did I recover any humanity?))
10 for the action, then 3 for end of turn.

Use 20 corruption to salvage the porcelain head. Wait a bit to attach it, since that's going to need another roll.

Meditate to remove corruption if there's any time that would go to waste.


Will edit sheet in when not on mobile.
That's my head.
« Last Edit: November 15, 2016, 05:58:44 pm by Ozarck »
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Whisperling

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1025 on: November 15, 2016, 06:00:39 pm »

Reattach porcelain head to my chest slot, since there is no chest around to place there.
If I fail to act in time and Squish steals it, absorb 20 hp from the demonic revolver to my lower arm.


Just hop on down and attach the stretched lupine chest in my chest slot.



Spoiler: Oz "Minnow" (click to show/hide)
Spoiler: Minnow's bits (click to show/hide)


Spoiler: Miser's corpse (click to show/hide)

Spoiler: the dogs (click to show/hide)

((PW, did I recover any humanity?))
10 for the action, then 3 for end of turn.

Use 20 corruption to salvage the porcelain head. Wait a bit to attach it, since that's going to need another roll.

Meditate to remove corruption if there's any time that would go to waste.


Will edit sheet in when not on mobile.
That's my head.

Oh, shoot. Knew that looked weird. You want it back?
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Ozarck

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1026 on: November 15, 2016, 06:08:59 pm »

I would prefer to keep it, yes. But there are other parts around, like the flesh miser's skull. Most of what's laying up on the ledge is (or at least, was) me, so if you could pick from the other stuff first, that would be cool.

piecewise

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1027 on: November 15, 2016, 06:11:39 pm »

((PW, did I recover any humanity?))
Yep. In terms of how much you recover it's pretty easy.

Look at your heart score. Subtract your current amount of corruption from that. You should now have a number. Whatever number is in the 10's spot is the amount you recover. So if you have 33 you recover 3. If you have 56 you recover 5. If you have 9 or lower you recover 1 though.

You always lose some corruption each round, but you can lose more by dedicating an action to it.

Lenglon

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1028 on: November 15, 2016, 06:12:00 pm »

I keep an eye out for anything I could use to help me make the arrows, and for anything else that might want to ambush us, and wait for my teammates to regroup.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Ozarck

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1029 on: November 15, 2016, 06:24:21 pm »

((PW, did I recover any humanity?))
Yep. In terms of how much you recover it's pretty easy.

Look at your heart score. Subtract your current amount of corruption from that. You should now have a number. Whatever number is in the 10's spot is the amount you recover. So if you have 33 you recover 3. If you have 56 you recover 5. If you have 9 or lower you recover 1 though.

You always lose some corruption each round, but you can lose more by dedicating an action to it.
he did dedicate an action to it. it got lost in the ooc up there. I am partly at fault.


HIT MONSTER MAKE DEAD (with glaive). If the Mason is dead by the time I act, meditate to recover from corruption.

[spoiler=Joe]STR: 75 (46+29)
DEX: 60 (46+14)
SPD: 50 (44+6)
INT: 41
HRT: 43

Corruption: 23 (20 used, 3 for limb)


piecewise

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1030 on: November 16, 2016, 08:22:14 pm »

((PW, did I recover any humanity?))
Yes, 10. Also please post an action

Beirus

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Re: ORO discussion
« Reply #1031 on: November 16, 2016, 08:36:14 pm »


Meditate to recover from corruption.

Spoiler: Joe (click to show/hide)
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Because everything is Megaman when you have an arm cannon.

piecewise

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1032 on: November 17, 2016, 04:28:39 pm »

I wrote a turn for this while sitting in class waiting for stuff to start and my shitty chromebook crashed and failed to save the stuff. I Remember the outcomes of the turn, but I lost the actual discriptions so I'm just gonna give you the outcomes so we can get on with this.

Beirus: Lose 10 more corruption.

Oz and whisper botch their attempts to scavenge parts. The flesh miser head and whisper dog chest are destroyed.

Lenglon, you figured out that you could probably improvise a nice knife from the spear of one of the grinning dogs.

Ozarck

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1033 on: November 17, 2016, 06:01:22 pm »

You mean the porcelain head and dog chest are destroyed, ot the flesh miser head.

Welp, there goes the only really decent chest part available.

Attach the flesh miser spine in my chest slot.


Spoiler: Oz "Minnow" (click to show/hide)
Spoiler: Minnow's bits (click to show/hide)


Spoiler: Miser's corpse (click to show/hide)

Spoiler: the dogs (click to show/hide)
« Last Edit: November 17, 2016, 09:31:26 pm by Ozarck »
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Whisperling

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Re: ORO: Senile ghosts bumbling through the magical realm of mutilation
« Reply #1034 on: November 17, 2016, 06:15:14 pm »

Let's just go with the flesh miser head. Was going to try for that anyway, had I remembered to respond after you told me the porcelain one was yours.

Try and grab dog 2's guts.
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