Like. I'm not huge on the rest of the game, so far, but. Lost Technology's dungeon master mode is a hoot. Game itself is one of those old-ish school province based hybrid turn based/real time strategy dealios, where you pick a side and direct a host of colorful characters to conquer the world. It's neat, genre expression you don't see often, whatever.
Dungeon mode is you get one squad of up to eight critters, and then you ram that 8 critter group through a hundred floors of progressive shitkick, 8 (plus summons) versus shedloads.
Kick with it, is while you acquire random heros as you beat floors (can be ground, it's no big), the stuff you kill has a chance to drop, well. Whatever. Whatever skill they have as an item, you can go on to equip to your minions.
So, like. The
least interesting thing in my current party is an armored up guy that has functionally strapped on working giant frog legs and something's wings, which they use to gap close and beat the shit one of things. Franz is boring and slow and will eventually be replaced.
Then there's the idiot martial artist (his default attack literally says only an idiot would be running around a battlefield punching people) throwing around ki balls. I've taught him to bite people (ancient lizardman battle technique, it clears space about as hard as frog legs) and assassinate stuff. Arts is also kinda' boring tbh but whatever.
Then one of my ranged dudes, not much interesting with it, it litters caltrops all over the place and wrecks shit with the laser beam we ripped from the corpse of a random abomination, occasionally pegging things with its starting musket. Karel's good deeps but could be better.
Then the cavalry duo of my starting guy who teaches pretty much my entire party how to throw around healing spells and fly around guan yu-ing people in the face. He'd
be boring except the massive leader bonuses and the part where he throws around a giant blizzard of black magic skulls we lifted off dead demons and the part where he opens most fights summoning up a small army of cannon fodder. Other horseminion 'just' also does the frog leg thing, has a bugger off huge hammer and constantly spews out great gouts of poison gas. Sigiswald and Theodor.
Then dogboi the fairly mighty, the wolfman critter that starts off throwing out an eightpack of wolves then runs around blasting people with a laser rifle... and a longbow and occasionally a rock. He'd be less interesting, except the eightpack wolf summon all inherit the stuff the rest of the squad does; i.e. there's a wild pack of doggos running around whanging things in the skull with spinning polearms because of Shays. Shays is pretty alright.
Then there's the elf. At her base, the elf is kinda' boring, the most interesting bit the part where she jedi cuts projectiles out of the air. So, y'know, I taught her to summon murder idols that kill people with music, to throw around a tiny flame nuke that blows up like half the screen at max zoom, gave her a lightsaber, a one shot basically-flamethrower, and how to shoop da whoop by equipping her with max tier
laser breath we lifted from the corpse of a dead dragon rider. It's basically artillery fire than comes from your mouth! Mirka's good stuff.
Then. Then! Not the strongest. But definitely the most loved. The generalissimo frog,
Glazovsky.
Like all his people, he's able to blow up stuff with blasts of sonic attacks, jump around with his frog legs to wreck shit, and constantly plays music buffing everything around him (Glasovsky does attack and defense!). I gave him a plasma gun and what amounts to long range facehuggers, the "Face Leech" that burrows into faces, lays eggs, and then the eggs hatch and burrow back out! Two hits!
Also I gave him a cannon, because you're damn straight general frogman is getting a goddamn cannon. Glazvosky is easily the least generic thing in my party right now.
Anyway, that's my current party and why I'm digging this pretty hard. Stalling out right now on floor 27 (Literally the devil. Very literally bunches of devils.), but damn if it's not fun to watch.