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Author Topic: What's going on in your fort?  (Read 6188472 times)

FantasticDorf

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Re: What's going on in your fort?
« Reply #46380 on: February 25, 2016, 12:43:56 pm »

In other news, I gotten another pitiful goblin siege, and have caught another yeti. I could start a yeti breeding program now....

I don't THINK baby yeti's are as potent building destroyers (i would assure a failsafe just incase) but a chokepoint entry-exit would be recommended if they try to path out of your fortress or into danger. (with addition backup traps for the parents too if i am incorrect. Simply just reset it when you're ready and everything is gathered up/caged)

Yeti's also take 10 years to mature and have a 1000 year lifespan, so unless you want to sit on your laurels, destroying those baby yeti's as soon as they appear would be most profitable for yearly birthing and butchery cycles (with the modifiers too, value should hit the roof, personal yeti zoos and live training too if you play it right)
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martinuzz

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Re: What's going on in your fort?
« Reply #46381 on: February 25, 2016, 01:20:04 pm »

All 3 Barons had become dukes.
It is terrifying!

I'm curious what will happen once my duke and queen croak. They are married and have 12 children so far. Will both titles go to the oldest heir, combining nobility and royalty in one dwarf, or will they go to two different heirs? I'll find out in about 50 years (My duke is 91, the queen 83), if my fort can hold out that long. Right now, I'm two months away from reaching 30 years of fort age.
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Random_Dragon

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Re: What's going on in your fort?
« Reply #46382 on: February 25, 2016, 01:29:35 pm »

I'm curious what will happen once my duke and queen croak. They are married and have 12 children so far. Will both titles go to the oldest heir, combining nobility and royalty in one dwarf, or will they go to two different heirs? I'll find out in about 50 years (My duke is 91, the queen 83), if my fort can hold out that long. Right now, I'm two months away from reaching 30 years of fort age.

Heh. Riiight, only wait 50 years. Why not incite a well-timed change of management? For Science.
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Mentalpatient87

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Re: What's going on in your fort?
« Reply #46383 on: February 25, 2016, 04:59:47 pm »

Just watched a dwarf walk over some open space over a lake. Dropped her baby in there and it drowned. That's odd.
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Whoever appeals to the law against his fellow dwarf is either a fool or a coward. Whoever can not take care of themself without that law is both. For a wounded dwarf shall say to his assailant, "If I live, I will kill you. If I die, you are forgiven." Such is the rule of honor.

Button

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Re: What's going on in your fort?
« Reply #46384 on: February 25, 2016, 06:26:23 pm »

Just watched a dwarf walk over some open space over a lake. Dropped her baby in there and it drowned. That's odd.

Climbed, maybe? Dropped the baby because she needed both hands to grip the wall?
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darkflagrance

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Re: What's going on in your fort?
« Reply #46385 on: February 25, 2016, 07:00:22 pm »

All 3 Barons had become dukes.
It is terrifying!

I'm curious what will happen once my duke and queen croak. They are married and have 12 children so far. Will both titles go to the oldest heir, combining nobility and royalty in one dwarf, or will they go to two different heirs? I'll find out in about 50 years (My duke is 91, the queen 83), if my fort can hold out that long. Right now, I'm two months away from reaching 30 years of fort age.

Dwarves conspicuously do not actively practice primogeniture. As far as I know the title randomly gets assigned to a relative, who might be the eldest.
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...as if nothing really matters...
   
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Mentalpatient87

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Re: What's going on in your fort?
« Reply #46386 on: February 25, 2016, 07:12:18 pm »

Just watched a dwarf walk over some open space over a lake. Dropped her baby in there and it drowned. That's odd.

Climbed, maybe? Dropped the baby because she needed both hands to grip the wall?

Maybe. It looked like plain open space, but there could have been tree branches above.
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Whoever appeals to the law against his fellow dwarf is either a fool or a coward. Whoever can not take care of themself without that law is both. For a wounded dwarf shall say to his assailant, "If I live, I will kill you. If I die, you are forgiven." Such is the rule of honor.

Libash_Thunderhead

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Re: What's going on in your fort?
« Reply #46387 on: February 25, 2016, 07:21:28 pm »

Finally the monarch got her royal chambers, because a green glass artefact weapon rack was made.
This year, a gaint and a forgotten beast visited my fort, but the ash fb was nowhere to be found, maybe a cave crocodile killed it.
A human poet guest was blink, I wonder what kind of legendary he might be.

-------------------------------------------------------
All 3 Barons had become dukes.
It is terrifying!

My mistake. Actually I have now only 2 dukes. The other baron, for some reason, while is my citizen, is not part of my nobolity.

--------------------------------------
Oh, just noticed the human sent a dwarf diplomat.
« Last Edit: February 25, 2016, 08:09:14 pm by Libash_Thunderhead »
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DoktaYut

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Re: What's going on in your fort?
« Reply #46388 on: February 25, 2016, 10:33:06 pm »

I decided to be nice and told my engraver to engrave something with her kid in it. What does she do? Portray him surrounded by scorpions, terrified.

Can't help but wonder if this is what tough love looks like.
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AzyWng

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Re: What's going on in your fort?
« Reply #46389 on: February 25, 2016, 10:36:06 pm »

I decided to be nice and told my engraver to engrave something with her kid in it. What does she do? Portray him surrounded by scorpions, terrified.

Can't help but wonder if this is what tough love looks like.

Perhaps the artwork is a means of exorcising her demons/letting off some anger at the child?
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ToastGoats

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Re: What's going on in your fort?
« Reply #46390 on: February 25, 2016, 10:56:11 pm »

I was attacked by a hill titan.

I had prepared for this for so long, I loaded my ballistas, raised the drawbridge, locked the doors, stationed my best marksdwarves at the watchtower, sent my macedwarves to attack it...

Then the human caravan killed it before any of my dwarves could do anything.
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The day my first titan arrived is the day I'll never forget.
I prepared all my squads.
All the archers.
All the macedwarves.
I knew it was going to be an unforgettable fight.
And then the caravan killed it.

Dozebôm Lolumzalěs

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Re: What's going on in your fort?
« Reply #46391 on: February 26, 2016, 03:24:39 pm »

Hell yes, it's getting ‼FUN‼ in Ducimokil, "Worktest"! First a zombie siege, which forced us inside. Then the rush for the caverns, for wood and moss. Then the staircase's unlucky placement, where a climber could easily get in. Then a miner STANDING ON THE STAIRCASE AS HE CHANNELS IT IN, DESPITE THERE BEING A PERFECTLY SAFE UP-STAIRCASE RIGHT NEXT TO HIM. On the same z-level, adjacent, all that. Then a troll. Then my rush to "enlist him in the militia" to get him to get back up the stairs when a peasant constructed them again. Then the idiot JUMPING OFF THE STAIRS TO FIGHT THE TROLL. Then my expedition leader's heroic jump, and a battle with the troll, leaving her unscathed. Thank goodness for OP picks. Then the quick digging of stairs, grabbing of pick and injured dwarf, then an elk bird charge as the last block is placed to seal off the caverns.

Phew. I've given the wounded dwarf the title of "Survivor." She has dozens of threads and cloths wrapped around her, but not a crutch, as both her hands are unusable, so she crawls around everywhere. Hmm, for some reason reminds me of Tuftedstockades. I've got more than three dwarves, though, so she'll be fine just crawling around and socializing. She even drinks alcohol still! I'm glad, as I have no flowing water on the entire map. Except for the caverns, no water at all, and I'm not so sure about the caverns. This place is rich in metals, so I should use the remaining wood as fuel for arming and armoring our small militia, composed of peasants and a Competent Axedwarf without an axe.

And this is just the first year! I can tell we'll become great.

-----

"I could tell you all about it," says Rakust the survivor. I think I might ask Stinthad, the engraver and craftsdwarf, to engrave the heroic battle on a wall in the tavern/dining room/drinking hall.
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Dozebôm Lolumzalěs

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Re: What's going on in your fort?
« Reply #46392 on: February 26, 2016, 03:29:09 pm »

She is! She really is! Rakust is Telling a Story about how "in the midautumn of 250, the dwarf Rakust Rackram became a militia captain of the Strong Guilds." I suppose that means she's recounting her story! I find these little dwarves' music entertaining, and their lives endearing. Quaint life while the zombies shuffle.

Edit: The hell just happened?! Someone brought Rakust to bed (no double entendre, it was the hospital bed), and when she got up, she didn't use a crutch, she just walked! It's a miracle! (And we've just got our weapon/armorsmith back, and the other miner, thank goodness. This fortress may not be doomed after all...)
« Last Edit: February 26, 2016, 03:39:39 pm by jwoodward48df »
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Quote from: King James Programming
...Simplification leaves us with the black extra-cosmic gulfs it throws open before our frenzied eyes...
Quote from: Salvané Descocrates
The only difference between me and a fool is that I know that I know only that I think, therefore I am.
Sigtext!

hun

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Re: What's going on in your fort?
« Reply #46393 on: February 26, 2016, 07:24:37 pm »

Just one more fortress have come to the end. Forgotten beasts with webbing attacks are quite strong to be killed in close combat. I tried to use his own webs and my cage traps to catch him, but it only resulted in 2 of my militia sitting in the cages. Should have not played with him, just block cavern for a while and kill him later with marksmen...
Now I have only those 2 guys in cages and one recruit with broken leg somewhere in the fortress. FB is having fun in my tavern, full of corpses and webs.

khearn

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Re: What's going on in your fort?
« Reply #46394 on: February 26, 2016, 07:39:38 pm »

Yeah, web-slingers are immune to webs, so webbed traps don't work on them. Cave-ins can stun them and knock them onto cages.
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.
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