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Author Topic: Domurinn: An Open-World Adventure (D&D 3.5 IC)  (Read 13947 times)

PrivateNomad

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #90 on: December 03, 2015, 07:42:29 pm »

Chop the nearest enemy, of course!

Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #91 on: December 04, 2015, 07:52:38 pm »

Action: Nail the bandit leader, with my shortbow (should get sneak attack) and withdraw 5 ft away from the enemies
[11 + 5 vs. 17]

Your arrow bounces harmlessly off the man's chainmail. No damage!
With a roar, Tam Barl Daar burst from the undergrowth and leapt towards the nearest enemy, teeth yawing open to bite!

Run up to and nom the nearest foe!
[8 + 7 vs. 17]
Your teeth feel rather nasty after scraping harmlessly off his armor. No damage!
Action:Anise moves northwest and nails as many as she can with a 30ft line of Entangling lightning(not maximized yet)

that's 2d6/2 lightning damage, and entangles for 1d4 rounds
You move 20 feet west and 10 feet north and fire lightning at the nearest guy. [16 + 1 vs. 14] He dodges slightly and takes half damage, which is reduced even further by your entangling exhalation. He looks like he'll be out pretty soon. [2 round entanglement] 1 damage!
Chop the nearest enemy, of course!
[8 + 9 vs. 17] You casually bury your axe in the nearest man's arm. 12 damage!
Nix sighs. "This could have been easy for the both of us. Now you've gone and made it hard - for you."
Nix follows through with his threat to nail the man between between his eyes.
[4 + 4 vs. 17] Your aim is slightly thrown off by the chaos going on around you. Your bolt buries itself in the corner of the nearby building.

Enemy Phase
The mens' leader runs up to Nix and swings at him [4 + 5 vs 15] but misses!
"C'mere, ya cheeky little bastard! I'mma chop yer gorram 'ead off!"

The fighter near Tam attacks her [6 + 4 vs 19] but misses!

The warrior nearest him dashes over to Tam's other side and begins his assault, [19 + 4 + 2 vs 19] jabbing the spearhead part of his halberd into her gut! However, the wound mostly heals the second he withdraws his blade. 1 damage!

The entangled man trudges his way to Anise and, with difficulty, [16 + 4 - 2 vs. 15] cuts into her side! 5 damage!

The axe-in-arm fighter (7 + 4 vs. 13] returns Tradok the favor! 7 damage!

The not-so-gentleman off to the far right calmly walks over to Sokratei and stabs her in the chest. 9 damage!

Player Phase
The entangled fighter takes 1 damage from the lingering effects of Anise's breath attack.
Code: [Select]
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. . . . . . . . ☺ . . . . . . . . .
. . . . . . . ☻ . . . . . . . . . .
. . . . . . . . . . . . . . . . . .
. . ☻ T ☻ . . . . . . .$e$. . . . .
. . . . . . . . . . . . ☻ . . . . . .
. . . . . . . . . ☻ . . S . . . . .
" . . " . . . . . N . . . . . . . .
. " . . . " .*☻*Æ . . . . . " . . "
══════╗ . . . A . . . . . . ╔══════
      ║ " . . . . . . . . " ║     
      ║ . " . . . . . . . " ║     
Quote from: Legend
(.) Terrain
(╚═╝║╔╗) Walls
(╬) Door
(") Bush
(Æ) Discarded box
( ) Unseen
(N) Nix
(S) Sokratei
(T) Tam
(A) Anise
(☺) Tradok
(☻) Enemies
(e) Elf Tracker (?)

Exclamation points around an enterable, non-terrain square indicate an occupant. "$"s around a person indicate unconsciousness. To indicate a specific enemy, specify their coordinates (e.g., Tam's bush is 2,4.)

Quote from: Initiative
Sokratei - 24
Tam - 21
Anise - 20
Tradok - 13
Nix - 7
Enemies - 1 (8, 10: -12 HP | 8, 4: -2 HP, Entangled)

"I see no reason not to help someone in need. Do you know what happened here? I remember very little, I was just in that inn over there."
"Th-they attacked. I don't know who, but... there were only a few of them... they were so strong... they burned the town to ash... my... my h-h-h..."

The old man looks rather downtrodden.
« Last Edit: December 05, 2015, 04:07:31 pm by Tawarochir »
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tryrar

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #92 on: December 04, 2015, 08:01:15 pm »

That was with the fact he can only move 15ft while tangled right? Also, since it's a net of lightning, he takes 1 damage on my turn-not that it matters :P

Anise backs off 20ft and lets loose a stream of fire at her foe.
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Twinwolf

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #93 on: December 04, 2015, 08:12:40 pm »

"It's alright, you are safe for the moment. Do you think you can walk? If we can find other survivors, we may be able to get you to a town where you can receive further medical attention."
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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #94 on: December 04, 2015, 08:19:08 pm »

Nix gives a laugh at the bandit's taunts. "You'll have to catch me first!"
Cunning Defense against bandit leader (Int bonus (+3) to AC against his attacks.) (-1 Inspiration point! 3/4 remaining.)
Tumble away from him three tiles to the East. (A successful Tumble check of DC 15 [I'm rolling at +6] allows you to move at half speed without triggering AoOs.)
Drop the crossbow, and draw my longsword.

GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #95 on: December 05, 2015, 06:20:01 am »

Tam growled with the rage of nature!
Prey would die!

Two claw attacks at +10, doing 1d6+7
A bite attack at +7, doing 1d8+4
Against the halberdier, if he dies move on to the next foe
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #96 on: December 05, 2015, 09:15:05 am »

Action: Tumble away from my enemy and jump into a bush to hide! Very heroic! If successful, drink a CLW potion
« Last Edit: December 05, 2015, 04:30:06 pm by Dwarmin »
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PrivateNomad

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #97 on: December 05, 2015, 06:31:28 pm »

 "You die now!"
FINISH HIM. Attack once more, power attack 3.

Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #98 on: December 05, 2015, 09:06:22 pm »

Action: Tumble away from my enemy and jump into a bush to hide! Very heroic! If successful, drink a CLW potion
[20 + 6] You dodge into the bush and down a potion of Cure Light Wounds. +6 HP!
Tam growled with the rage of nature!
Prey would die!

Two claw attacks at +10, doing 1d6+7
A bite attack at +7, doing 1d8+4
Against the halberdier, if he dies move on to the next foe

[14 + 7 vs. 15] [19 + 7 vs. 15] 13 damage! 12 damage!
The first man's corpse is flung off to the side by your second claw swipe.
[20! + 20!]
...
Describe how you kill him.
That was with the fact he can only move 15ft while tangled right? Also, since it's a net of lightning, he takes 1 damage on my turn-not that it matters :P

Anise backs off 20ft and lets loose a stream of fire at her foe.
((Yes.))

You back off and... I'm assuming line of fire in this case, so...

[1] The man is burnt quite badly by your flames. 8 damage!
"You die now!"
FINISH HIM. Attack once more, power attack 3.
[14 + 9 vs. 17] With an angered grunt, you casually sweep his head off his neck.
Nix gives a laugh at the bandit's taunts. "You'll have to catch me first!"
Cunning Defense against bandit leader (Int bonus (+3) to AC against his attacks.) (-1 Inspiration point! 3/4 remaining.)
Tumble away from him three tiles to the East. (A successful Tumble check of DC 15 [I'm rolling at +6] allows you to move at half speed without triggering AoOs.)
Drop the crossbow, and draw my longsword.

You do so.

Enemy Phase
The leader responds to Nix's taunt rather angrily, and with a distinct lack of good comebacks.
"I'll, ergh... AGH!"
He swaps his handaxe for a battleaxe proper and moves to attack Nix. Next round, anyway.

The entangled man attempts to follow Anise.

The man who stabbed Sokratei gives chase, jabs at her again, [20!] [11] and scores a clear hit on the newly-healed wound. 6 damage!

Player Phase
Code: [Select]
. . . ║                     ║ . . .
. . . ║                     ║ . . .
. . . ╚══════════╬══════════╝ . . .
. . . . . . . . ☺ . . . . . . . . .
. . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . .
. . . T . . . . . . . .$e$. . . . .
. . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . .
" . . " . . . . . . . ☻ N ☻ . . . .
. " . . . " . . Æ . . . . .!"!. . "
══════╗ . . . . . . . . . . ╔══════
      ║ " . . . . . . . . " ║     
      ║ . " .*☻*. . . . . " ║     
      ║ . " . . . . . . . " ║     
      ║ . " . A . . . . . " ║     
Quote from: Legend
(.) Terrain
(╚═╝║╔╗) Walls
(╬) Door
(") Bush
(Æ) Discarded box
( ) Unseen
(N) Nix
(S) Sokratei
(T) Tam
(A) Anise
(☺) Tradok
(☻) Enemies
(e) Elf Tracker (?)

Exclamation points around an enterable, non-terrain square indicate an occupant. "$"s around a person indicate unconsciousness. To indicate a specific enemy, specify their coordinates.
Quote from: Initiative
Sokratei - 24
Tam - 21
Anise - 20
Tradok - 13
Nix - 7
Enemies (3) - 1 (8, 3: -10 HP, Entangled)

"It's alright, you are safe for the moment. Do you think you can walk? If we can find other survivors, we may be able to get you to a town where you can receive further medical attention."
"M... maybe. With some help..."

He holds his hand out to you for assistance in getting up.
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Twinwolf

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #99 on: December 05, 2015, 09:08:40 pm »

"Alright..." Kira says, helping the man up, and helping him stay standing if he begins to fall.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

PrivateNomad

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #100 on: December 05, 2015, 09:10:17 pm »

Ride 5 spaces diagonal down-right, attack enemy to the right of Nix.
 "LET US FELL THEIR HEADS, UNSUSPECTING ALLY!"

tryrar

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #101 on: December 06, 2015, 12:04:26 am »

Back up 20 ft again and blast him with more fire.
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #102 on: December 06, 2015, 12:21:45 am »

Stab a bandit! If Tradok kills the one I'm flanking with him, then use Inspiration to stab.

GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #103 on: December 06, 2015, 12:46:56 pm »

Bound over to the one attacking the horned girl and claw him in the back!
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #104 on: December 06, 2015, 02:29:07 pm »

Sokratei winced as the blade scored her once again, digging in painfully.

"That's very rude of you. Why don't you stand still for a moment..."

Action: Prepare for two weapon attack fever. Rapier+Dagger+Sneak attack, Right after Tiger friend established a flank, of course. Otherwise, use total defense until then.

TWF Mods~
Rapier +6/1d8
Dagger +6/1d6-1

Remember to add flanking and sneak attack if applicable, you.
« Last Edit: December 07, 2015, 09:05:35 am by Dwarmin »
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