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Author Topic: Domurinn: An Open-World Adventure (D&D 3.5 IC)  (Read 13926 times)

Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #75 on: November 28, 2015, 11:01:16 am »

The tiger merely circled around, remaining hidden, to attack if hostilities break out.

Sokratei's intimidation attempts were much more successful when backed by a giant tiger, of course...

"If they twitch, you can tear their blocks off, Tama!" She said, using a colorful and non-harmful euphemism.
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PrivateNomad

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #76 on: November 28, 2015, 11:50:44 am »

Tradok left the man laying against the wall, standing to observe the happenings as he mounted his horse to get closer.

Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #77 on: November 28, 2015, 12:19:47 pm »

The tiger merely circled around, remaining hidden, to attack if hostilities break out.
You quietly skulk in the bushes, waiting for an opportunity.
Nix emerges from his hiding spot in the bushes, crossbow drawn and loaded. Aiming down its shaft, he says, with a broad, friendly smile; "'Sup? This is a robbery. You move, and I plant a bolt inbetween your eyes. Stay cool, and no one gets hurt."
Intimidation check!
As Nix steps out from under his box and behind a bush, he observes six... human? men, each clad in dull, cheap armor, and most of whom have some sort of beard. All of them have an axe of some sort. One of them is holding a handaxe to a tall, black-haired elf's throat, as he holds the elf in a chokehold; your crossbow is pointed at this man. Before any of them can respond...
Sokratei leveled her own bow, though at somewhat a lower target.

"...Someone might get hurt anyway!

Also, is it really a robbery if we're stealing what you stole in the first place? I don't think so!"


Action: Assist intimidation!
The half-satyr, stepping into the area from some indeterminate point nearby, points her bow at a polearm-wielding man directly next to the man threatening the elf.

[???rd level +/- ??? Wis + 4 check + 2 hostage circumstantial bonus + 6 (3 successful Aid Anothers) = 14]
[13 bonus + 11 check - 2 hostage circumstantial bonus + 0 (failed Aid Another) + 2 element of surprise circumstantial bonus = 21]
[Advantage: Nix + Sokratei]

The men all find your presence anywhere from unsettling to rather frightening. The man holding the elf hostage looks right at Nix, fear in his eyes.

"Wh-where did you come from? What do you want?!"

At that moment...
Tradok left the man laying against the wall, standing to observe the happenings as he mounted his horse to get closer.
You leave the unconscious man against the wall and return outside, where you find an auburn-haired man and a woman with horns sticking out of her head pointing weapons at six armored men, one of whom is holding the grappling rules an elf in a chokehold.

"Hello?" Kira calls, turning towards the movement.
The body, which you observe to be of an old, grey-bearded man, reveals itself to not be a body at all when it slightly turns its head up in an attempt to look at you and slightly raises an arm in what seems to be some facsimile of a greeting. You think he says something, but you can't hear it because the way his head is tilted caused him to mostly say it into the road.

Needless to say, this man needs emergency medical treatment.
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PrivateNomad

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #78 on: November 28, 2015, 12:22:25 pm »

Tradok was conflicted. He hated both army men AND elf, but he wanted to help.
Pondering, Tradok clopped over with his horse and dismounted, raising his axe to help with intimidating the poor sods.
Intimidation.
 "ELF ARE FRIEND TOO, PUT DOWN OR TRADOK KILL YOU!"

tryrar

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #79 on: November 28, 2015, 12:25:37 pm »

Elise simply hangs back and readies to blast the guy with a line of lightning at the first opportunity if things turn hostile.
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #80 on: November 28, 2015, 12:29:36 pm »

"...What he said!

Put away your weapons for a moment. You're all going to answer some questions!

Like, what do you know about what happened here? Why are you escorting this guy? Who do you work for? Spill your guys or we'll...spill your guts!"


Tradok was conflicted. He hated both army men AND elf, but he wanted to help.
Pondering, Tradok clopped over with his horse and dismounted, raising his axe to help with intimidating the poor sods.
Intimidation.
 "ELF ARE FRIEND TOO, PUT DOWN OR TRADOK KILL YOU!"

"Actually, loud Orc man, it might be better if they keep a hand on him-he seems to be working with them, looking for somebody here. Maybe one of us. We should hear what he has to say first."
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Twinwolf

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #81 on: November 28, 2015, 12:32:16 pm »

Kira walks forward. "Be still. I'll see if I can heal you."

If Kira has her spells ready, try Cure Moderate Wounds. Else- As in, if the spell wouldn't work, doesn't work, or she doesn't have her spells ready-, use a Heal check to try to help.
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My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #82 on: November 28, 2015, 01:11:56 pm »

"Wh-where did you come from? What do you want?!"
"Well, that first question's a bit tricky; I don't rightly know myself. And I could have sworn that I made myself clear about what I wanted, but I'll say it slower, since you clearly don't speak Common very well. This. Is. A. Robbery. I'll be taking your money, valuables, weapons, and... you know what, throw in the clothes on your backs too. Now, do it slowly or my pet axe here," Nix says, gesturing to the orc at his side, with a toothy grin, "Well... let's just say that he's not himself when he's hungry. And she," he says, this time gesturing to Ms. Voice, grin wiped clean off his face, "has a giant invisible cat twice the size of a man at her beck and call. So let's all be cool."

GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #83 on: December 01, 2015, 04:17:06 pm »

From concealment, Tam let loose a rumbling growl, giving credence to the whole "Invisible tiger" thing.
She quite liked that idea.
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Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #84 on: December 03, 2015, 05:51:20 pm »

Tradok was conflicted. He hated both army men AND elf, but he wanted to help.
Pondering, Tradok clopped over with his horse and dismounted, raising his axe to help with intimidating the poor sods.
Intimidation.
 "ELF ARE FRIEND TOO, PUT DOWN OR TRADOK KILL YOU!"
A couple of the men turn around, faces sheet-white. The guy holding the hostage seems unaffected, however.
-snip-
From concealment, Tam let loose a rumbling growl, giving credence to the whole "Invisible tiger" thing.
She quite liked that idea.
"...What he said!

Put away your weapons for a moment. You're all going to answer some questions!

Like, what do you know about what happened here? Why are you escorting this guy? Who do you work for? Spill your guys or we'll...spill your guts!"

"We, um, er..."

The man looks conflicted. He looks terrified, yet oddly stoic. His companions seem much more emotional about this conflict, however.

He seems to finally make a decision. He looks strangely peaceful.
"Ah can't tell ye any o' that. Men! Pu' up a fight, damn it!"
The man throws the elf to the ground, knocking him unconscious.

Roll for initiative!

Quote from: Initiative
Sokratei - 24
Tam - 21
Anise - 20
Nix - 7
Enemies - 1
Code: [Select]
. . . ║                     ║ . . .
. . . ║                     ║ . . .
. . . ╚══════════╬══════════╝ . . .
. . . . . . . . ☺ . . . . . . . . .
. . . . . . . ☻ . . . . . . . . . .
. . . . . ☻ . . . . . . ☻ . . . . .
. . . . ☻ . . . . . . .$e$. . . . .
. . . . . . . ☻ . . . . . . ☻ . . .
. . . . . . . . . . . . S . . . . .
" . . " . . . . . N . . . . . . . .
.!"!. . . " . . Æ . . . . . " . . "
══════╗ . . . . . . . . . . ╔══════
      ║ " . . . . . . . . " ║     
      ║ . " . . . . . A . " ║     
Quote from: Legend
(.) Terrain
(╚═╝║╔╗) Walls
(╬) Door
(") Bush
(Æ) Discarded box
( ) Unseen
(N) Nix
(S) Sokratei
(T) Tam (In Bush)
(A) Anise
(☺) Tradok
(☻) Enemies
(e) Elf Tracker (?)

Exclamation points around an enterable, non-terrain square indicate an occupant. "$"s around a person indicate unconsciousness. To indicate a specific enemy, specify their coordinates (e.g., Tam's bush is 2,4.)

Kira walks forward. "Be still. I'll see if I can heal you."

If Kira has her spells ready, try Cure Moderate Wounds. Else- As in, if the spell wouldn't work, doesn't work, or she doesn't have her spells ready-, use a Heal check to try to help.
You have not had time yet to pray for your spells, so you perform first aid on the man. He seems stable enough, but just to be safe you patch up the gash on his back and roll him off his face.

The old man finds the strength to lean against his arm. Looking at you, he says,

"You... you've helped me? I... I thought I was... done for... that I'd just be forgotten about here..."
« Last Edit: December 04, 2015, 07:04:24 pm by Tawarochir »
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Twinwolf

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #85 on: December 03, 2015, 05:55:53 pm »

"I see no reason not to help someone in need. Do you know what happened here? I remember very little, I was just in that inn over there."
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #86 on: December 03, 2015, 06:06:23 pm »

Action: Nail the bandit leader, with my shortbow (should get sneak attack) and withdraw 5 ft away from the enemies
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"The hats never coming off."

GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #87 on: December 03, 2015, 07:19:36 pm »

With a roar, Tam Barl Daar burst from the undergrowth and leapt towards the nearest enemy, teeth yawing open to bite!

Run up to and nom the nearest foe!
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My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #88 on: December 03, 2015, 07:33:44 pm »

Nix sighs. "This could have been easy for the both of us. Now you've gone and made it hard - for you."
Nix follows through with his threat to nail the man between between his eyes.

tryrar

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #89 on: December 03, 2015, 07:36:26 pm »

Action:Anise moves northwest and nails as many as she can with a 30ft line of Entangling lightning(not maximized yet)

that's 2d6/2 lightning damage, and entangles for 1d4 rounds
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
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