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Poll

How many collaborators should [Godslayer] creation require?

0 (total 1)
- 2 (14.3%)
1 (total of 2)
- 4 (28.6%)
2 (total of 3) (current)
- 6 (42.9%)
3 (total of 4)
- 0 (0%)
4 (total of 5)
- 2 (14.3%)

Total Members Voted: 14


Pages: 1 ... 39 40 [41] 42 43 ... 246

Author Topic: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]  (Read 299782 times)

Ama

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #600 on: August 21, 2015, 08:14:18 am »

The Wisps and the Star People believe their children are acting strangely.

"PEOPLE HAD BETTER NOT BE MESSING WITH MY CREATIONS"

Investigate what strange things the the Star-People`s children are doing.
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Dutrius

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #601 on: August 21, 2015, 08:16:12 am »

"Ah friend, would your worshipers be willing to receive the bounties of trade offered by the Consortium? They are connected to all planet-bound races excepting your own."

Alright. Have fun with their non-verbal language.
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micelus

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #602 on: August 21, 2015, 08:18:11 am »

"Ah friend, would your worshipers be willing to receive the bounties of trade offered by the Consortium? They are connected to all planet-bound races excepting your own."

Alright. Have fun with their non-verbal language.

"The wonders of trade will prevail in time, you shall see!"

Alert the Consortium to this new trading option but do advise them that trading with them might be slightly difficult. Allow them to figure out a solution themselves but hint towards something relating to gestures.
« Last Edit: August 21, 2015, 08:21:28 am by micelus »
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IcyTea31

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #603 on: August 21, 2015, 08:20:02 am »

"I doubt language will be much of a problem, really. Even the simplest of pidgins is enough to communicate 'give me that, and I will give you this'."
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There is a world yet only seen by physicists and magicians.

FallacyofUrist

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #604 on: August 21, 2015, 09:44:16 am »

"Rejoice!"

Jens uses all her Flux to accelerate the breeding rate of the Wisps for this Tick.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Stirk

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #605 on: August 21, 2015, 10:06:52 am »

"Obviously, crime doesn't pay when ya do it alone. Time to get my Gang together...The Illicits are born!"

Spoiler: Rose and Lupin (click to show/hide)

Spoiler: Creation Stats (click to show/hide)
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IcyTea31

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #606 on: August 21, 2015, 10:13:02 am »

"Powerful, but not quite divine. You are taking some risks, putting so much resources into those beings."
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ShadowDragon

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #607 on: August 21, 2015, 10:15:27 am »

((Sooo much happens when I'm asleep.))

Just to draw everyone's attentions to the third planet for a moment, I believe the consensus was for it to be a gas giant.
"I don't think a consensus has been reached yet. If I recall correctly, there are three gas-planet related votes, One of them going +3-3, another going +3-4 and the last of them going +3-2."

(Also, the poll above this thread will probably supersede the third planet being a gas giant)
"I should note that I intend to siphon some of the larger star's mass to make the third planet gaseous if necessary."

Quelor descended to the second planet, and located a shield volcano. He created a forest, each of the trees having fruit filled with fuel for his creations. He pulled up some stone from the ground, sculpting it into an elaborate forge with arrays of furnaces and a silver altar to him. He twitched for a moment, before rearranging his spikes as a massive sphere of bronze appeared next to the hive. He sculpted the bronze into several thousand creatures, and told them of the fruit of the forest he had created for them and the forge that would serve as their home.

Create 2E worth of trees that create fuel for Forgeborn, capable of surviving near where I place the hive.

Create 5k bronze Forgeborn and a hive near a large shield volcano on the second planet. The hive has an altar to me in it.
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #608 on: August 21, 2015, 10:24:12 am »

Create the Crystallum (near Zhin's city should it occur on the planet suitable to Crystallum).  5E.  Further grow the Crystallum with Flux, and craft the first Temple.
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Stirk

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #609 on: August 21, 2015, 10:24:44 am »

"Powerful, but not quite divine. You are taking some risks, putting so much resources into those beings."

"Ain't like reviving ever did anyone any good yet. Easy enough to get around, ain't it? Not like I need ya help runnin' things. Or ya just being perceptive or somthin'?
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This is my signature. There are many like it, but this one is mine.

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IcyTea31

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #610 on: August 21, 2015, 10:39:03 am »

A calling card floats from somewhere into Don Giovanni's hands:

Spoiler (click to show/hide)

The word 'Perception' is underlined several times.

"What I am most concerned about is the fact that they can die of old age. A 200 years' lifespan is nice, but nothing to us."
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Stirk

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #611 on: August 21, 2015, 10:54:09 am »

A calling card floats from somewhere into Don Giovanni's hands:

Spoiler (click to show/hide)

The word 'Perception' is underlined several times.

"What I am most concerned about is the fact that they can die of old age. A 200 years' lifespan is nice, but nothing to us."

DonGi fails to notice the card.

"Whatcha talkin' 'bout? Each one of 'em is immortal."
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DreamerGhost

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #612 on: August 21, 2015, 11:08:43 am »

Create 5000 Racha.

Create Fountain of wonders.
Spoiler: Fountain of wonders (click to show/hide)

Create Mirrored Planes
Spoiler: Mirrored planes (click to show/hide)

And I believe I promised Dijins a boon.

If I have E for it, grant all Dijins a minor increase in their magic skill, to the point where 90%+ of the general populace could at least do cantrips.
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IcyTea31

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #613 on: August 21, 2015, 11:13:40 am »

"Whatcha talkin' 'bout? Each one of 'em is immortal."
"Are they? Your plan does not put very much Essence on that aspect, does it? You get what you pay for, remember. 200 years is just an educated guess, but when they die, do not say I did not warn you."
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Stirk

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Re: Ye Gods 2 IC Tick 2: Birth of Life [22/137]
« Reply #614 on: August 21, 2015, 11:18:24 am »

"Whatcha talkin' 'bout? Each one of 'em is immortal."
"Are they? Your plan does not put very much Essence on that aspect, does it? You get what you pay for, remember. 200 years is just an educated guess, but when they die, do not say I did not warn you."

"I through around more paper on the immortality then some do on der race. 200 years is a number you pulled outa yer ear."
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