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Poll

Time Period?

Industrial (1800-1950)
- 3 (23.1%)
Future (2030+)
- 2 (15.4%)
Mixed (Industrial to Future)
- 3 (23.1%)
Steampunk (Steampunk + Industrial added up, whichever is higher among the two)
- 5 (38.5%)

Total Members Voted: 13


Pages: [1] 2 3 ... 7

Author Topic: Politico [Taking Players]  (Read 5128 times)

DontBanTheMan

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Politico [Taking Players]
« on: October 15, 2015, 02:25:44 am »

Politico
This is a character-based large-scale roleplaying management game. It will feature characters with individual stats and traits, while at the same time allowing control over large populations and economic systems. If this at all piques your interest, I implore you to skim through the rules and sheets and, if at that point you are still interested, make a sheet. Keep in mind that this is in beta and the system has never been tested - if I notice some glaring flaws, I may end the game prematurely or change some stuff around mid-game. If the game fails to grab enough players, I may simply run it as a SG - bit reluctant to do so, however.

Game Pacing
Though the precise pacing is not set in stone, it will not likely be a quickly updated game. I estimate that Game Turns (one month intervals) will take between three days and two weeks, depending on the number of players, the amount of responsibilities they have regarding calculations, and how quickly they respond to turns. My ideal would be less than one week, though seeing as I have not attempted a game of this scale I am unsure.

Player Options
Players have any number of options and choices regarding playstyle, and the way they play the game can change over time. For example, you may start as a single character but seize control of a province's government, transforming from a more sandbox adventure into an empire management game. I have no requirements or expectations regarding this, so go crazy (within the limits of the game). In general they have the options of starting as a GOVERNMENT (single province), BUSINESS, ADVISOR (or other character employed by a ruler), ORGANIZATION (non-business and non-government types, such as criminal organizations and political parties), or CHARACTER (lone character, starts with no employer and no organizations or holdings under their control).


Game Rules

Spoiler: Character Stats (click to show/hide)

Spoiler: Character Rules (click to show/hide)

Spoiler: Province Stats (click to show/hide)

Spoiler: Example Province (click to show/hide)

Spoiler: Province Rules (click to show/hide)

Spoiler: Unit Templates (click to show/hide)

Spoiler: Example Template Costs (click to show/hide)

Other
Spoiler: GM's Responsibilities (click to show/hide)

Spoiler: Character Sheet (click to show/hide)

Spoiler: Current Player List (click to show/hide)
« Last Edit: October 16, 2015, 10:24:00 pm by DontBanTheMan »
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DontBanTheMan

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Re: Politico
« Reply #1 on: October 15, 2015, 02:26:12 am »

For future use.
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DontBanTheMan

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Re: Politico
« Reply #2 on: October 15, 2015, 02:26:47 am »

For future use.
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BluarianKnight

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Re: Politico [Taking Players]
« Reply #3 on: October 15, 2015, 07:18:28 am »

Hi!
While I am incredibly interested in joining this, (This type of thing, while this game is highly complicated, and mathematically complex for myself..) I do wish to join, but am currently busy at this time. I'll write a sheet up at a later point.
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SOLDIER First

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Re: Politico [Taking Players]
« Reply #4 on: October 15, 2015, 08:07:41 am »

Is there specific rules for an organization, or are they simply provinces with no real location?
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TheLordofHouseRiley

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Re: Politico [Taking Players]
« Reply #5 on: October 15, 2015, 08:23:27 am »

Name: Richard A Riley (President)
Organization Name: The National reactionary front
Start: Organization
Stats:
Martial: (A veteran officer Richard is a skilled commanding officer but by no mean a brilliant strategist)
Admin: (Joining the military at a young age he has little skill in managing money or accounts though he is competent at managing the logistics of warfare)
Politics: (Lacking the connections of many other politicians brooks makes up for it being a skilled orator and an inspiring leader)
Personal Combat: (Having spent that majority of his life in military service brooks is an excellent combatant)
Health: (For being in his late 30's Richard is in excellent physical condition)
Potential Traits:
Skilled warrior
Skilled Commander
Skilled Orator
Strong
Scarred
Limp

Associates:

Roleplay Stuff:
(To be continued)

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Tomasque

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Re: Politico [Taking Players]
« Reply #6 on: October 15, 2015, 09:16:11 am »

I wish I could play, but I will be running (yet) a(nother) game. If I find time, I'd be happy to join.
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BluarianKnight

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Re: Politico [Taking Players]
« Reply #7 on: October 15, 2015, 09:38:17 am »

Apologies, as I thought this game was different, (setting wise), I am not one who enjoys these type of games in a modern day setting, and will be removing my sheet.
« Last Edit: October 15, 2015, 11:21:26 am by BluarianKnight »
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DontBanTheMan

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Re: Politico [Taking Players]
« Reply #8 on: October 15, 2015, 10:42:01 am »

Is there specific rules for an organization, or are they simply provinces with no real location?
The stats of an organization are dependent on the organization in question; other than that, however, the way they operate are almost identical,
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Dustan Hache

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Re: Politico [Taking Players]
« Reply #9 on: October 15, 2015, 10:52:59 am »

Question: what is the technological level that we are in for this game? is it arcaic, futuristic? is it evenly distributed?
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DontBanTheMan

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Re: Politico [Taking Players]
« Reply #10 on: October 15, 2015, 10:58:28 am »

Question: what is the technological level that we are in for this game? is it arcaic, futuristic? is it evenly distributed?
Ooh, forgot to mention. It is modern-level tech, though there may be some differences (nuclear weapons, for example, are a closely-guarded secret kept by a religious organization). The weapons tech is the most liable to be different, while economically they are near identical (technology-wise, anyway).

Put up a poll instead.
« Last Edit: October 15, 2015, 11:33:44 am by DontBanTheMan »
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BluarianKnight

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Re: Politico [Taking Players]
« Reply #11 on: October 15, 2015, 11:22:00 am »

Apologies, as I thought this game was different, (setting wise), I am not one who enjoys these type of games in a modern day setting, and will be removing my sheet.
I have removed myself. If anything changes, I may come back.
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DontBanTheMan

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Re: Politico [Taking Players]
« Reply #12 on: October 15, 2015, 11:29:42 am »

Apologies, as I thought this game was different, (setting wise), I am not one who enjoys these type of games in a modern day setting, and will be removing my sheet.
I have removed myself. If anything changes, I may come back.

Eh, to  be honest the timer period doesn't really matter very much. I'll put up a poll.
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Taricus

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Re: Politico [Taking Players]
« Reply #13 on: October 15, 2015, 11:35:17 am »

Well, at any rate I'm interested regardless.

Spoiler: sheet (click to show/hide)
« Last Edit: October 19, 2015, 05:20:05 pm by Taricus »
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SOLDIER First

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Re: Politico [Taking Players]
« Reply #14 on: October 15, 2015, 11:57:03 am »

Spoiler: Not an expy (click to show/hide)
I lied.
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