We had parity in the air. We lost ground in the jungle and the desert. Regaining that, so we can only lose ground again, is not a solution.
Are we winning? No? Then maybe we should do something different.
Regaining and surpassing them on the ground is what the
anti tank rifle we just made is for. Their big advantage was their new vehicle, and that should be countered, as well as the expense credit which won't be in effect any more. And that should put us back to winning on the ground like we were before. But winning on the ground isn't going to help if we loose a resource from their air attacks on the mountains and half of our best stuff goes up an expense level because we don't have enough ore any more.
Perhaps you should bother to remember what we just used our design phase on, yes?
And meanwhile, Our expense credit is also ending, so we're going to loose parity in the air unless we do something about it.
But make no mistake. This turn is basically a holding action. We're loosing ground on all fronts but the mountain and we're about to loose the mountain's ore resource anyway. They're going to use this turn's worth of advantage to build a boat and get that extra design credit from that sunken sub, and we're about to use the advantage of knowing their spy isn't on counterintel to steal their stuff.
But unless we can halt their advance here and now, whatever we steal won't be any use to us because we won't have the resources to pay for whatever new shiny designs we'll come up with using what we just stole, and then they'll use their extra design credit to probably bring out a dedicated bomber and something else, and then we'll be in big doodoo.
The Anti-Tank Rifle should counter their new vehicle, but unless we also counter their air supremacy, it won't mean a damn thing. We only have two ore right now, and once we loose the mountain's ore we'll be done to one. A Smasher costs 4 Ore. We go down to one, and it goes from Expensive to Very Expensive and we're going to really start loosing the armor fight.
Meanwhile, the Model 1 Biplane only costs two oil, and our homeland gives us two oil. Unless we've already lost the game, we'll be able to pump them or varients out all day long, and while sure it won't be as good as some aluminum super-plane, an interceptor version will be something we can actually mass produce, and we need that right now.