Now then, shall we?
Proposal 59-The sacrifice fix: A player can only sacrifice money they current possess, as listed in their player status.
Proposer: Person
Supporting: Person, "Lord Uln 'Proposes Uselessness' the eighteenth", TopHat, FallacyofUrist, MonkeyMarkMario
Opposing: Nig-hac'thaa
Total: Passes 5 to 1
Proposal 60 - The Land tax: Starting at the current point in time, Land produces NO cash on it's own; all players must hire Farmers, Each farmer Causes one plot of land to produce 50 cash, Each Farmer costs 50 cash to hire and stack to (2 + Rank) per piece of land, Each round all players of Lord rank or higher send (50 X Rank X Land) cash to the emperor OR Judge depending on whether or not there is a emperor, if this cash is sent to the judge 1/4 is sent to The Vault of Nig-hac'thaa. From this point on; the vault will be rounded to the nearest Hundredth when it would normally go beyond that point. From this point forwards; The Judge will be able to Support or Oppose Proposals s/he did not create; This supersedes any other proposal that would Limit this. From this point forwards, Any thing that is a part of this proposal will be: immune to abolishing; Immune to changes; and Unable to be invalid, Changing anything that would make it so The Emperor's land produces no Cash But still requires farmers for some reason.
Proposer: "Lord Uln 'Proposes Uselessness' the eighteenth"
Supporting: "Lord Uln 'Proposes Uselessness' the eighteenth", MonkeyMarkMario, Nig-hac'thaa
Opposing: TopHat, FallacyofUrist
Total: Passes 3 to 2
NIG-HAC'THAA WHAT HAVE YOU WROUGHT? Yeah I'm gonna need a better explanation of how this one works. As is its kind of a word salad buffet.
Proposal 61 - Supporting Alliance Proposals: If a Player is a member of an alliance, they may choose to automatically support proposals by members of their Alliance by stating, in this thread, 'I Wish To Support Alliance Proposals'. Once this has been stated, that Player, as long as they are an active player (as defined by rule 41), are considered to have an implied supporting vote for all Proposals made by players who were members of their alliance at the time this statement was most recently made, exactly as the proposer does. Should a player, for whatever reason, Oppose their own Proposal all implicit support votes from Alliance members for that proposal, if any, are removed.
A Player may cease supporting alliance proposals by stating, in this thread, I Wish To Cease Supporting Alliance Proposals. From that point on the Player no longer automatically supports alliance proposals as detailed above until they once again state they wish to do so (by stating, in this thread, 'I Wish To Support Alliance Proposals'. Implicit votes in effect when a Player ceases to support Alliance Proposals remain in effect.
Proposer: TopHat
Supporting: TopHat, FallacyofUrist, MonkeyMarkMario, Nig-hac'thaa
Opposing:
Total: Passes 4 to 0
Proposal 62 - MafiaWhen this proposal is passed, 2 of the players of this game are selected to be Mafia. The rest are selected to be Town. The Judge cannot be selected to be either.
The two players selected to be Mafia are informed of this, and they are also informed of who the other Mafia player is.
Each player selected to be Town is informed that they are Town, but not who the other Town are and who the Mafia are.
This is all done via PM.
John(you are Mafia. Ted is mafia also.)
Ted(you are Mafia. John is mafia also.)
Sue(you are Town.)
Mary(you are Town.)
James(you are Town.)
Tassadar(you are Town.)
Ragnar(you are Town.)
Seraph(you are Town.)
All players who are Town win when there are no Mafia players in the game.
All players who are Mafia win when the number of players who are Town is less than or equal to the number of players who are Mafia.
Proposer: FallacyofUrist
Supporting: FallacyofUrist, "Lord Uln 'Proposes Uselessness' the eighteenth", Nig-hac'thaa
Opposing: Elephant Parade, MonkeyMarkMario
Total: Passes 3 to 2
So, the Judge isn't town or mafia eh? Interesting, but sensible. This could be interesting to watch, but it depends on who the mafia is. It should also be noted that new players after this point are neither town nor mafia.
Proposal 63 - Truncating Absurd Decimals to Reduce Judge Workload: At the end of the inter-turn process, all monetary values are rounded up to the nearest integer.
Proposer: Elephant Parade
Supporting: Elephant Parade, MonkeyMarkMario
Opposing: Nig-hac'thaa
Total: Passes 2 to 1
Thank ye.
Proposal 64 - Land Nerf 2.0: Land now give $10 per plot but past 10 plots Half your plots no longer give you money but .1 fame/plot (Ex. Person has 30 plots, 15 give $150/turn, 15 1.5 fame). Land no longer gives votes this supersedes any other rule pertaining to land and votes. Fame is nothing more then prestige and can never be used as a usable resource, this supersedes any rule that pertains to fame.
Proposer: MonkeyMarkMario
Supporting: MonkeyMarkMario, Nig-hac'thaa
Opposing: FallacyofUrist
Total: Passes 2 to 1
Truly allowing Nig-hac'thaa to vote was one of my greatest ideas yet. ffff its gonna take me a while to reconcile those two land rules.
Stock: Players can invest in stock now. Stock is on day 3. Rolled 9, all investments multiplied by 5.
Person: $0
Iituem: $0
Sensei: $0
"Lord Uln 'Proposes Uselessness' the eighteenth": $0
FallacyofUrist: $0
TopHat: $0
MonkeyMarkMario: $0
Elephant Parade: $0
NAV: $0
A new turn begins?
Right here's how land works right now. The first land proposal has more weight then the second, thus here's how things stand.
Land produces no cash right now. All players send money equal to (50 x Rank x Land) to the Judge or Holy Emperor (there is no no Holy Emperor.) Of this cash (currently 0, as rank is undefined) 25% goes to the
Vault of Nig-hac'thaa. Also I can now support or oppose proposals again I guess. Also the
proposal is immune to changes but not necessarily the rule it creates. Lands past 10 still currently produce fame, as a farmer is not required for this. However, they don't produce $10 on their own as this would contradict the other rule.
Player Statuses:
Person: A player. The judge. Holds the title of Lord. 34 plots of land. $850. 6 Holy Imperial Elector Votes.
Iituem: A player. $500. 0 Holy Imperial Elector Vote.
Sensei: A player. $500. 1 Holy Imperial Elector Vote.
crazyabe: A player. Holds the title of "Lord Uln 'Proposes Uselessness' the eighteenth". Holds the title of Lord. 28 plots of land. $600. 3 Holy Imperial Elector Votes.
FallacyofUrist: A player. Holds the title of landowner. 46 plots of land. $550, 3 Holy Imperial Elector Votes.
TopHat: A player. Holds the title of landowner. 8 plots of land. $850. 4 Holy Imperial Elector Votes.
MonkeyMarkMario: A player. Holds the title of Lord. 22 plots of land. $600. 3 Holy Imperial Elector Votes.
Elephant Parade: A player. Holds the title of Lord. 33 plots of land. $550. 5 Holy Imperial Elector Votes.
NAV: A player. $1000. 0 Holy Imperial Elector Votes.
Nig-hac'thaa: A player. $500.
The Vault of Nig-hac'thaa: $9000
Rules Lawyers Alliance Account: $50
TopHat-Elephant Parade Alliance Account: $50