Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 9

Author Topic: Assault on Necromancer's Lands (Game thread)  (Read 12137 times)

Pencil_Art

  • Bay Watcher
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #75 on: February 09, 2016, 11:18:36 pm »

"We'll probably have to use something makeshift, unless the people who have been through these places haven't been thorough, which is somewhat unlikely."

Pencil brightens up.
"But that's fine."
« Last Edit: February 09, 2016, 11:26:24 pm by Pencil_Art »
Logged

Romans

  • Bay Watcher
  • More of an abstract Concept
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #76 on: February 09, 2016, 11:56:57 pm »

Wait.....I have an idea!! Andres or Hawk we'll use your helmet to boil the water in, and we can drink the water from the lake now and use it to clean you wound.

Boil the water we got from the lake using one of the helmets we have from Hawk or Andre, and use some of it to clean Pencils wound and then heal it to the best of my abilities.
Logged
Crazy??I was crazy once they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy?? I was crazy once, they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy??

Andres

  • Bay Watcher
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #77 on: February 10, 2016, 12:05:44 am »

"Good idea. You can use mine."

Lend Romans my helmet.
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

LordBucket

  • Bay Watcher
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #78 on: February 14, 2016, 07:12:04 am »

First night


Crazyabe
I Attempt to set the dammed Corpses on fire, that is one way to keep them down.
Afterwards I help set up camp, Tie up wounds Other Simple things I can help with.

Crazyabe, lacking any firestarting tools or materials, finds some twigs off the side of the road and futilely rubs them together, failing to create a fire. Eventually he gives up and instead assists with keeping pressure on Pencil's wound so as to minimize blood loss.



Romans, Andres, Hawk
help with setting up the camp and perimeter
Andres helps set up camp
Help Andres with setting up camp.

Romans, watching Crazyabe's attempts with some amusement, pulls out her flint and steel. With some assistance from Andres and hawk gathering tinder and wood, the three manage to get a fire going in short order. Having not expressed any preference otherwise, you set up camp around the fire in the middle of the road.



Andres, Crazyabe
offload the zombie bits on the fireplace
set the dammed Corpses on fire

Handling the still moving zombie parts carefully, you toss them into the fire. The smell, surprisingly, is not entirely unpleasant. Reminds you vaguely of pig.



Dustan, Romans
start using twine to set up some tripwires around the camp. He didn't have anything to use as an alarm, but a human alarm works just as well as any bell.

While he was at it, he'd also try and set up some snare traps for animals, baiting them with whatever plant matter he could find that might be deemed edible to some other creature.

help with setting up the camp and perimeter

Dustan, meanwhile, heads off into the brush to set up some snares, while Romans ponders how to set up a perimeter.

Setting up tripwires around the camp proves difficult, as you've set up in the middle of the road. With the nearest tree about 50 feet away and only 100 feet of twine, there isn't much to secure a tripwire to. You try pushing twigs into the ground, but the dirt of the road is hard-packed and it's difficult to make this work. And it's unlikely to be sturdy enough to trip anything. if you'd decided to set up camp in a more defensible position, this might have worked. But having nonchalantly set up with no particular planning, tripwires aren't going to happen. On the bright side, having set up on the road does give you a full field of view with no obstructions for attackers to hide behind. The person on watch havidn clear view of any attackers from a hundred feet away might be of more benefit than camping between trees and only having enough twine to set up tripwires around a small portion of your camp. Or perhaps not.

But either way, perhaps more precise planning would help in the future.



DigialDemon, Romans and Andres
Set up some tripwires away from camp, to potentially halt the zombies, and then attempt to find and shoot a bird. If successful, begin plucking it and attempt to cook it. Use the feathers to fill a sack, and sleep on it.
Boil the water we got from the lake using one of the helmets we have from Hawk or Andre, and use some of it to clean Pencils wound and then heal it to the best of my abilities.
Lend Romans my helmet.

With a healthy fire going, Andres donates his helmet, and you set up some sticks to use it as a cooking pot to boil the unpurified lakewater from Romans' and Pencil's skins. They've both glad to finally be doing this, as they've been drinking water all day on the road that tastes a bit off and smells strongly of algae. When finishing boiling the water, you return it to the skins, hoping that the heat from the water is sufficient to sterilize the inside of the skins themselves. When Andres gets his helmet back it's black and covered with soot. He's able to rub most of it off, but it looks like it will take some time with a cloth to clean it completely.



Romans, ,Crazyabe
Clean and attend to pencils wound as best as possible
Tie up wounds

Allowing the water to cool so as to avoid cooking him, you pour hot water onto Pencil's wound and clean it as best as you can, then bandage it tightly. Blood immediately begins seeping through the bandage, and you apply a second one on top of the first and apply more pressure to it.

Romans heal, target 70, roll 92+10 Success

While there's nothing you can do about the chunk of flesh missing from his arm, you're confident that your ministrations will prevent the wound from becoming infected.



First watch - Kashyyk
I'll take first watch, I'd appreciate some company though

Kashyyk offers to take first watch, and asks for company. Nobody volunteers. Shrugging, he resigns himself to be the lone guardian while the rest of you try to find the sweet spot between too near and too far from the fire. Mere minutes into his watch, before anyone has even managed to fall asleep, he notices that one of the zombie parts, an arm you think, seems to have somehow fallen off of the burning pile and lays perhaps a foot from the fire....and is still moving.

Alerting everyone to the possible danger, Kashyyk uses a stick to push it back in. And watches as a few other body parts very obviously begin to slowly crawl their way out of the fire. Inspecting a charred, bony hand closely, to your great horror you see that it is crawling across the dirt despite being no more than a pile of bones from which the flesh has been completely burned away.

Suppressing your horror, and realizing that you can't go to sleep with a dozen various still-functioning zombie parts a short crawl away, you eventually settle on attempting to bury them. The road is too hard-packed to dig without tools, so Kashyyk and DigitalDemon go to find a spot to dig a hole away from the camp while the rest of you slowly and carefully carry the various charred bones to their chosen spot.

First removing the topsoil, DigitalDemon stabs his knife into the ground to loosen it and dig a hole. It's difficult work, but after 10-15 minutes you have a hole large enough to toss the collection of still-moving blackened bones into, then cover it back up with dirt and stomp it to pack it tight. Trusting that this will be sufficient, you each return to camp and Kashyyk resumes his watch.


The rest of first watch is uneventful.

Second watch - Romans
I'll take 2nd shift watch. 

Waking her for her watch, Romans notes that she feels ill and that her stomach hurts, but she's confidant she's well enough to perform her watch as planned. After a few hours, there's a snapping noise followed by the crinkly whooshing sound of leaves rustling through air. Instantly on her feet she yells everyone awake. You each leap up and prepare for combat.

But nothing comes.

Cautiously, you bunch together and investigate the sound. It turns out to be one of Dustan's snares. It's caught a squirrel. Annoyed by the false alarm you return to camp and toss more wood onto the fire while Dustan retrieves the squirrel from his snare, cuts its head off and hangs it, then goes back to sleep.

Third watch - nobody

Shortly before dawn Andres is awakened by something on top of him. He screams, causing the est of you to bolt awake yet again to see a zombie attempting to maul his through his chainmail. To your great fortune, the zombie is unable to bite through steel, and apart from breaking off several of its teeth, its attack is ineffective. Andres rolls it off of him and the rest of you dispatch it in short order.

You got lucky.



It takes half an hour to hack up the body and bury it like the other two. By this time the sun is peeking over the mountains, bringing the day. You're all tired and miserable from the lack of sleep and terrifying interruptions. Romans and Pencil both complain of aching stomachs. Pencil's arm aches and he has both pain and difficulty moving his wrist.

But you're all still alive.

You take your time to rouse yourselves and stretch, while discussing the night's revelations and debating what to do next. As you do, you spy a traveler on the road coming from south. Instantly suspicious, you draw your weapons, and he stops to call out a greeting. Perhaps not a zombie after all? Beckoning him forward you see that he is a tall, swarthy man with a well trimmed beard, carrying a bronze-tipped staff and wearing dark blue robes and strangely a lot of jewelry.

IronyOwnl joins the party

(GM comment: Rather than track partial days, I'm going to track food/water supplies on full-days only, during turns that include morning. )
 * DigitalDemon, 2 days food & water
 * Dustan, 2 days food & water, plus a raw dead squirrel on a string
 * Hawk, 2 days food & water
 * Kashyyk, 2 days food & water
 * Romans, 2 days food, 6 days boiled lakewater
 * Pencil, 1 day food, 5 days boiled lakewater
 * Crazyabe, 2 days food & water
 * Andres, 2 days food & water
 * IronyOwl, 3 days food & water

Next time, food/water changes will be listed in the summary spoiler.

Spoiler: summary (click to show/hide)

Romans

  • Bay Watcher
  • More of an abstract Concept
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #79 on: February 14, 2016, 04:40:46 pm »

(Damn should of known that would of happened)

Help Clear up the Campsite like the twine and such, and keep moving forward toward lake town.
Logged
Crazy??I was crazy once they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy?? I was crazy once, they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy??

Andres

  • Bay Watcher
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #80 on: February 14, 2016, 04:55:00 pm »

Keep watch while the camp is cleared up, then head with everyone else to Lake Town.
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #81 on: February 14, 2016, 04:56:11 pm »

The man seems unusually chipper, given his current location.

"Hail, friends! I'm pleased to see friendly faces out here. I am IronyOwl, seeker of knowledge and seer of things unseen. Would you fine folk be entering or leaving these fine lands? Perhaps neither or both?"
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Andres

  • Bay Watcher
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #82 on: February 14, 2016, 05:23:10 pm »

"We're here to kill the necromancer. You can probably see a bunch of unseen stuff if you come with us, if you want."
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #83 on: February 14, 2016, 05:25:55 pm »

"Excellent! What was your plan for this, ah, ambitious feat?"
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #84 on: February 14, 2016, 05:26:40 pm »

Things to do: Help pack up the camp, Search for some Edible Plants, Get a move on to Lake town.
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Hawk132

  • Bay Watcher
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #85 on: February 14, 2016, 05:39:21 pm »

See if there's some wildlife around. Might as well try to improve our food situation a little while the others pack up camp. Should I encounter zombies, don't try to be a hero and get back to the group. Get going to Lake Town afterwards.
Logged
Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #86 on: February 14, 2016, 05:53:45 pm »

Other than tagging along with the group, I go check the grave we dug for those zombies.

To ironyowl, "I believe the general plan is to look for survivors and hunt down clues about the location of the  necromancer."
Logged

Andres

  • Bay Watcher
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #87 on: February 14, 2016, 05:53:54 pm »

"Excellent! What was your plan for this, ah, ambitious feat?"
"Chop him up into bits, burn him, and bury him. We'll probably come up with a better plan on the way. So what do you do?"
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #88 on: February 14, 2016, 06:13:04 pm »

To ironyowl, "I believe the general plan is to look for survivors and hunt down clues about the location of the  necromancer."
"Sound! Those who have been here a while may have more information than newcomers, and there is often strength in numbers."

"Chop him up into bits, burn him, and bury him. We'll probably come up with a better plan on the way. So what do you do?"
"Also wise. Rigid ignorance fares poorly more often than not.

As for me, I'm a practitioner of the art of divination. Seeing things beyond mortal sight by seeing their likeness in the world, a bit like seeing around a corner with a mirror. Or a not terribly polished pot, as the case may be. Those unfamiliar with the art often expect a degree of finesse and immediacy not entirely within reason, so I feel it wise to dissuade this impression where possible.

I also, ah, have some skill with carpentry. Tools as well, which in my experience is often the more important of the two.

What of yourself and your comrades? What talents do you bring to bear against this looming threat?"
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Assault on Necromancer's Lands (Game thread)
« Reply #89 on: February 15, 2016, 07:06:49 pm »

Follow the group. Examine the surrounding flora for health and damage where possible; the state of the vegetation might provide clues as to the general state and goings-on of the area.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
Pages: 1 ... 4 5 [6] 7 8 9