Turn 10Stealthily search the room at the top of the stairs as the attackers are distracted by the blob.
Try to get back up there, but hold onto the man. Hopefully he'll try to pull his arm out, and he'll pull me with it. If I manage to get back up, get that man into my... erm... blob...? Anyway, then absorb!
Erizen Initiative: [5 - 2(damage) - 1(distance)] =
2Blorn Initiative: [7 + 1(speed)] =
8Soldiers Initiative: [2] [5] [10]
Unfortunate Soldier: [8]
The soldiers scramble over to the side of the control tower, peering over the ledge at Blorn. One of them fires his weapon at the creature. [4] =
4One bullet lands in Glom's lower body, but it passes right through. The rest of them go wide by a few few feet. The soldier you're holding onto attempts to...
[4]Clutch at his arm and attempt to heave it up. There is simply too much weight hanging off it, however. Glom tries to get a little higher up the man's arm, but holds on tight. CLIMB: [8 + 1(strength) - 1(dexterity) + 1(sticky)] =
9You drag yourself up to the window, before heaving yourself over into a heap. The other soldiers react by firing at you! [5][4][1]
VS [9 - 2(distance) - 1(unsteady) + 1(speed)] =
7Within the flash of an eye, Glom lays himself flat on the ground, ducking beneath the bullets. Most of them go wide of their target, and one actually lodges itself in the wounded soldier! ENDURANCE: [2] =
2He cries out in pain, and recoiling from the blow falls out the window.
Meanwhile, Erizen slowly makes his way up to the room and starts searching it for valuables; fortunately, the soldiers are all looking out the control room's shattered window. LOOTING: [9 + 1(wisdom)] =
CRIT SUCCESSEh, doesn't appear to be much...just some control pan-wait a second. Is that what you think it is? Spotting a half-open supply cabinet, you heave a dusty old cleaning robot out - it's your model! There's also some discarded robotics pieces, all of your model - seems like they had to cannibalize two broken robots to piece together a working one. If this one's even functioning.
Make the peace sign.
Awkward silence.
...
An akward silence ensues, with both parties staring at each other. Aadhaya interrupts it with the peace sign, and the doctor takes a swig of his booze. The soldier scratches his head but lowers his weapon,
"Listen, you two don't seem...to be all that bad. Weird as hell, but not that bad. Just take what you want, we gotta get out of here." He motions to the doctor, who rolls his eyes and follows him. They head toward the door.
Walk away. To the left, I guess.
You walk away from the party and head down the hallway, taking the branch to the left. LUCK: ([4] [10])
Three laser rifles and a bolt cannon attached to a combat droid meet you. They are lined up in the middle of the hallway, and all level their weapons at you. The one in front shouts,
"Freeze! Hands in the air!"Help the collosus pick up whatever parts he seems to want.[spoiler]Power Control: 240 EU max. Currently 85 EU, -5 EU/turn.
Examine the parts that the creature in front of me has, and see if any of them are useful. If not, then firmly squish him into the ground, stand up, and walk away. If he has parts of use to me, then gratefully accept the parts and begin self-repair.
RUNE: Ohhhh boy, are there ever some goodies he offers you! Uranium Fuel Cells (+40 units), metal and robotics pieces (unfortunately not usable by you in your current state; you'll need to repair your OS first), and a packet of emergency nanobots - useful for quick repairs (they don't repair too much though; certainly not your entire OS). There's also a pile of explosives which you (if your OS was repaired) or another being could jury rig onto you, similar to the deal with the laser cannon. You grab the uranium and nanobots straight up (+1 emergency nanobot repair), and dig around a bit in the rest of the offerings. The robot helps you pick whatever you want out of the pile, and is generally a help. With the nanonots in storage, you activate the emergency repair package to your OS, allowing your normal self-repair system to take over (+10% OS integrity, +3%/turn).
WRAITH: You offer your pile of goodies to the colossus, from which he grabs the uranium and a packet of nanobots. Would've been useful to you, but you figure it's probably better to be on this thing's good side right now. You also show it the various explosives and supplies; it doesn't annihilate you, so that's probably a good sign (+XP; see bottom).
Thing just stays perched on the roof for a bit, looking for anything interesting.
From this perch, you can easily see the colossus - it's interacting with what appears to be a robot, grabbing a few things out of a pile of loot. Below you, you can see the slimey creature heave itself into the control tower, before a torrent of gunshots and the soldier who was dangling his arm out of the window previously falling out and to the metal tile before. His body makes a sickening sound upon impact; it's doubtful he survived.
PERADON:
+20 XPSINVARA:
+30 XP (wisdom)ZORMOD
+20 XP (charisma)FROM LAST TURN:SINVARA:
+20 XP (logic)ICYTEA31:
+30 XP (magic/drama)PERADON:
+15 XP (speed), +25 XP (strength)