So, I've got the Metallicons figured out now and I've been testing them in the arena. Anyone who attacks them can't seem to hit them because the reports keep saying the strike 'passes straight through'. Is this because they're such a soft metal (aluminum), or something I'm missing in the raws?
[OBJECT:CREATURE]
[CREATURE:METALLICON]
[DESCRIPTION:A metalic, skeletal being that wishes to destroy all life]
[NAME:metallicon:metallicons:metallicon]
[CASTE_NAME:metallicon:metallicons:metallicon]
[CREATURE_TILE:'N'][COLOR:5:0:1]
[CREATURE_SOLDIER_TILE:'N'][COLOR:5:1:1]
[INTELLIGENT]
[CANOPENDOORS]
[EVIL]
[TISSUE:ALUMINUM]
[TISSUE_NAME:aluminum:aluminum]
[TISSUE_MATERIAL:INORGANIC:ALUMINUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:ALUMINUM]
[PREFSTRING:stature]
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:HUMANOID_JOINTS:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[BODY_SIZE:0:0:4000]
[BODY_SIZE:1:168:17500]
[BODY_SIZE:12:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25]
[APP_MOD_DESC_RANGE:30]
[BP_APPEARANCE_MODIFIER:LENGTH:25]
[APP_MOD_DESC_RANGE:30]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[MAXAGE:10000:1000000000]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:2:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:2:3]
[ATTACK_PRIORITY:SECOND]
[EQUIPS]
[SMELL_TRIGGER:50]
[HOMEOTHERM:500]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:5341:4723:4112:1254:6433:7900] 7 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph, NO DATA
[SWIMS_LEARNED]
[MANNERISM_FINGERS:finger:fingers]
[MANNERISM_NOSE:nose]
[MANNERISM_EAR:ear]
[MANNERISM_HEAD:head]
[MANNERISM_EYES:eyes]
[MANNERISM_KNUCKLES:knuckles]
[MANNERISM_CHEEK:cheek]
[MANNERISM_NAILS:nails]
[MANNERISM_FEET:feet]
[MANNERISM_ARMS:arms]
[MANNERISM_HANDS:hands]
[MANNERISM_LEG:leg]
[MANNERISM_WALK]
[MANNERISM_SIT]
[MANNERISM_POSTURE]
[EVIL]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY]
[CASTE:METALLICON_WARRIOR]
[MALE][FEMALE]
[CASTE_NAME:metallicon warrior:metallicon warriors:metallicon warrior]
[POP_RATIO:5000]
[NATURAL_SKILL:ARCHER:3]
[NATURAL_SKILL:CROSSBOWMAN:3]
[CASTE:METALLICON_LORD_SLASHER]
[MALE][FEMALE]
[CASTE_NAME:metallicon slasher:metallicon slashers:metallicon slasher]
[POP_RATIO:5]
[NATURAL_SKILL:SWORDSMAN:6]
[NATURAL_SKILL:ARMOR_USER:3]
[CASTE:METALLICON_LORD_CLEAVER]
[MALE][FEMALE]
[CASTE_NAME:metallicon cleaver:metallicon cleavers:metallicon cleaver]
[POP_RATIO:5]
[NATURAL_SKILL:AXEMAN:6]
[NATURAL_SKILL:ARMOR_USER:3]
[CASTE:METALLICON_PHAREON]
[MALE][FEMALE]
[CASTE_NAME:metallicon phareon:metallicon phareon:metallicon phareon]
[POP_RATIO:1]
[NATURAL_SKILL:SPEARMAN:10]
[NATURAL_SKILL:ARMOR_USER:7]
[NATURAL_SKILL:SHIELD_USER:7]
[CASTE:METALLICON_DESTROYER]
[MALE][FEMALE]
[CASTE_NAME:metallicon destroyer:metallicon destroyers:metallicon destroyer]
[POP_RATIO:20]
[NATURAL_SKILL:AXEMAN:4]
[NATURAL_SKILL:ARMOR_USER:2]
[NATURAL_SKILL:SHIELD_USER:2]
As for more questions, how do I make it so I don't have just 'Metallicon *male symbol*, Metallicon *female symbol*' show up in arena mode?
And how do I make it so my modified crossbow shows up in the arena mode? All I've done is changed the name and the type of damage it does in melee.
[OBJECT:ITEM]
[ITEM_AMMO:ITEM_AMMO_FLAMEROD]
[NAME:flamerod:flamerods]
[CLASS:BOLT]
[SIZE:200]
[ATTACK:EDGE:5:1000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:2:3]
[OBJECT:WEAPON]
[ITEM_WEAPON:ITEM_WEAPON_VULCAN]
[NAME:vulcan:vulcans]
[SIZE:500]
[SKILL:HAMMER]
[RANGED:CROSSBOW:FLAMEROD]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200] This is just to make sure a near-weightless object doesn't go faster than the string could possibly go.
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:EDGE:10000:4000:slash:slashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:2:3]
Is it because it's in a different file than the default weapons?