Name of Character: Doesn't have one. Generally, if it needs to give a name, it'll give one that is meaningful to the recipient; Names of parents and mentors are common, and otherwise it'll typically say that it's some long-dormant part of the listener's psychology.
Race: Enchanted dagger.
Stats:
Strength: -1
Constitution: +0
Speed: -1
Dexterity: -1
Intelligence: +0
Memory: -1
Will: +1
Charisma: +2
Skills:
Unarmed combat: -2
Blunt weapons: -1
Sharp weapons: +0
Ranged weapons: +0
Magic: +2
Medicine: +1
General knowledge: -1
Skill Mastery/specialization: +0 (Persuasion, Wielder buffing/debuffing,
Wielder affinity)
Description:It is a masterfully crafted stiletto dagger, about five inches long, with cruel barbs lining the edges. There is no crossguard, and the hilt is smooth and strangely difficult to grip. Small, smooth red gems are inset in a spiral pattern along the length of the hilt, and a single large ruby is inset at the base. It can control how much the gems glitter, making them completely dull or excessively shiny regardless of light. Overall, it is a highly impractical weapon, but one which looks exceptionally valuable.
Backround:It has crafted many stories about what it is, and why it was created. So many that it has forgotten which one was true. It doesn't have a good memory, and doesn't really think that's bad; why would one put effort into remembering an inefficient history, when a new, optimal history can be created as the need arises? ((Full backround excluded))