Just go to work.
You just finished work, and you didn't tell your boss you wanted to work extra hours
COMMON SENSE/GAME TIP:If you want to work extra hours, phone your boss before your lunch-break ends at the latest. However, he may not want to give you more hours if you seem to be slacking or have too many hours.Go to gym and buy steroids.
(
Fugitive=0) Even if they were sold right at the gym, you wouldn't know who to talk to, how much you'll need, how to use them or even what they can do to benefit us other than rumors of big muscles and a small penis.
-1 to the drugs.
I shall agree to the change to MMA classes, though the intention wasn't to beat people to death merely have something to defend against people trying to fight back.
-1 to the drugs, but +1 to the gym. We are going to need to get tough fast if we wanna beat people to death with our bare hands, Saxton Hale style.
Also, while doing this, think over our impulse to kill this man. Why him? why now? What is the intended objective of this murder?
You don't have a gym membership anywhere. (
Intel=3 / Intuition = 2) You're pretty sure if you went to the place that offered MMA classes, they SHOULD allow you to use their facility right away (if not, you could call them out for lying). Regardless, you're still in your work uniform, which isn't athletic wear. You should have some regular shorts and a t-shirt at home as well as running shoes that you usually wear when you're not at work.
Also, while doing this, think over our impulse to kill this man. Why him? why now? What is the intended objective of this murder?
-1 We won't be able to kill people in a timely manner if we go insane due to PTSD. You saw what happened the last time we attempted this...
Your mind starts to drift back to those thoughts again but you quickly suppress them (
Votes 1 vs 1). All you could get without going deep into it is that he deserves it, and it doesn't really matter WHEN its done, just that its done as soon as you can.
COMMON SENSE/GAME TIP:At the earliest convenience isn't always necessarily the best solution. Planning is almost always the best way to do things, but if the moment brings itself up and you think you can get away with it, feel free to strike then.As you're debating what to do, checking twitter, he tweets about working on "The Beast", and a picture attached ((
Intuition = 2) you assume it to be) of his car. Its a more modern looking muscle car painted mostly blue with silver linings. Upon closer look, you see that, with the hood being up, the guts appear to reflect the car being much older (or worn down) compared to the exterior. (
Knowledge = 3) Recalling some info you looked up earlier, you don't think it would run properly in this state.
((GM NOTE:
I'm not going to consistently post the stats and stuff until my laptop is fixed, so expect it to be missing in random spots))
TIP: 0 is no skill at all, 1 is poor skill, 2 is untrained, 3 is basic skills, 4 is proficient skills, 5 is adept skills, 6 is expert skills, 7 is master skills
Physical:
Physique: 1 (Physical constitution. Manages how many hits you can take, how long you can last after taking wounds, etc.)
Muscle: 1 (Physical power. Damage from melee weapons, lifting power, etc.)
Stamina: 2 (How long you can stay physically active (running, etc.), how long you can go with wounds before you pass out)
Reaction: 3 (The ability to react to things happening around you)
Stealth: 2 (Sneaking, planting things without being detected)
Dexterity: 2 (Sleight of hand tricks, ambidextrous tasks, speed, acrobatic skill, etc.)
Mind:
Perception: 3 (Spotting things not normally seen by most people)
Concentration: 3 (Singling out someone and focusing on them, accuracy from ranged weapons)
Intel: 3 (Gathering information)
Knowledge: 3 (knowing general information about educated topics)
Trivia: 1 (Knowing obscure/random information about random topics)
Fugitive: 0 (Knowledge about underground activities, knowing how to get away with murder, etc.)
Emotions:
Composure: 2 (Hiding emotions, staying calm)
Intuition: 2 ("gut feelings", instinct, judgement of character, internal guide etc.)
Courage: 3 (The ability to act against fear)
Determination: 3 (The ability to act against depression)
Communication:
Gossip: 1 (Finding out rumors about peers/celebrities, creating false rumors, etc.)
Fibbing: 1 (Lying, dodging the truth, etc.)
Etiquette: 1 (Formal manners, etc.)
Persuasion: 1 (Convincing people to do things, etc.)
Intimidation: 0 (Scaring people)
Haggle: 0 (Lowering prices of objects that can be haggled with)
Combat:
Improvised Weapons: 1 (Any non-weapon weapons (chairs, bottles, shovels, etc.)
Simple Weapons: 0 (Non-military grade melee weapons (axes, kitchen knives, etc.), bows)
Standard Guns: 0 (Hunting rifles, hunting shotguns, crossbows)
Black Market Guns: 0 (Handguns, SMGs, Assult rifles, etc.)
Exotic Weapons: 0 (Katanas, Shuriken, swords, tomoahwaks, throwing knives, etc.)
Unarmed: 2 (Punching, kicking, wrestling, etc.)
Common Sense: You will receive reminders and alerts for when you think you should be doing something
Victim: Increased damage against people who hurt you. You get relief against regret when you kill someone who hurt you. However, its easier for others to hurt you during regular conversation
Fear: ||||||||||||||||||||
Depression: ||||||||||||||||||||
Regret: ||||||||||||||||||||
Callousness: ||||||||||||||||||||
Insanity: ||||||||||||||||||||
Available Funds: 2093.00$
House Expenses: 2000$/month
Groceries Expenses: 100$/week
Derrek Sanderson - Alive
Information: Phone Number, Facebook account, twitter account, occupation (Tool and Die maker), meeting place (Bar)