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Author Topic: Darkness Redeemed: Multiplayer RPG (7/7)  (Read 22975 times)

ATHATH

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #240 on: July 27, 2015, 11:38:55 am »

"Oh, so that's what it does..."

Continue helping the hunters!
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
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*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Arcvasti

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #241 on: July 27, 2015, 11:48:03 am »

The good Baron flips the care package over to look for any identifying marks. If none are found, the good Baron rips open the package with their claws and inspects the package's contents.
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Spiderking50

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #242 on: July 27, 2015, 03:56:15 pm »

Leave the ruins and wander the area. Avoid the monster lizard.
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Shadestyle

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #243 on: July 29, 2015, 01:41:54 am »

Turn 13: 3:45 PM

Spoiler: Catalyst De Aer (click to show/hide)

^This is an improvement.^

If the imp is touching me, I should be able to communicate with it. If so, speak thus:

^Hail. How goes your search?^

4, Unfortunately, The metal arm extends from the chair, rather than it's master. You are unable to get anything more than a simple ping to the Demon.


Go look at the thuds~

11, 15, The thuds come from some Giant Reptile creature. It has no eyes, and in place of them, Giant Horns extend from it's skull.

It does not notice you in the underbrush.

Spoiler: Oink (Iituem) (click to show/hide)

You find a safe spot to stash your loot, a fairly deep overhang, formed of a Rock in the mountainside.

Spoiler: The Librarian (ATHATH) (click to show/hide)

"Oh, so that's what it does..."

Continue helping the hunters!

17, 8, Three of them grab the edges of the net and drag the carcass into the river to wash off any blood on it. It's body will later be stripped of everything useful, and charred lightly in a burning incense to cleanse it of Sickness.

After a while, They pull the smoking and hissing body from the steam, and Arrange for it to be carried, It is never good to stick around a place after a successful hunt, due to scavengers and predators.

You help where you can, but for the most part, your attention is on the clay jars full of fiery blood. Being both Flaming and toxic, it is sure to have a great many uses.

You grab two of the jars in each hand, and the last is carried by the youngest of the hunting party, who is both happy to help, and curious to hold it.

You make it back to the village, Having gotten what you came for, you suppose, and at little cost to you, they are happy to give up the blood of that beast, considering it's properties.

Spoiler: Noj  (Spiderking50) (click to show/hide)

Leave the ruins and wander the area. Avoid the monster lizard.

18, 8, you wander about the area, avoiding the sounds of the Tyrannical Beast.

In a bush in the distance, you hear some rustling, it is however, in the direction of exactly what you are avoiding.


The good Baron flips the care package over to look for any identifying marks. If none are found, the good Baron rips open the package with their claws and inspects the package's contents.

20, the back of the Box has written on it: "From the Good(est) Baron."

The wrapping contains 4 bracelets and a note "It does not matter what you say to activate these, because that is exactly what activates them."

Spoiler: Argrark (Shadowhammer) (click to show/hide)

15, eventually a guard comes by, and after quite a bit of haggling, he leaves with a nice flint shovel, and a lack of 2 Small gold coins. -2 EG

Spoiler: Waitlist (click to show/hide)
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~Neri

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #244 on: July 29, 2015, 03:45:34 am »

Why is lizard thumping?
« Last Edit: July 29, 2015, 10:37:23 am by Kevak »
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Spiderking50

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #245 on: July 29, 2015, 10:35:59 am »

Leave the area.
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ATHATH

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #246 on: July 29, 2015, 12:45:43 pm »

If we're still on the trip, follow them up the mountain. If we're not, ask for a torch, and head to the library.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Arcvasti

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #247 on: July 29, 2015, 12:48:44 pm »

The good Baron, with a bit of fiddling, dons all four bracelets and then sets off down the path in the direction which seems the most away from the spider forest.
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Shadestyle

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #248 on: August 02, 2015, 09:04:44 pm »

Last call bump I guess before I let this drift into the sweet abyss.
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~Neri

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #249 on: August 02, 2015, 09:10:06 pm »

((Which person isn't posting? PM them? Or off their character.
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Whisperling

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #250 on: August 02, 2015, 09:20:00 pm »

((Take a look at Fallacy's sig- his absence might be one source of inactivity.))

((Anyway, I can't vouch for anyone else, but assuming no real life stuff gets in the way, I'll still be interested in this if and when I get off the waitlist.))
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Arcvasti

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #251 on: August 02, 2015, 11:57:53 pm »

[[I'm still interested in this, for the record.]]
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ATHATH

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #252 on: August 03, 2015, 12:18:37 am »

[[I'm still interested in this, for the record.]]
Ditto.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Iituem

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #253 on: August 03, 2015, 03:45:02 am »

Leave a gold coin outside the village, sit in hiding and wait for someone to pick it up.

[Still here, just got distracted!]
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ShadowHammer

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Re: Darkness Redeemed: Multiplayer RPG (7/7)
« Reply #254 on: August 03, 2015, 11:18:44 am »

Aye, still interested am I as well. I just got back, so Argrark can continue selling for this turn, but I definitely want to rejoin for next turn, if you decide to continue.
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