Floating eyes attacking dorfs in the dining room led me to wall off the caverns once and for all. A short while later, a forgotten beast made of something disgusting appeared in the caverns, and I shrugged and left it to chase floating eyes, spiders, and elk birds. Another year onward, and a new forgotten beast arrives: this one is evidently fiery. Because the entirity of the caverns catches on fire. I've been watching some webs burn for over a year. The mushroomtrees in the underground lake make the lake steam, which is kind of cool to watch. Sooooo glad that it's all walled off.
The framerate when the entire cavern caught on fire was pretty awful though.
...I think the FB is dead, now, though, because Beast #3 arrived, a rather unimpressive animal with an extra eye. And it fought the much weakened flaming thing, the result being death and destruction for the remaining fiery elkbirds, but also the ability to make forgotten beast memorial slabs. I'm getting someone to do something about that, but the first time I tried, the craft workshop got taken over by a possessed dorf.
More important than the !!ForgottenBeastDeathMatches!! is the problem of the injured dorfs. We have had the baroness (now countess) and three of her friends in beds in the hospit for over three years. For more than a year, no one has tended their wounds. I have changed Chief Medical Dwarf twice in that time in an attempt to get them to do their job, and I've turned off all jobs other than tending the wounded on two different dorfs, one of them our new chief medic. No one is interested.
I'm going to remove the table from under one of the injured, to see if that helps kickstart something.
...throughout these three years, an elf has been waiting to talk to the countess. He just sits there next to her bed, waiting. I know just what he's going to say....