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Author Topic: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission II!]  (Read 56801 times)

Digital Hellhound

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #330 on: December 14, 2015, 04:50:12 pm »

Evil Roy
In order to cover all the bases, Evil Roy takes the tubeway to the Bridge. Discreetly, mind you.

Evil Roy wisely chooses to tube his way onto the Bridge. He transfers back into the 'tubes and makes his way along them.

The exit appears to be on a lower level than the shiny Throne. Evil Roy looks around. Control stations run around the room, now unmanned. Spiral stairs lead to the actual bridge above. Looking up, Evil Roy can see some kind of panel in the back of the Throne above. Judging by that, the power cables connecting to it and the weird see-through tubes hanging loose, it's a machine and not just a big ornament.

The evil-looking big guy appears to be engaged in combat with Evil Roy's companions. He might be able to pull off a surprise attack.

---
Spoiler: Evil Roy (click to show/hide)

London, Crit, Erin
All of the color drains from London's face as Goring rises from his throne. "He... we have ta kill THAT?!"

London dives behind the nearest piece of cover and begins peppering Goring with plasma shots!

"ERIN! CRIT! We need ya! here NOW!"
Erin runs to London. Assuming action is allowed on arrival, Mnemonic Autocannon! She could use the Nazi scum's gun, but those guns were for Nazi scum.
Crit chops of the Doktor's head and takes it Leave the Doktor and run to help London!
When he gets there take the green rifle from Erin and shoot Hermann!


Out on the Bridge, London and her Soviets face a horror of Nazi superscience and master of the Terror Fleet, the Reichsmarschall in all his dread glory. [3+1=4] London is quick on the draw. She backtracks to take cover on one side of the doorway and [Dodge:1] plants a burst of plasma right between the eyes of the towering creature.

[Damage:3*2=6] The monster doesn't even slow down. 'Ha ha ha ha! More! I demand more!' the Nazi booms, advancing undaunted across the Bridge. [4,6+1=6,6+1=6] London's comrades give him what he wants with a volley of submachinegun fire that [Dodge:5/5/4] completely misses such a huge target, no doubt because of the shaking of their hands.

'Was that it? Ha! Allow me to respond!' Göring calls out, and all four machineguns turn towards the doorway. [6+1=6, 5+1=6, 5+1=6, 1+1=2] His arms seem to almost independently of eachother, a feat of coordination no doubt brought about by the evils of Nazi experiments. Three of them simultaneously open up at London and her comrades. Whatever his original targets, the firestorm unleashed threatens all of them at once.

[Comrade #1 Dodges:3+1=4/3+1=4/5+1=6] [Comrade #2 Dodges:2+1=3/6+1=6/4+1=5] [Comrade #3 Dodges:6+1=6/3+1=4/1+1=2]

Despite the wealth of firepower, the sheer inaccuracy of the weapons sends bullets flying across the length of the wall, only a few actually hitting the area of the doorway. Soon the whole Bridge is alight with ricocheting bullets and cascading bullet casings. [Damage:3/2=2][Damage:3] A few do hit flesh, though, sending two of London's comrades reeling.

[London Dodges:5+1+1=6/4+1+1=6/2+1+1=4] London has the added benefit of being in cover, with the wall soaking up some of the shots that might've hit her.

'Kneel before the might of the Reich!' the Nazi leader shouts, still slowly advancing. It is to this statement that Erin and Crit walk in on. They take in the situation [3+1=4][4-1=3] with admirable adaptability. Erin borrows her Green Rifle and both heroes pull their respective triggers as soon as they're able.

[Dodge:2+2=4] With no time to brace her heavy weapon, Erin's burst of synaptic energy whooms way off-course, passing harmlessly through a bunch of machinery on the lower floor. [Dodge:5+1=6] Crit's shot is undoubtedly even worse. The antiquated gun buckles in the robot's grip as he looses a shot and a wildly bouncing ball of green energy races out with no hope of hitting the Nazi master. [4] His aim nearly costs the life of a plucky Soviet, but the shot misses him just by an inch. The passing radiation spontaneously grows a leaf on his cheek.

Göring laughs again. What a jolly fellow.

'Once I was as weak as you! A petty thing of flesh and decay! And look at me now! LOOK AT ME!'

[Regen:3] As to underscore his words, the flesh on his face ripples and is whole once more, burned flesh peeling off and falling to the floor. The giant Nazi is now past the middle of the Bridge, still closing in. The floor below might offer more room to manouever, but then this direct path makes it easier to aim, at least. The bridge does look awfully fragile, though - it's not that big of a drop down, but the team remembers the old saying about the effect of size on falling power.

---
Spoiler: The Reichsmarschall! (click to show/hide)

Spoiler: Comrades (click to show/hide)

Spoiler: London Tanner (click to show/hide)
Spoiler: Erin Strand (click to show/hide)
Spoiler: Crit (click to show/hide)

Speaks
Speaks bowed toward the new arrivals.  "Well met, fellows!  It would appear that both of us are no friend of Nazis.  I have worked to incapacitate the engines, and I believe that my efforts were unsuccessful.  I have a few friends on this ship; do you happen to know where they are?"


Go with the Soviets with the others if they know where they are.  Simply go forth from the engines if not.

Speaks' words seem to dissipate the rest of the Soviets' distrust. A talking, humanoid saurian thing is weird, sure, but at least it's not a Nazi.

'Da, comrade lizard. We have heard of outsiders leading an assault on the Bridge. These may be your comrades?' the Soviet leader says. He eyes the way to the engines. 'Now, when you say you have 'incapacitated' the engines, what do you mean, exactly...?'

[1] There's a serious vibration and a sound much like an explosion from that direction. Probably unrelated. [5] The Soviets seem happy to fall in line behind such an accomplished commando, anyway. From the sound of it, though, the way to the Bridge directly through the ship is fraught with peril and running firefights between Soviet raiders and Nazi guards, not to mention unreasonably long. It is on the far opposite end, after all. Speaks needs to decide how to get there - hopefully there'll still be bad guys to fight when he does.

---
Spoiler: Speaks (click to show/hide)
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Twinwolf

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #331 on: December 14, 2015, 04:53:26 pm »

FIRE
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Harry Baldman

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #332 on: December 14, 2015, 04:58:08 pm »

Evil Roy examines the machine in the back of the Throne. He also takes cover behind it, so as to not catch any of his companions' return fire.
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NAV

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #333 on: December 14, 2015, 09:04:02 pm »

FIRE
Take cover if there's anywhere to take cover.
« Last Edit: December 14, 2015, 09:15:36 pm by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Toaster

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #334 on: December 16, 2015, 12:09:34 pm »

A direct path is probably best here.  There's enough distraction and destruction around that any path is going to be spotty.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Ruludos

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #335 on: December 16, 2015, 05:50:45 pm »

((NAV, doesn't Crit have that explosive digger still? It might be possible for him to damage the bridge underneath the Reichsmarshall with it.))

London keeps pelting Goring with plasma fire!
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NAV

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #336 on: December 17, 2015, 12:38:26 am »

((It is the last resort explosive digger I will not tarnish its good name by using it as a first resort!))
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Digital Hellhound

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #337 on: December 17, 2015, 03:15:53 pm »

The Last Resort is a tool capable of digging into bunkers or superthick walls. Using it on a flimsy bridge might just redefine overkill.

...so essentially I'm saying - go ahead, see what happens!
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Digital Hellhound

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #338 on: December 19, 2015, 02:01:40 pm »

Erin, London and Crit
FIRE
FIRE
Take cover if there's anywhere to take cover.

London keeps pelting Goring with plasma fire!

Showing no fear in the face of the monstrous marshal's advance, our heroes keep on firing at him with everything they've got. [2-1=1] Erin struggles with her heavy weapon and takes up a firing position, [1+1=2] with Crit having similar luck. The plucky little robot finds cover on the other side of the doorway but fails to get the towering Nazi in his sights. [6+1=6] London proves to be the exception, taking her shot with all the confidence and flair of a true hero. [Dodge:2] Her burst of plasma splashes across the Nazi leader's rippling abs [Damage:3] and scorches flesh. They're close enough to smell it.

[5, 6+1=6, 4+1=5] The Soviets are also quick to fire. [Dodges:3-1=2/1-1=1/4-1=3] The close range works to their advantage this time, and Göring takes a faceful of hot lead. [Damages:3/3*2=6/3/2=2] Weird, sludge-like blood gushes out of his wounds and Göring staggers, bellowing in anger. [1+1=2] He's too distracted by these wounds to launch into a counter-barrage, probably saving more than one life among his foes.

[Regen:3] Some of his wounds manage to close, but he's definitely looking worse for wear. The giant now stumbles around only a few metres from the gang, with London and Crit hogging what little cover the doorway offers.

---
Spoiler: The Reichsmarschall! (click to show/hide)

Spoiler: Comrades (click to show/hide)

Spoiler: London Tanner (click to show/hide)
Spoiler: Erin Strand (click to show/hide)
Spoiler: Crit (click to show/hide)

Evil Roy
Evil Roy examines the machine in the back of the Throne. He also takes cover behind it, so as to not catch any of his companions' return fire.

Evil Roy sneaks up to the Throne and studies the panel at its back closer. There are a number of dials and buttons - one of them is a power setting, currently at maximum safe capacity. There also appears to be some kind of guidance or control system, currently active. [3] None of them seem to correspond to the odd tubes hanging out of the Throne, as far as he can tell.

From what Evil Roy can gather - judging by words such as 'altitude control', 'jet fuel level' and 'floor hatch activation' - at least one use of this big old thing is to serve as an escape pod of sorts for the Reichsmarschall. It shouldn't be too difficult to, say, overload the power setting or disable the guidance system - or something even more imaginative. The tubes look fairly fragile to good old-fashioned violence, too. Göring still has his back turned, too, though he's further away than he was before.

---
Spoiler: Evil Roy (click to show/hide)

Speaks
A direct path is probably best here.  There's enough distraction and destruction around that any path is going to be spotty.

Speaks forgoes any chance of exciting jetpack shenanigans or tube crawling and instead elects to walk across the length of the ship to find his friends. The Soviets seem happy enough with this plan, which allows them to engage in maximum amount of destruction on the way, and together they set off away from the engines. Speaks hears a few more unusual vibrations from their direction as they leave.

[2] Progress is slow. The Soviets are eager to join any passing firefight or blow up Nazi insignia where they see them, but more than that, the ship is in complete chaos. Fires rage in several sections, blocking off the path and forcing them to go around or down or up a level. The Nazis seem in total disarray - outside, when they pass windows, Speaks sees that the air is thick with escaping Nazi fliers. The other remaining airships are keeping a distance.

After quite a long while, they near the approach to the Bridge. Speaks spots a hangar entrance some distance from there, but continuing straight on is likely to get them there faster. After all, there's only a few labs in the way - nothing to worry about, undoubtedly. How could a simple science lab be of any trouble to a band of brave heroes?

---
Spoiler: Speaks (click to show/hide)
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Twinwolf

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #339 on: December 19, 2015, 02:03:43 pm »

((Why am I getting the -1, anyway?))

FIRE DAMNIT

EDIT: And move into the cover that London just vacated.
« Last Edit: December 19, 2015, 02:48:28 pm by Twinwolf »
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Digital Hellhound

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #340 on: December 19, 2015, 02:06:34 pm »

((Why am I getting the -1, anyway?))

FIRE DAMNIT

Armor of the Pariah. -1 to all Combat Rolls while wearing it, as you feel so uncomfortable and self-conscious in it. It also stops you from having the Biggest Hat's bonus. Frankly, your bigger problem is just terrible luck. That I can't fix.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Ruludos

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #341 on: December 19, 2015, 02:47:43 pm »

London swells with confidence. While Goring was terrifying to behold, she had personally wounded him, and the strange blood seeping from his wounds was more than enough evidence that he could be slain.

London tosses her Luger to the side, and with a wordless battle cry charges Goring with Grimnir's Hold!
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NAV

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #342 on: December 20, 2015, 02:35:54 pm »

Crit was about to use the Last Resort when London ran in to Melee.
That also rules out shooting with an incredibly innacurate and certainly lethal gun.
So try to get behind Goring while London tanks. BACKSTAB! Then shove a mega seed in the wound.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Harry Baldman

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #343 on: December 20, 2015, 03:26:28 pm »

Evil Roy sees only one way to resolve this situation.

Clearly the escape pod must be fired at the Reichsmarshall.
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Toaster

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Re: Guns, Cash, and Glory: A Random-Generated Scifi Rampage [Mission: Sky Nazis!]
« Reply #344 on: December 20, 2015, 08:18:41 pm »

"I must impress upon you the importance of haste!"

Keep on heading straight in.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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